1163 lines
34 KiB
VB.net
1163 lines
34 KiB
VB.net
' Copyright (c) 2016-2017 imacat.
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'
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' Licensed under the Apache License, Version 2.0 (the "License");
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' you may not use this file except in compliance with the License.
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' You may obtain a copy of the License at
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'
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' http://www.apache.org/licenses/LICENSE-2.0
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'
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' Unless required by applicable law or agreed to in writing, software
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' distributed under the License is distributed on an "AS IS" BASIS,
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' WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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' See the License for the specific language governing permissions and
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' limitations under the License.
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' 0Main: The main module for the Pokémon GO IV calculator
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' by imacat <imacat@mail.imacat.idv.tw>, 2016-11-27
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Option Explicit
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' The base stats of a Pokémon.
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Type aStats
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sNo As String
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sPokemon As String
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nStamina As Integer
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nAttack As Integer
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nDefense As Integer
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mEvolved () As String
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End Type
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' The individual values of a Pokémon.
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Type aIV
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fLevel As Double
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nStamina As Integer
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nAttack As Integer
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nDefense As Integer
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nTotal As Integer
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nMaxCP As Integer
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maEvolved () As aEvolvedStats
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End Type
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' The calculated evolved stats of a Pokémon.
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Type aEvolvedStats
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nCP As Integer
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nMaxCP As Integer
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End Type
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' The parameters to find the individual values.
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Type aFindIVParam
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sPokemon As String
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nCP As Integer
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nHP As Integer
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nStardust As Integer
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nPlayerLevel As Integer
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bIsNew As Boolean
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nTotal As Integer
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sBest As String
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nMax As Integer
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bIsCancelled As Boolean
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End Type
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Private maBaseStats () As New aStats
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Private mCPM () As Double, mStardust () As Integer
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' subMain: The main program
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Sub subMain
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Dim aBaseStats As New aStats, maIVs As Variant, nI As Integer
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Dim aQuery As New aFindIVParam
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aQuery = fnAskParam
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If aQuery.bIsCancelled Then
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Exit Sub
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End If
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aBaseStats = fnGetBaseStats (aQuery.sPokemon)
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maIVs = fnFindIV (aBaseStats, aQuery)
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If UBound (maIVs) = -1 Then
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MsgBox fnGetResString ("ErrorNotFound")
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Else
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subSaveIV (aBaseStats, aQuery, maIVs)
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End If
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End Sub
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' fnAskParam: Asks the users for the parameters for the Pokémon.
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Function fnAskParam As aFindIVParam
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Dim oDialog As Object
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Dim oList As Object, mPokemons () As String, nI As Integer
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Dim bIsBestAttack As Boolean, bIsBestDefense As Boolean
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Dim bIsBestHP As Boolean
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Dim aQuery As New aFindIVParam
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DialogLibraries.loadLibrary "PokemonGoIV"
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oDialog = CreateUnoDialog (DialogLibraries.PokemonGoIV.DlgMain)
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oDialog.getControl ("lstTotal").setVisible (False)
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oDialog.getControl ("txtBestBefore").setVisible (False)
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oDialog.getControl ("lstBest").setVisible (False)
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oDialog.getControl ("txtBestAfter").setVisible (False)
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oDialog.getControl ("cbxBest2").setVisible (False)
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oDialog.getControl ("cbxBest3").setVisible (False)
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oDialog.getControl ("lstMax").setVisible (False)
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oDialog.getControl ("imgPokemon").getModel.setPropertyValue ( _
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"ImageURL", fnGetImageUrl ("Unknown"))
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oDialog.getControl ("imgTeamLogo").getModel.setPropertyValue ( _
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"ImageURL", fnGetImageUrl ("Unknown"))
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If oDialog.execute = 0 Then
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aQuery.bIsCancelled = True
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fnAskParam = aQuery
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Exit Function
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End If
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Xray oDialog.getControl ("lstPokemon")
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With aQuery
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.sPokemon = oDialog.getControl ("lstPokemon").getSelectedItem
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.nCP = oDialog.getControl ("numCP").getValue
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.nHP = oDialog.getControl ("numHP").getValue
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.nStardust = CInt (oDialog.getControl ("lstStardust").getSelectedItem)
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.nPlayerLevel = CInt (oDialog.getControl ("lstPlayerLevel").getSelectedItem)
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.nTotal = oDialog.getControl ("lstTotal").getSelectedItemPos + 1
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.nMax = oDialog.getControl ("lstMax").getSelectedItemPos + 1
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.bIsCancelled = False
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End With
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If oDialog.getControl ("cbxIsNew").getState = 1 Then
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aQuery.bIsNew = True
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Else
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aQuery.bIsNew = False
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End If
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' The best stats
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bIsBestAttack = False
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bIsBestDefense = False
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bIsBestHP = False
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If oDialog.getControl ("lstBest").getSelectedItemPos = 0 Then
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bIsBestAttack = True
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If oDialog.getControl ("cbxBest2").getState = 1 Then
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bIsBestDefense = True
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End If
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If oDialog.getControl ("cbxBest3").getState = 1 Then
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bIsBestHP = True
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End If
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End If
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If oDialog.getControl ("lstBest").getSelectedItemPos = 1 Then
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bIsBestDefense = True
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If oDialog.getControl ("cbxBest2").getState = 1 Then
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bIsBestAttack = True
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End If
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If oDialog.getControl ("cbxBest3").getState = 1 Then
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bIsBestHP = True
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End If
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End If
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If oDialog.getControl ("lstBest").getSelectedItemPos = 2 Then
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bIsBestHP = True
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If oDialog.getControl ("cbxBest2").getState = 1 Then
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bIsBestAttack = True
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End If
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If oDialog.getControl ("cbxBest3").getState = 1 Then
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bIsBestDefense = True
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End If
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End If
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aQuery.sBest = ""
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If bIsBestAttack Then
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aQuery.sBest = aQuery.sBest & "Atk "
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End If
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If bIsBestDefense Then
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aQuery.sBest = aQuery.sBest & "Def "
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End If
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If bIsBestHP Then
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aQuery.sBest = aQuery.sBest & "Sta "
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End If
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fnAskParam = aQuery
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End Function
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' subBtnOKCheck: Checks whether the required columns are filled.
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Sub subBtnOKCheck (oEvent As object)
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Dim oDialog As Object
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Dim oPokemon As Object, oCP As Object
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Dim oHP As Object, oStardust As Object, oOK As Object
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oDialog = oEvent.Source.getContext
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oPokemon = oDialog.getControl ("lstPokemon")
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oCP = oDialog.getControl ("numCP")
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oHP = oDialog.getControl ("numHP")
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oStardust = oDialog.getControl ("lstStardust")
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oOK = oDialog.getControl ("btnOK")
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If oPokemon.getSelectedItemPos <> -1 _
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And oCP.getText <> "" _
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And oHP.getText <> "" _
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And oStardust.getSelectedItemPos <> -1 Then
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oOK.setEnable (True)
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Else
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oOK.setEnable (False)
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End If
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End Sub
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' subLstPokemonSelected: When the Pokémon is selected.
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Sub subLstPokemonSelected (oEvent As object)
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Dim oDialog As Object, nSelected As Integer
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Dim oImageModel As Object, sImageId As String
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oDialog = oEvent.Source.getContext
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' Updates the Pokémon image.
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nSelected = oDialog.getControl ("lstPokemon").getSelectedItemPos
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subReadBaseStats
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sImageId = "Pokemon" & maBaseStats (nSelected).sPokemon
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oImageModel = oDialog.getControl ("imgPokemon").getModel
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oImageModel.setPropertyValue ("ImageURL", _
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fnGetImageUrl (sImageId))
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' Updates the text of the stats total appraisal.
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subUpdateTotalAppraisal (oDialog, True)
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' Checks if the required columns are filled.
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subBtnOKCheck (oEvent)
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End Sub
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' subRdoTeamValorItemChanged: When Team Valor is selected.
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Sub subRdoTeamValorItemChanged (oEvent As object)
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Dim oDialog As Object, oList As Object, oText As Object
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Dim oImageModel As Object
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Dim mItems () As String
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oDialog = oEvent.Source.getContext
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oImageModel = oDialog.getControl ("imgTeamLogo").getModel
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oImageModel.setPropertyValue ("ImageURL", _
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fnGetImageUrl ("TeamLogoValor"))
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oImageModel = oDialog.getControl ("imgTeamLeader").getModel
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oImageModel.setPropertyValue ("ImageURL", _
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fnGetImageUrl ("TeamLeaderCandela"))
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oText = oDialog.getControl ("txtLeaderAppraise")
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oText.setVisible (True)
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oText.setText (fnGetResString ("AppraiseFromCandela"))
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' Updates the text of the stats total appraisal.
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subUpdateTotalAppraisal (oDialog, False)
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' Updates the text of the best stat appraisal.
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subUpdateBestStatAppraisal (oDialog, _
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fnGetResString ("AppraisalValorBest"))
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mItems = Array ( _
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fnGetResString ("AppraisalValorMax15"), _
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fnGetResString ("AppraisalValorMax13Or14"), _
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fnGetResString ("AppraisalValorMax8To12"), _
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fnGetResString ("AppraisalValorMaxUpTo7"))
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oList = oDialog.getControl ("lstMax")
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oList.removeItems (0, oList.getItemCount())
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oList.addItems (mItems, 0)
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oList.setVisible (True)
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End Sub
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' subRdoTeamMysticItemChanged: When Team Mystic is selected.
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Sub subRdoTeamMysticItemChanged (oEvent As object)
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Dim oDialog As Object, oList As Object, oText As Object
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Dim oImageModel As Object
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Dim mItems () As String
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oDialog = oEvent.Source.getContext
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oImageModel = oDialog.getControl ("imgTeamLogo").getModel
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oImageModel.setPropertyValue ("ImageURL", _
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fnGetImageUrl ("TeamLogoMystic"))
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oImageModel = oDialog.getControl ("imgTeamLeader").getModel
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oImageModel.setPropertyValue ("ImageURL", _
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fnGetImageUrl ("TeamLeaderBlanche"))
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oText = oDialog.getControl ("txtLeaderAppraise")
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oText.setVisible (True)
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oText.setText (fnGetResString ("AppraiseFromBlanche"))
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' Updates the text of the stats total appraisal.
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subUpdateTotalAppraisal (oDialog, False)
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' Updates the text of the best stat appraisal.
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subUpdateBestStatAppraisal (oDialog, _
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fnGetResString ("AppraisalMysticBest"))
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mItems = Array ( _
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fnGetResString ("AppraisalMysticMax15"), _
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fnGetResString ("AppraisalMysticMax13Or14"), _
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fnGetResString ("AppraisalMysticMax8To12"), _
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fnGetResString ("AppraisalMysticMaxUpTo7"))
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oList = oDialog.getControl ("lstMax")
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oList.removeItems (0, oList.getItemCount())
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oList.addItems (mItems, 0)
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oList.setVisible (True)
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End Sub
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' subRdoTeamInstinctItemChanged: When Team Instinct is selected.
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Sub subRdoTeamInstinctItemChanged (oEvent As object)
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Dim oDialog As Object, oList As Object, oText As Object
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Dim oImageModel As Object
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Dim mItems () As String
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oDialog = oEvent.Source.getContext
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oImageModel = oDialog.getControl ("imgTeamLogo").getModel
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oImageModel.setPropertyValue ("ImageURL", _
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fnGetImageUrl ("TeamLogoInstinct"))
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oImageModel = oDialog.getControl ("imgTeamLeader").getModel
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oImageModel.setPropertyValue ("ImageURL", _
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fnGetImageUrl ("TeamLeaderSpark"))
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oText = oDialog.getControl ("txtLeaderAppraise")
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oText.setVisible (True)
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oText.setText (fnGetResString ("AppraiseFromSpark"))
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' Updates the text of the stats total appraisal.
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subUpdateTotalAppraisal (oDialog, False)
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' Updates the text of the best stat appraisal.
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subUpdateBestStatAppraisal (oDialog, _
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fnGetResString ("AppraisalInstinctBest"))
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mItems = Array ( _
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fnGetResString ("AppraisalInstinctMax15"), _
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fnGetResString ("AppraisalInstinctMax13Or14"), _
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fnGetResString ("AppraisalInstinctMax8To12"), _
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fnGetResString ("AppraisalInstinctMaxUpTo7"))
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oList = oDialog.getControl ("lstMax")
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oList.removeItems (0, oList.getItemCount())
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oList.addItems (mItems, 0)
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oList.setVisible (True)
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End Sub
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' subUpdateBestStatAppraisal: Updates the text of the best stat appraisal.
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Sub subUpdateBestStatAppraisal (oDialog As Object, sAppraisal)
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Dim oText As Object, oList As Object, nX As Integer
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Dim sBefore As String, nBeforeWidth As Integer
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Dim sAfter As String, nAfterWidth As Integer
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Dim nPos As Integer
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Dim mItems () As String
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nPos = InStr (sAppraisal, "[Stat]")
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sBefore = Left (sAppraisal, nPos - 1)
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If Right (sBefore, 1) <> " " Then
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sBefore = sBefore & " "
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End If
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nBeforeWidth = CInt (Len (sBefore) * 2.3)
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sAfter = Right (sAppraisal, _
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Len (sAppraisal) - nPos - Len ("[Stat]") + 1)
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If Left (sAfter, 1) <> " " Then
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sAfter = " " & sAfter
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End If
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nAfterWidth = CInt (Len (sAfter) * 2.3)
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oText = oDialog.getControl ("txtBestBefore")
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oText.getModel.setPropertyValue ("Width", nBeforeWidth)
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oText.setVisible (True)
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oText.setText (sBefore)
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nX = oText.getModel.getPropertyValue ("PositionX") + nBeforeWidth
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mItems = Array ( _
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fnGetResString ("StatAttack"), _
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fnGetResString ("StatDefense"), _
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fnGetResString ("StatHP"))
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oList = oDialog.getControl ("lstBest")
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oList.removeItems (0, oList.getItemCount())
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oList.addItems (mItems, 0)
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oList.getModel.setPropertyValue ("PositionX", nX)
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oList.setVisible (True)
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nX = nX + oList.getModel.getPropertyValue ("Width") + 2
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oText = oDialog.getControl ("txtBestAfter")
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oText.getModel.setPropertyValue ("PositionX", nX)
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oText.getModel.setPropertyValue ("Width", nAfterWidth)
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oText.setVisible (True)
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oText.setText (sAfter)
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oList = oDialog.getControl ("cbxBest2")
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oList.setVisible (False)
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oList = oDialog.getControl ("cbxBest3")
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oList.setVisible (False)
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End Sub
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' subLstBestItemChanged: When the best stat is selected.
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Sub subLstBestItemChanged (oEvent As object)
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Dim oDialog As Object, oCheckBox As Object, sBestToo As String
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oDialog = oEvent.Source.getContext
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If oDialog.getControl ("rdoTeamValor").getState Then
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sBestToo = fnGetResString ("AppraisalValorBestToo")
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If oDialog.getControl ("lstBest").getSelectedItemPos = 0 Then
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oCheckBox = oDialog.getControl ("cbxBest2")
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oCheckBox.setLabel (fnReplace ( _
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sBestToo, "[Stat]", fnGetResString ("StatDefense")))
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oCheckBox.setVisible (True)
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oCheckBox.setState (0)
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oCheckBox = oDialog.getControl ("cbxBest3")
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oCheckBox.setLabel (fnReplace ( _
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sBestToo, "[Stat]", fnGetResString ("StatHP")))
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oCheckBox.setVisible (True)
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oCheckBox.setState (0)
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End If
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If oDialog.getControl ("lstBest").getSelectedItemPos = 1 Then
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oCheckBox = oDialog.getControl ("cbxBest2")
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oCheckBox.setLabel (fnReplace ( _
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sBestToo, "[Stat]", fnGetResString ("StatAttack")))
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oCheckBox.setVisible (True)
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oCheckBox.setState (0)
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oCheckBox = oDialog.getControl ("cbxBest3")
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oCheckBox.setLabel (fnReplace ( _
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sBestToo, "[Stat]", fnGetResString ("StatHP")))
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oCheckBox.setVisible (True)
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oCheckBox.setState (0)
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End If
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If oDialog.getControl ("lstBest").getSelectedItemPos = 2 Then
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oCheckBox = oDialog.getControl ("cbxBest2")
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oCheckBox.setLabel (fnReplace ( _
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sBestToo, "[Stat]", fnGetResString ("StatAttack")))
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oCheckBox.setVisible (True)
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oCheckBox.setState (0)
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oCheckBox = oDialog.getControl ("cbxBest3")
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oCheckBox.setLabel (fnReplace ( _
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sBestToo, "[Stat]", fnGetResString ("StatDefense")))
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oCheckBox.setVisible (True)
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oCheckBox.setState (0)
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End If
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End If
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If oDialog.getControl ("rdoTeamMystic").getState Then
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sBestToo = fnGetResString ("AppraisalMysticBestToo")
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If oDialog.getControl ("lstBest").getSelectedItemPos = 0 Then
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oCheckBox = oDialog.getControl ("cbxBest2")
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oCheckBox.setLabel (fnReplace ( _
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sBestToo, "[Stat]", fnGetResString ("StatDefense")))
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oCheckBox.setVisible (True)
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oCheckBox.setState (0)
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oCheckBox = oDialog.getControl ("cbxBest3")
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oCheckBox.setLabel (fnReplace ( _
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sBestToo, "[Stat]", fnGetResString ("StatHP")))
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oCheckBox.setVisible (True)
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oCheckBox.setState (0)
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End If
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If oDialog.getControl ("lstBest").getSelectedItemPos = 1 Then
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oCheckBox = oDialog.getControl ("cbxBest2")
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oCheckBox.setLabel (fnReplace ( _
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sBestToo, "[Stat]", fnGetResString ("StatAttack")))
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oCheckBox.setVisible (True)
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oCheckBox.setState (0)
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oCheckBox = oDialog.getControl ("cbxBest3")
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oCheckBox.setLabel (fnReplace ( _
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sBestToo, "[Stat]", fnGetResString ("StatHP")))
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oCheckBox.setVisible (True)
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oCheckBox.setState (0)
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End If
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If oDialog.getControl ("lstBest").getSelectedItemPos = 2 Then
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oCheckBox = oDialog.getControl ("cbxBest2")
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oCheckBox.setLabel (fnReplace ( _
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sBestToo, "[Stat]", fnGetResString ("StatAttack")))
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oCheckBox.setVisible (True)
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oCheckBox.setState (0)
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oCheckBox = oDialog.getControl ("cbxBest3")
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oCheckBox.setLabel (fnReplace ( _
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sBestToo, "[Stat]", fnGetResString ("StatDefense")))
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oCheckBox.setVisible (True)
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oCheckBox.setState (0)
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End If
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End If
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If oDialog.getControl ("rdoTeamInstinct").getState Then
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sBestToo = fnGetResString ("AppraisalInstinctBestToo")
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If oDialog.getControl ("lstBest").getSelectedItemPos = 0 Then
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oCheckBox = oDialog.getControl ("cbxBest2")
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oCheckBox.setLabel (fnReplace ( _
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sBestToo, "[Stat]", fnGetResString ("StatDefense")))
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oCheckBox.setVisible (True)
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oCheckBox = oDialog.getControl ("cbxBest3")
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oCheckBox.setLabel (fnReplace ( _
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sBestToo, "[Stat]", fnGetResString ("StatHP")))
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oCheckBox.setVisible (True)
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End If
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If oDialog.getControl ("lstBest").getSelectedItemPos = 1 Then
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|
oCheckBox = oDialog.getControl ("cbxBest2")
|
|
oCheckBox.setLabel (fnReplace ( _
|
|
sBestToo, "[Stat]", fnGetResString ("StatAttack")))
|
|
oCheckBox.setVisible (True)
|
|
oCheckBox.setState (0)
|
|
oCheckBox = oDialog.getControl ("cbxBest3")
|
|
oCheckBox.setLabel (fnReplace ( _
|
|
sBestToo, "[Stat]", fnGetResString ("StatHP")))
|
|
oCheckBox.setVisible (True)
|
|
oCheckBox.setState (0)
|
|
End If
|
|
If oDialog.getControl ("lstBest").getSelectedItemPos = 2 Then
|
|
oCheckBox = oDialog.getControl ("cbxBest2")
|
|
oCheckBox.setLabel (fnReplace ( _
|
|
sBestToo, "[Stat]", fnGetResString ("StatAttack")))
|
|
oCheckBox.setVisible (True)
|
|
oCheckBox.setState (0)
|
|
oCheckBox = oDialog.getControl ("cbxBest3")
|
|
oCheckBox.setLabel (fnReplace ( _
|
|
sBestToo, "[Stat]", fnGetResString ("StatDefense")))
|
|
oCheckBox.setVisible (True)
|
|
oCheckBox.setState (0)
|
|
End If
|
|
End If
|
|
End Sub
|
|
|
|
' subUpdateTotalAppraisal: Updates the text of the stats total
|
|
' appraisal.
|
|
Sub subUpdateTotalAppraisal ( _
|
|
oDialog As Object, bIsKeepSelected As Boolean)
|
|
Dim sPokemon As String, oList As Object, nSelected As Integer
|
|
Dim mItems () As String, nI As Integer
|
|
|
|
If oDialog.getControl ("rdoTeamValor").getState Then
|
|
mItems = Array ( _
|
|
fnGetResString ("AppraisalValorTotal37OrHigher"), _
|
|
fnGetResString ("AppraisalValorTotal30To36"), _
|
|
fnGetResString ("AppraisalValorTotal23To29"), _
|
|
fnGetResString ("AppraisalValorTotalUpTo22"))
|
|
End If
|
|
If oDialog.getControl ("rdoTeamMystic").getState Then
|
|
mItems = Array ( _
|
|
fnGetResString ("AppraisalMysticTotal37OrHigher"), _
|
|
fnGetResString ("AppraisalMysticTotal30To36"), _
|
|
fnGetResString ("AppraisalMysticTotal23To29"), _
|
|
fnGetResString ("AppraisalMysticTotalUpTo22"))
|
|
End If
|
|
If oDialog.getControl ("rdoTeamInstinct").getState Then
|
|
mItems = Array ( _
|
|
fnGetResString ("AppraisalInstinctTotal37OrHigher"), _
|
|
fnGetResString ("AppraisalInstinctTotal30To36"), _
|
|
fnGetResString ("AppraisalInstinctTotal23To29"), _
|
|
fnGetResString ("AppraisalInstinctTotalUpTo22"))
|
|
End If
|
|
' The team was not selected yet.
|
|
If UBound (mItems) = -1 Then
|
|
Exit sub
|
|
End If
|
|
|
|
sPokemon = oDialog.getControl ("lstPokemon").getSelectedItem
|
|
If sPokemon <> "" Then
|
|
For nI = 0 To UBound (mItems)
|
|
mItems (nI) = fnReplace (mItems (nI), _
|
|
"[Pokémon]", sPokemon)
|
|
Next nI
|
|
End If
|
|
|
|
oList = oDialog.getControl ("lstTotal")
|
|
If bIsKeepSelected Then
|
|
nSelected = oList.getSelectedItemPos
|
|
End If
|
|
oList.removeItems (0, oList.getItemCount())
|
|
oList.addItems (mItems, 0)
|
|
If bIsKeepSelected Then
|
|
oList.selectItemPos (nSelected, True)
|
|
End If
|
|
oList.setVisible (True)
|
|
End Sub
|
|
|
|
' fnFindIV: Finds the possible individual values of the Pokémon
|
|
Function fnFindIV ( _
|
|
aBaseStats As aStats, aQuery As aFindIVParam) As Variant
|
|
Dim nEvolved As Integer
|
|
Dim maEvBaseStats () As New aStats, aTempStats As New aStats
|
|
Dim maIV () As New aIV, aTempIV As New aIV
|
|
Dim fLevel As Double, nStamina As Integer
|
|
Dim nAttack As Integer, nDefense As integer
|
|
Dim nI As Integer, nJ As Integer
|
|
Dim fStep As Double, nN As Integer
|
|
|
|
If aQuery.sPokemon = "" Then
|
|
fnFindIV = maIV
|
|
Exit Function
|
|
End If
|
|
If aQuery.bIsNew Then
|
|
fStep = 1
|
|
Else
|
|
fStep = 0.5
|
|
End If
|
|
subReadStardust
|
|
nEvolved = UBound (aBaseStats.mEvolved)
|
|
If nEvolved > -1 Then
|
|
ReDim Preserve maEvBaseStats (nEvolved) As New aStats
|
|
For nI = 0 To nEvolved
|
|
aTempStats = fnGetBaseStats (aBaseStats.mEvolved (nI))
|
|
With maEvBaseStats (nI)
|
|
.nAttack = aTempStats.nAttack
|
|
.nDefense = aTempStats.nDefense
|
|
.nStamina = aTempStats.nStamina
|
|
End With
|
|
Next nI
|
|
End If
|
|
nN = -1
|
|
For fLevel = 1 To UBound (mStardust) Step fStep
|
|
If mStardust (CInt (fLevel - 0.5)) = aQuery.nStardust Then
|
|
For nStamina = 0 To 15
|
|
If fnCalcHP (aBaseStats, fLevel, nStamina) = aQuery.nHP Then
|
|
For nAttack = 0 To 15
|
|
For nDefense = 0 To 15
|
|
If fnCalcCP (aBaseStats, fLevel, nAttack, nDefense, nStamina) = aQuery.nCP _
|
|
And Not fnFilterAppraisals (aQuery, nAttack, nDefense, nStamina) Then
|
|
nN = nN + 1
|
|
ReDim Preserve maIV (nN) As New aIV
|
|
With maIV (nN)
|
|
.fLevel = fLevel
|
|
.nAttack = nAttack
|
|
.nDefense = nDefense
|
|
.nStamina = nStamina
|
|
.nTotal = nAttack _
|
|
+ nDefense + nStamina
|
|
End With
|
|
If aQuery.nPlayerLevel <> 0 Then
|
|
maIV (nN).nMaxCP = fnCalcCP ( _
|
|
aBaseStats, _
|
|
aQuery.nPlayerLevel + 1.5, _
|
|
nAttack, nDefense, nStamina)
|
|
End If
|
|
maIV (nN).maEvolved _
|
|
= fnGetEvolvedArray (nEvolved)
|
|
For nI = 0 To nEvolved
|
|
maIV (nN).maEvolved (nI).nCP _
|
|
= fnCalcCP ( _
|
|
maEvBaseStats (nI), _
|
|
fLevel, nAttack, _
|
|
nDefense, nStamina)
|
|
If aQuery.nPlayerLevel <> 0 Then
|
|
maIV (nN).maEvolved (nI).nMaxCP = fnCalcCP (maEvBaseStats (nI), aQuery.nPlayerLevel + 1.5, nAttack, nDefense, nStamina)
|
|
End If
|
|
Next nI
|
|
End If
|
|
Next nDefense
|
|
Next nAttack
|
|
End If
|
|
Next nStamina
|
|
End If
|
|
Next fLevel
|
|
' Sorts the IVs
|
|
For nI = 0 To UBound (maIV) - 1
|
|
For nJ = nI + 1 To UBound (maIV)
|
|
If fnCompareIV (maIV (nI), maIV (nJ)) > 0 Then
|
|
' This is an array of data. The data are actually
|
|
' allocated in sequences. maIV (nI) is not a
|
|
' reference. They cannot simply be assigned.
|
|
subCopyIV (maIV (nI), aTempIV)
|
|
subCopyIV (maIV (nJ), maIV (nI))
|
|
subCopyIV (aTempIV, maIV (nJ))
|
|
End If
|
|
Next nJ
|
|
Next nI
|
|
fnFindIV = maIV
|
|
End Function
|
|
|
|
' fnCompareIV: Compare two IVs for sorting
|
|
Function fnCompareIV (aIVa As aIV, aIVb As aIV) As Double
|
|
Dim nCPa As Integer, nCPb As Integer, nI As Integer
|
|
|
|
nCPa = aIVa.nMaxCP
|
|
For nI = 0 To UBound (aIVa.maEvolved)
|
|
If nCPa < aIVa.maEvolved (nI).nMaxCP Then
|
|
nCPa = aIVa.maEvolved (nI).nMaxCP
|
|
End If
|
|
Next nI
|
|
nCPb = aIVb.nMaxCP
|
|
For nI = 0 To UBound (aIVb.maEvolved)
|
|
If nCPb < aIVb.maEvolved (nI).nMaxCP Then
|
|
nCPb = aIVb.maEvolved (nI).nMaxCP
|
|
End If
|
|
Next nI
|
|
fnCompareIV = nCPb - nCPa
|
|
If fnCompareIV <> 0 Then
|
|
Exit Function
|
|
End If
|
|
|
|
nCPa = 0
|
|
For nI = 0 To UBound (aIVa.maEvolved)
|
|
If nCPa < aIVa.maEvolved (nI).nCP Then
|
|
nCPa = aIVa.maEvolved (nI).nCP
|
|
End If
|
|
Next nI
|
|
nCPb = 0
|
|
For nI = 0 To UBound (aIVb.maEvolved)
|
|
If nCPb < aIVb.maEvolved (nI).nCP Then
|
|
nCPb = aIVb.maEvolved (nI).nCP
|
|
End If
|
|
Next nI
|
|
fnCompareIV = nCPb - nCPa
|
|
If fnCompareIV <> 0 Then
|
|
Exit Function
|
|
End If
|
|
|
|
fnCompareIV = aIVb.nTotal - aIVa.nTotal
|
|
If fnCompareIV <> 0 Then
|
|
Exit Function
|
|
End If
|
|
fnCompareIV = aIVb.fLevel - aIVa.fLevel
|
|
If fnCompareIV <> 0 Then
|
|
Exit Function
|
|
End If
|
|
fnCompareIV = aIVb.nStamina - aIVa.nStamina
|
|
If fnCompareIV <> 0 Then
|
|
Exit Function
|
|
End If
|
|
fnCompareIV = aIVb.nAttack - aIVa.nAttack
|
|
If fnCompareIV <> 0 Then
|
|
Exit Function
|
|
End If
|
|
fnCompareIV = aIVb.nDefense - aIVa.nDefense
|
|
If fnCompareIV <> 0 Then
|
|
Exit Function
|
|
End If
|
|
End Function
|
|
|
|
' subCopyIV: Copies one IV to another
|
|
Function subCopyIV (aFrom As aIV, aTo As aIV) As Double
|
|
Dim nI As Integer
|
|
|
|
With aTo
|
|
.nAttack = aFrom.nAttack
|
|
.nDefense = aFrom.nDefense
|
|
.nStamina = aFrom.nStamina
|
|
.nTotal = aFrom.nTotal
|
|
.nMaxCP = aFrom.nMaxCP
|
|
End With
|
|
aTo.maEvolved = fnGetEvolvedArray (UBound (aFrom.maEvolved))
|
|
For nI = 0 To UBound (aFrom.maEvolved)
|
|
With aTo.maEvolved (nI)
|
|
.nCP = aFrom.maEvolved (nI).nCP
|
|
.nMaxCP = aFrom.maEvolved (nI).nMaxCP
|
|
End With
|
|
Next nI
|
|
End Function
|
|
|
|
' subSaveIV: Saves the found IV
|
|
Sub subSaveIV ( _
|
|
aBaseStats As aStats, aQuery As aFindIVParam, maIVs () As aIV)
|
|
Dim oDoc As Object, oSheet As Object
|
|
Dim oRange As Object, oColumns As Object, oRows As Object
|
|
Dim nI As Integer, nJ As Integer, nFront As Integer
|
|
Dim nEvolved As Integer
|
|
Dim mData (Ubound (maIVs) + 1) As Variant, mRow () As Variant
|
|
Dim mProps () As New com.sun.star.beans.PropertyValue
|
|
|
|
oDoc = StarDesktop.loadComponentFromURL ( _
|
|
"private:factory/scalc", "_default", 0, mProps)
|
|
oSheet = oDoc.getSheets.getByIndex (0)
|
|
nEvolved = UBound (maIVs (0).maEvolved) + 1
|
|
|
|
mRow = Array ( _
|
|
"No", "Pokemon", "CP", "HP", "Stardust", _
|
|
"Lv", "Atk", "Def", "Sta", "IV")
|
|
nFront = UBound (mRow)
|
|
If aQuery.sPokemon = "Eevee" Then
|
|
If aQuery.nPlayerLevel <> 0 Then
|
|
ReDim Preserve mRow (nFront + 6) As Variant
|
|
mRow (nFront + 1) = "CP as " _
|
|
& aBaseStats.mEvolved (0)
|
|
mRow (nFront + 2) = "Powered-up as " _
|
|
& aBaseStats.mEvolved (0)
|
|
mRow (nFront + 3) = "CP as " _
|
|
& aBaseStats.mEvolved (1)
|
|
mRow (nFront + 4) = "Powered-up as " _
|
|
& aBaseStats.mEvolved (1)
|
|
mRow (nFront + 5) = "CP as " _
|
|
& aBaseStats.mEvolved (2)
|
|
mRow (nFront + 6) = "Powered-up as " _
|
|
& aBaseStats.mEvolved (2)
|
|
Else
|
|
ReDim Preserve mRow (nFront + 3) As Variant
|
|
mRow (nFront + 1) = "CP as " _
|
|
& aBaseStats.mEvolved (0)
|
|
mRow (nFront + 2) = "CP as " _
|
|
& aBaseStats.mEvolved (1)
|
|
mRow (nFront + 3) = "CP as " _
|
|
& aBaseStats.mEvolved (2)
|
|
End If
|
|
Else
|
|
If nEvolved = 0 Then
|
|
If aQuery.nPlayerLevel <> 0 Then
|
|
ReDim Preserve mRow (nFront + 1) As Variant
|
|
mRow (nFront + 1) = "Powered-up"
|
|
End If
|
|
Else
|
|
If aQuery.nPlayerLevel <> 0 Then
|
|
ReDim Preserve mRow (nFront + nEvolved + 1) As Variant
|
|
For nJ = 0 To nEvolved - 1
|
|
mRow (nFront + nJ + 1) = "CP as " _
|
|
& aBaseStats.mEvolved (nJ)
|
|
Next nJ
|
|
mRow (UBound (mRow)) = "Powered-up as " _
|
|
& aBaseStats.mEvolved (nEvolved - 1)
|
|
Else
|
|
ReDim Preserve mRow (nFront + nEvolved) As Variant
|
|
For nJ = 0 To nEvolved - 1
|
|
mRow (nFront + nJ + 1) = "CP as " _
|
|
& aBaseStats.mEvolved (nJ)
|
|
Next nJ
|
|
End If
|
|
End If
|
|
End If
|
|
mData (0) = mRow
|
|
|
|
For nI = 0 To UBound (maIVs)
|
|
mRow = Array ( _
|
|
"", "", "", "", "", _
|
|
maIVs (nI).fLevel, maIVs (nI).nAttack, _
|
|
maIVs (nI).nDefense, maIVs (nI).nStamina, _
|
|
maIVs (nI).nTotal / 45)
|
|
If aQuery.sPokemon = "Eevee" Then
|
|
If aQuery.nPlayerLevel <> 0 Then
|
|
ReDim Preserve mRow (nFront + 6) As Variant
|
|
mRow (nFront + 1) = maIVs (nI).maEvolved (0).nCP
|
|
mRow (nFront + 2) = maIVs (nI).maEvolved (0).nMaxCP
|
|
mRow (nFront + 3) = maIVs (nI).maEvolved (1).nCP
|
|
mRow (nFront + 4) = maIVs (nI).maEvolved (1).nMaxCP
|
|
mRow (nFront + 5) = maIVs (nI).maEvolved (2).nCP
|
|
mRow (nFront + 6) = maIVs (nI).maEvolved (2).nMaxCP
|
|
Else
|
|
ReDim Preserve mRow (nFront + 3) As Variant
|
|
mRow (nFront + 1) = maIVs (nI).maEvolved (0).nCP
|
|
mRow (nFront + 2) = maIVs (nI).maEvolved (1).nCP
|
|
mRow (nFront + 3) = maIVs (nI).maEvolved (2).nCP
|
|
End If
|
|
Else
|
|
If nEvolved = 0 Then
|
|
If aQuery.nPlayerLevel <> 0 Then
|
|
ReDim Preserve mRow (nFront + 1) As Variant
|
|
mRow (nFront + 1) = maIVs (nI).nMaxCP
|
|
End If
|
|
Else
|
|
If aQuery.nPlayerLevel <> 0 Then
|
|
ReDim Preserve mRow (nFront + nEvolved + 1) As Variant
|
|
For nJ = 0 To nEvolved - 1
|
|
mRow (nFront + nJ + 1) = maIVs (nI).maEvolved (nJ).nCP
|
|
Next nJ
|
|
mRow (UBound (mRow)) = maIVs (nI).maEvolved (nEvolved - 1).nMaxCP
|
|
Else
|
|
ReDim Preserve mRow (nFront + nEvolved) As Variant
|
|
For nJ = 0 To nEvolved - 1
|
|
mRow (nFront + nJ + 1) = maIVs (nI).maEvolved (nJ).nCP
|
|
Next nJ
|
|
End If
|
|
End If
|
|
End If
|
|
mData (nI + 1) = mRow
|
|
Next nI
|
|
|
|
' Fills the query information at the first row
|
|
mData (1) (0) = aBaseStats.sNo
|
|
mData (1) (1) = aQuery.sPokemon
|
|
mData (1) (2) = aQuery.nCP
|
|
mData (1) (3) = aQuery.nHP
|
|
mData (1) (4) = aQuery.nStardust
|
|
|
|
oRange = oSheet.getCellRangeByPosition ( _
|
|
0, 0, UBound (mData (0)), UBound (mData))
|
|
oRange.setDataArray (mData)
|
|
oRange.setPropertyValue ("VertJustify", _
|
|
com.sun.star.table.CellVertJustify.TOP)
|
|
|
|
oRange = oSheet.getCellRangeByPosition ( _
|
|
0, 1, 0, UBound (mData))
|
|
oRange.merge (True)
|
|
oRange = oSheet.getCellRangeByPosition ( _
|
|
1, 1, 1, UBound (mData))
|
|
oRange.merge (True)
|
|
oRange = oSheet.getCellRangeByPosition ( _
|
|
2, 1, 2, UBound (mData))
|
|
oRange.merge (True)
|
|
oRange = oSheet.getCellRangeByPosition ( _
|
|
3, 1, 3, UBound (mData))
|
|
oRange.merge (True)
|
|
oRange = oSheet.getCellRangeByPosition ( _
|
|
4, 1, 4, UBound (mData))
|
|
oRange.merge (True)
|
|
oRange = oSheet.getCellRangeByPosition ( _
|
|
9, 1, 9, UBound (mData))
|
|
oRange.setPropertyValue ("NumberFormat", 10)
|
|
|
|
If aQuery.sPokemon = "Eevee" Then
|
|
oRange = oSheet.getCellRangeByPosition ( _
|
|
10, 0, 15, 0)
|
|
Else
|
|
If nEvolved = 0 Then
|
|
oRange = oSheet.getCellRangeByPosition ( _
|
|
10, 0, 10, 0)
|
|
Else
|
|
oRange = oSheet.getCellRangeByPosition ( _
|
|
10, 0, 10 + nEvolved + 1, 0)
|
|
End If
|
|
End If
|
|
oRange.setPropertyValue ("IsTextWrapped", True)
|
|
|
|
oRows = oSheet.getRows
|
|
oRows.getByIndex (0).setPropertyValue ("Height", 840)
|
|
oColumns = oSheet.getColumns
|
|
oColumns.getByIndex (0).setPropertyValue ("Width", 890)
|
|
oColumns.getByIndex (1).setPropertyValue ("Width", 2310)
|
|
oColumns.getByIndex (2).setPropertyValue ("Width", 890)
|
|
oColumns.getByIndex (3).setPropertyValue ("Width", 890)
|
|
oColumns.getByIndex (4).setPropertyValue ("Width", 1780)
|
|
oColumns.getByIndex (5).setPropertyValue ("Width", 860)
|
|
oColumns.getByIndex (6).setPropertyValue ("Width", 860)
|
|
oColumns.getByIndex (7).setPropertyValue ("Width", 860)
|
|
oColumns.getByIndex (8).setPropertyValue ("Width", 860)
|
|
oColumns.getByIndex (9).setPropertyValue ("Width", 1030)
|
|
If aQuery.sPokemon = "Eevee" Then
|
|
If aQuery.nPlayerLevel <> 0 Then
|
|
For nI = 0 To 5 Step 2
|
|
oColumns.getByIndex (10 + nI).setPropertyValue ( _
|
|
"Width", 2310)
|
|
oColumns.getByIndex (10 + nI + 1).setPropertyValue ( _
|
|
"Width", 2810)
|
|
Next nI
|
|
Else
|
|
For nI = 0 To 2
|
|
oColumns.getByIndex (10 + nI).setPropertyValue ( _
|
|
"Width", 2310)
|
|
Next nI
|
|
End If
|
|
Else
|
|
If nEvolved = 0 Then
|
|
If aQuery.nPlayerLevel <> 0 Then
|
|
oColumns.getByIndex (10).setPropertyValue ( _
|
|
"Width", 2200)
|
|
End If
|
|
Else
|
|
For nI = 0 To nEvolved - 1
|
|
oColumns.getByIndex (10 + nI).setPropertyValue ( _
|
|
"Width", 2310)
|
|
Next nI
|
|
If aQuery.nPlayerLevel <> 0 Then
|
|
oColumns.getByIndex ( _
|
|
10 + nEvolved).setPropertyValue ( _
|
|
"Width", 2810)
|
|
End If
|
|
End If
|
|
End If
|
|
End Sub
|
|
|
|
' fnFilterAppraisals: Filters the IV by the appraisals.
|
|
Function fnFilterAppraisals (aQuery As aFindIVParam, _
|
|
nAttack As Integer, nDefense As Integer, _
|
|
nStamina As Integer) As Boolean
|
|
Dim nTotal As Integer, nMax As Integer, sBest As String
|
|
|
|
' The stats total.
|
|
nTotal = nAttack + nDefense + nStamina
|
|
If aQuery.nTotal = 1 And Not (nTotal >= 37) Then
|
|
fnFilterAppraisals = True
|
|
Exit Function
|
|
End If
|
|
If aQuery.nTotal = 2 And Not (nTotal >= 30 And nTotal <= 36) Then
|
|
fnFilterAppraisals = True
|
|
Exit Function
|
|
End If
|
|
If aQuery.nTotal = 3 And Not (nTotal >= 23 And nTotal <= 29) Then
|
|
fnFilterAppraisals = True
|
|
Exit Function
|
|
End If
|
|
If aQuery.nTotal = 4 And Not (nTotal <= 22) Then
|
|
fnFilterAppraisals = True
|
|
Exit Function
|
|
End If
|
|
' The best stats.
|
|
nMax = nAttack
|
|
If nDefense > nMax Then
|
|
nMax = nDefense
|
|
End If
|
|
If nStamina > nMax Then
|
|
nMax = nStamina
|
|
End If
|
|
If aQuery.sBest <> "" Then
|
|
sBest = ""
|
|
If nAttack = nMax Then
|
|
sBest = sBest & "Atk "
|
|
End If
|
|
If nDefense = nMax Then
|
|
sBest = sBest & "Def "
|
|
End If
|
|
If nStamina = nMax Then
|
|
sBest = sBest & "Sta "
|
|
End If
|
|
If aQuery.sBest <> sBest Then
|
|
fnFilterAppraisals = True
|
|
Exit Function
|
|
End If
|
|
End If
|
|
' The max stat value.
|
|
If aQuery.nMax = 1 And Not (nMax = 15) Then
|
|
fnFilterAppraisals = True
|
|
Exit Function
|
|
End If
|
|
If aQuery.nMax = 2 And Not (nMax = 13 Or nMax = 14) Then
|
|
fnFilterAppraisals = True
|
|
Exit Function
|
|
End If
|
|
If aQuery.nMax = 3 And Not (nMax >= 8 And nMax <= 12) Then
|
|
fnFilterAppraisals = True
|
|
Exit Function
|
|
End If
|
|
If aQuery.nMax = 4 And Not (nMax <= 7) Then
|
|
fnFilterAppraisals = True
|
|
Exit Function
|
|
End If
|
|
fnFilterAppraisals = False
|
|
End Function
|
|
|
|
' fnCalcCP: Calculates the combat power of the Pokémon
|
|
Function fnCalcCP (aBaseStats As aStats, fLevel As Double, _
|
|
nAttack As Integer, nDefense As Integer, _
|
|
nStamina As Integer) As Integer
|
|
Dim nCP As Integer
|
|
|
|
nCP = fnFloor ((aBaseStats.nAttack + nAttack) _
|
|
* ((aBaseStats.nDefense + nDefense) ^ 0.5) _
|
|
* ((aBaseStats.nStamina + nStamina) ^ 0.5) _
|
|
* (fnGetCPM (fLevel) ^ 2) / 10)
|
|
If nCP < 10 Then
|
|
nCP = 10
|
|
End If
|
|
fnCalcCP = nCP
|
|
End Function
|
|
|
|
' fnCalcHP: Calculates the hit points of the Pokémon
|
|
Function fnCalcHP (aBaseStats As aStats, _
|
|
fLevel As Double, nStamina As Integer) As Integer
|
|
Dim nHP As Integer
|
|
|
|
nHP = fnFloor ((aBaseStats.nStamina + nStamina) _
|
|
* fnGetCPM (fLevel))
|
|
If nHP < 10 Then
|
|
nHP = 10
|
|
End If
|
|
fnCalcHP = nHP
|
|
End Function
|
|
|
|
' fnGetBaseStats: Returns the base stats of the Pokémon.
|
|
Function fnGetBaseStats (sPokemon As String) As aStats
|
|
Dim nI As Integer
|
|
|
|
subReadBaseStats
|
|
For nI = 0 To UBound (maBaseStats)
|
|
If maBaseStats (nI).sPokemon = sPokemon Then
|
|
fnGetBaseStats = maBaseStats (nI)
|
|
Exit Function
|
|
End If
|
|
Next nI
|
|
End Function
|
|
|
|
' fnGetCPM: Returns the combat power multiplier.
|
|
Function fnGetCPM (fLevel As Double) As Double
|
|
Dim nI As Integer
|
|
|
|
subReadCPM
|
|
If CInt (fLevel) = fLevel Then
|
|
fnGetCPM = mCPM (fLevel)
|
|
Else
|
|
fnGetCPM = ((mCpm (fLevel - 0.5) ^ 2 _
|
|
+ mCpm (fLevel + 0.5) ^ 2) / 2) ^ 0.5
|
|
End If
|
|
End Function
|
|
|
|
' fnFloor: Returns the floor of the number
|
|
Function fnFloor (fNumber As Double) As Integer
|
|
fnFloor = CInt (fNumber - 0.5)
|
|
End Function
|
|
|
|
' fnMapPokemonNameToId: Maps the English Pokémon names to their IDs.
|
|
Function fnMapPokemonNameToId (sName As String) As String
|
|
Dim sId As String
|
|
|
|
sId = ""
|
|
If sName = "Farfetch'd" Then
|
|
sId = "Farfetchd"
|
|
End If
|
|
If sName = "Nidoran♀" Then
|
|
sId = "NidoranFemale"
|
|
End If
|
|
If sName = "Nidoran♂" Then
|
|
sId = "NidoranMale"
|
|
End If
|
|
If sName = "Mr. Mime" Then
|
|
sId = "MrMime"
|
|
End If
|
|
If sId = "" Then
|
|
sId = sName
|
|
End If
|
|
fnMapPokemonNameToId = sId
|
|
End Function
|
|
|
|
' fnMapPokemonIdToName: Maps the Pokémon IDs to their localized names.
|
|
Function fnMapPokemonIdToName (sId As String) As String
|
|
fnMapPokemonIdToName = fnGetResString ("Pokemon" & sId)
|
|
End Function
|
|
|
|
' subReadBaseStats: Reads the base stats table.
|
|
Sub subReadBaseStats
|
|
Dim mData As Variant, nI As Integer, nJ As Integer
|
|
DIm nEvolved As Integer
|
|
|
|
If UBound (maBaseStats) = -1 Then
|
|
mData = fnGetBaseStatsData
|
|
ReDim Preserve maBaseStats (UBound (mData)) As New aStats
|
|
For nI = 0 To UBound (mData)
|
|
With maBaseStats (nI)
|
|
.sNo = mData (nI) (1)
|
|
.sPokemon = mData (nI) (0)
|
|
.nStamina = mData (nI) (2)
|
|
.nAttack = mData (nI) (3)
|
|
.nDefense = mData (nI) (4)
|
|
End With
|
|
nEvolved = UBound (mData (nI) (5))
|
|
maBaseStats (nI).mEvolved = fnGetStringArray (nEvolved)
|
|
For nJ = 0 To nEvolved
|
|
maBaseStats (nI).mEvolved (nJ) = mData (nI) (5) (nJ)
|
|
Next nJ
|
|
Next nI
|
|
End If
|
|
End Sub
|
|
|
|
' fnGetStringArray: Obtains a blank string array
|
|
Function fnGetStringArray (nUBound As Integer) As Variant
|
|
Dim mData () As String
|
|
|
|
If nUBound >= 0 Then
|
|
ReDim Preserve mData (nUBound) As String
|
|
End If
|
|
fnGetStringArray = mData
|
|
End Function
|
|
|
|
' fnGetEvolvedArray: Obtains a blank aEvolvedStats array
|
|
Function fnGetEvolvedArray (nUBound As Integer) As Variant
|
|
Dim mData () As New aEvolvedStats
|
|
|
|
If nUBound >= 0 Then
|
|
ReDim Preserve mData (nUBound) As New aEvolvedStats
|
|
End If
|
|
fnGetEvolvedArray = mData
|
|
End Function
|
|
|
|
' fnReplace: Replaces all occurrances of a term to another.
|
|
Function fnReplace ( _
|
|
sText As String, sFrom As String, sTo As String) As String
|
|
Dim sResult As String, nPos As Integer
|
|
|
|
sResult = sText
|
|
nPos = InStr (sResult, sFrom)
|
|
Do While nPos <> 0
|
|
sResult = Left (sResult, nPos - 1) & sTo _
|
|
& Right (sResult, Len (sResult) - nPos - Len (sFrom) + 1)
|
|
nPos = InStr (nPos + Len (sTo), sResult, sFrom)
|
|
Loop
|
|
fnReplace = sResult
|
|
End Function
|
|
|
|
' subReadCPM: Reads the CPM table.
|
|
Sub subReadCPM
|
|
If UBound (mCPM) = -1 Then
|
|
mCPM = fnGetCPMData
|
|
End If
|
|
End Sub
|
|
|
|
' subReadStardust: Reads the stardust table.
|
|
Sub subReadStardust
|
|
If UBound (mStardust) = -1 Then
|
|
mStardust = fnGetStardustData
|
|
End If
|
|
End Sub
|