398 lines
11 KiB
VB.net
398 lines
11 KiB
VB.net
' 0Main: The main module for the Pokémon Go IV calculator
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' by imacat <imacat@mail.imacat.idv.tw>, 2016-11-27
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Option Explicit
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' The stats of a Pokémon.
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Type aStats
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sNo As String
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sPokemon As String
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fLevel As Double
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nStamina As Integer
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nAttack As Integer
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nDefense As Integer
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nTotal As Integer
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sEvolveInto As String
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nEvolvedCP As Integer
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nMaxCP As Integer
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End Type
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' The amount of star dust to power-up.
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Type aStarDust
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fLevel As Double
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nStarDust As Integer
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End Type
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' The parameters to find the individual values.
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Type aFindIVParam
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sPokemon As String
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nCP As Integer
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nHP As Integer
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nStarDust As Integer
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nPlayerLevel As Integer
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bIsNew As Boolean
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nAppraisal1 As Integer
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sBest As String
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nAppraisal2 As Integer
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bIsCancelled As Boolean
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End Type
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Private maBaseStats () As New aStats
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Private mCPM () As Double, mStarDust () As Integer
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' subMain: The main program
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Sub subMain
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Dim maIVs As Variant, nI As Integer, sOutput As String
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Dim aQuery As New aFindIVParam, aBaseStats As New aStats
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aQuery = fnAskParam
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If aQuery.bIsCancelled Then
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Exit Sub
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End If
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maIVs = fnFindIV (aQuery)
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sOutput = ""
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For nI = 0 To UBound (maIVs)
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sOutput = sOutput _
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& " Lv=" & maIVs (nI).fLevel _
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& " Atk=" & maIVs (nI).nAttack _
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& " Def=" & maIVs (nI).nDefense _
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& " Sta=" & maIVs (nI).nStamina _
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& " IV=" & fnFloor (maIVs (nI).nTotal * 100 / 45) & "%"
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If aQuery.sPokemon <> maIVs (nI).sEvolveInto Then
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aBaseStats = fnGetBaseStats (maIVs (nI).sEvolveInto)
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sOutput = sOutput & " Ev=" & maIVs (nI).sEvolveInto _
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& " " & maIVs (nI).nEvolvedCP
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End If
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If aQuery.nPlayerLevel <> 0 Then
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sOutput = sOutput & " XCP=" & maIVs (nI).nMaxCP
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End If
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sOutput = sOutput & Chr (10)
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Next nI
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If sOutput = "" Then
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MsgBox "Found no matching IV."
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Else
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subSaveIV (aQuery, maIVs)
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End If
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End Sub
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' fnFindIV: Finds the possible individual values of the Pokémon
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Function fnFindIV (aQuery As aFindIVParam) As Variant
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Dim aBaseStats As New aStats, maIV () As New aStats
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Dim fLevel As Double, nStamina As Integer
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Dim nAttack As Integer, nDefense As integer
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Dim nI As Integer, nJ As Integer
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Dim fStep As Double, nCount As Integer
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Dim aEvBaseStats As new aStats, aTempIV As New aStats
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If aQuery.sPokemon = "" Then
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fnFindIV = maIV
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Exit Function
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End If
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If aQuery.bIsNew Then
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fStep = 1
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Else
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fStep = 0.5
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End If
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aBaseStats = fnGetBaseStats (aQuery.sPokemon)
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aEvBaseStats = fnGetBaseStats (aBaseStats.sEvolveInto)
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subReadStarDust
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nCount = -1
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For fLevel = 1 To UBound (mStarDust) Step fStep
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If mStarDust (CInt (fLevel - 0.5)) = aQuery.nStarDust Then
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'For nI = 0 To UBound (maStarDust) Step nStep
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' fLevel = maStarDust (nI).fLevel
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' If maStarDust (nI).nStarDust = aQuery.nStarDust Then
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For nStamina = 0 To 15
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If fnCalcHP (aBaseStats, fLevel, nStamina) = aQuery.nHP Then
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For nAttack = 0 To 15
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For nDefense = 0 To 15
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If fnCalcCP (aBaseStats, fLevel, nAttack, nDefense, nStamina) = aQuery.nCP _
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And Not (fnFilterAppraisals (aQuery, nAttack, nDefense, nStamina)) Then
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nCount = nCount + 1
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ReDim Preserve maIV (nCount) As New aStats
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With maIV (nCount)
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.sNo = aBaseStats.sNo
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.sPokemon = aQuery.sPokemon
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.fLevel = fLevel
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.nAttack = nAttack
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.nDefense = nDefense
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.nStamina = nStamina
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.nTotal = nAttack + nDefense + nStamina
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.sEvolveInto = aBaseStats.sEvolveInto
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.nEvolvedCP = fnCalcCP (aEvBaseStats, fLevel, nAttack, nDefense, nStamina)
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End With
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If aQuery.nPlayerLevel <> 0 Then
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maIV (nCount).nMaxCP = fnCalcCP (aEvBaseStats, aQuery.nPlayerLevel + 1.5, nAttack, nDefense, nStamina)
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Else
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maIV (nCount).nMaxCP = -1
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End If
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End If
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Next nDefense
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Next nAttack
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End If
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Next nStamina
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End If
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Next fLevel
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' Sorts the IVs
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For nI = 0 To UBound (maIV) - 1
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For nJ = nI + 1 To UBound (maIV)
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If fnCompareIV (maIV (nI), maIV (nJ)) > 0 Then
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subCopyIV (maIV (nI), aTempIV)
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subCopyIV (maIV (nJ), maIV (nI))
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subCopyIV (aTempIV, maIV (nJ))
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End If
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Next nJ
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Next nI
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fnFindIV = maIV
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End Function
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' fnCompareIV: Compare two IVs for sorting
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Function fnCompareIV (aIVa As aStats, aIVb As aStats) As Double
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fnCompareIV = aIVb.nMaxCP - aIVa.nMaxCP
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If fnCompareIV <> 0 Then
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Exit Function
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End If
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fnCompareIV = aIVb.nEvolvedCP - aIVa.nEvolvedCP
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If fnCompareIV <> 0 Then
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Exit Function
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End If
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fnCompareIV = aIVb.nTotal - aIVa.nTotal
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If fnCompareIV <> 0 Then
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Exit Function
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End If
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fnCompareIV = aIVb.fLevel - aIVa.fLevel
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If fnCompareIV <> 0 Then
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Exit Function
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End If
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fnCompareIV = aIVb.nStamina - aIVa.nStamina
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If fnCompareIV <> 0 Then
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Exit Function
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End If
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fnCompareIV = aIVb.nAttack - aIVa.nAttack
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If fnCompareIV <> 0 Then
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Exit Function
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End If
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fnCompareIV = aIVb.nDefense - aIVa.nDefense
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If fnCompareIV <> 0 Then
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Exit Function
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End If
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End Function
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' subCopyIV: Copies one IV to another
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Function subCopyIV (aFrom As aStats, aTo As aStats) As Double
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With aTo
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.sNo = aFrom.sNo
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.sPokemon = aFrom.sPokemon
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.fLevel = aFrom.fLevel
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.nAttack = aFrom.nAttack
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.nDefense = aFrom.nDefense
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.nStamina = aFrom.nStamina
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.nTotal = aFrom.nTotal
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.sEvolveInto = aFrom.sEvolveInto
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.nEvolvedCP = aFrom.nEvolvedCP
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.nMaxCP = aFrom.nMaxCP
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End With
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End Function
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' subSaveIV: Saves the found IV
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Sub subSaveIV (aQuery As aFindIVParam, maIVs () As aStats)
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Dim oDoc As Object, oSheet As Object, oRange As Object
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Dim nI As Integer, oColumns As Object
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Dim mData (Ubound (maIVs) + 1) As Variant
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Dim mProps () As New com.sun.star.beans.PropertyValue
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oDoc = StarDesktop.loadComponentFromURL ( _
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"private:factory/scalc", "_default", 0, mProps)
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oSheet = oDoc.getSheets.getByIndex (0)
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mData (0) = Array ( _
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"No", "Pokemon", "CP", "HP", _
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"Lv", "Atk", "Def", "Sta", "IV", _
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"Evolve Into", "Evolved CP", "Max CP")
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mData (1) = Array ( _
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maIVs (0).sNo, aQuery.sPokemon, aQuery.nCP, aQuery.nHP, _
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maIVs (0).fLevel, maIVs (0).nAttack, maIVs (0).nDefense, _
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maIVs (0).nStamina, maIVs (0).nTotal / 45, _
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maIVs (0).sEvolveInto, maIVs (0).nEvolvedCP, _
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maIVs (0).nMaxCP)
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For nI = 1 To UBound (maIVs)
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mData (nI + 1) = Array ( _
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"", "", "", "", _
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maIVs (nI).fLevel, maIVs (nI).nAttack, maIVs (nI).nDefense, _
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maIVs (nI).nStamina, maIVs (nI).nTotal / 45, _
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maIVs (nI).sEvolveInto, maIVs (nI).nEvolvedCP, _
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maIVs (nI).nMaxCP)
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Next nI
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oRange = oSheet.getCellRangeByPosition ( _
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0, 0, UBound (mData (0)), UBound (mData))
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oRange.setDataArray (mData)
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oRange.setPropertyValue ("VertJustify", _
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com.sun.star.table.CellVertJustify.TOP)
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oRange = oSheet.getCellRangeByPosition ( _
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0, 1, 0, UBound (mData))
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oRange.merge (True)
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oRange = oSheet.getCellRangeByPosition ( _
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1, 1, 1, UBound (mData))
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oRange.merge (True)
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oRange = oSheet.getCellRangeByPosition ( _
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2, 1, 2, UBound (mData))
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oRange.merge (True)
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oRange = oSheet.getCellRangeByPosition ( _
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3, 1, 3, UBound (mData))
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oRange.merge (True)
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oRange = oSheet.getCellRangeByPosition ( _
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8, 1, 8, UBound (mData))
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oRange.setPropertyValue ("NumberFormat", 10)
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oColumns = oSheet.getColumns
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For nI = 0 To UBound (mData (0))
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oColumns.getByIndex (nI).setPropertyValue ( _
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"OptimalWidth", True)
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Next nI
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End Sub
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' fnFilterAppraisals: Filters the IV by the appraisals.
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Function fnFilterAppraisals (aQuery As aFindIVParam, nAttack As Integer, nDefense As Integer, nStamina As Integer) As Boolean
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Dim nTotal As Integer, nMax As Integer, sBest As String
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' The first appraisal.
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nTotal = nAttack + nDefense + nStamina
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If aQuery.nAppraisal1 = 1 And Not (nTotal >= 37) Then
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fnFilterAppraisals = True
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Exit Function
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End If
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If aQuery.nAppraisal1 = 2 And Not (nTotal >= 30 And nTotal <= 36) Then
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fnFilterAppraisals = True
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Exit Function
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End If
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If aQuery.nAppraisal1 = 3 And Not (nTotal >= 23 And nTotal <= 29) Then
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fnFilterAppraisals = True
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Exit Function
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End If
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If aQuery.nAppraisal1 = 4 And Not (nTotal <= 22) Then
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fnFilterAppraisals = True
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Exit Function
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End If
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' The best stats.
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nMax = nAttack
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If nDefense > nMax Then
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nMax = nDefense
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End If
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If nStamina > nMax Then
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nMax = nStamina
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End If
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If aQuery.sBest <> "" Then
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sBest = ""
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If nAttack = nMax Then
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sBest = sBest & "Atk "
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End If
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If nDefense = nMax Then
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sBest = sBest & "Def "
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End If
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If nStamina = nMax Then
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sBest = sBest & "Sta "
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End If
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If aQuery.sBest <> sBest Then
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fnFilterAppraisals = True
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Exit Function
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End If
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End If
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' The second appraisal.
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If aQuery.nAppraisal2 = 1 And Not (nMax = 15) Then
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fnFilterAppraisals = True
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Exit Function
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End If
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If aQuery.nAppraisal2 = 2 And Not (nMax = 13 Or nMax = 14) Then
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fnFilterAppraisals = True
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Exit Function
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End If
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If aQuery.nAppraisal2 = 3 And Not (nMax >= 8 And nMax <= 12) Then
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fnFilterAppraisals = True
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Exit Function
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End If
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If aQuery.nAppraisal2 = 4 And Not (nMax <= 7) Then
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fnFilterAppraisals = True
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Exit Function
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End If
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fnFilterAppraisals = False
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End Function
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' fnCalcCP: Calculates the combat power of the Pokémon
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Function fnCalcCP (aBaseStats As aStats, fLevel As Double, nAttack As Integer, nDefense As Integer, nStamina As Integer) As Integer
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fnCalcCP = fnFloor ((aBaseStats.nAttack + nAttack) _
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* ((aBaseStats.nDefense + nDefense) ^ 0.5) _
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* ((aBaseStats.nStamina + nStamina) ^ 0.5) _
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* (fnGetCPM (fLevel) ^ 2) / 10)
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End Function
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' fnCalcHP: Calculates the hit points of the Pokémon
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Function fnCalcHP (aBaseStats As aStats, fLevel As Double, nStamina As Integer) As Integer
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fnCalcHP = fnFloor ((aBaseStats.nStamina + nStamina) _
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* fnGetCPM (fLevel))
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End Function
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' fnGetBaseStats: Returns the base stats of the Pokémon.
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Function fnGetBaseStats (sPokemon As String) As aStats
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Dim nI As Integer
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subReadBaseStats
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For nI = 0 To UBound (maBaseStats)
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If maBaseStats (nI).sPokemon = sPokemon Then
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fnGetBaseStats = maBaseStats (nI)
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Exit Function
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End If
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Next nI
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End Function
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' fnGetCPM: Returns the combat power multiplier.
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Function fnGetCPM (fLevel As Double) As Double
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Dim nI As Integer
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subReadCPM
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If CInt (fLevel) = fLevel Then
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fnGetCPM = mCPM (fLevel)
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Else
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fnGetCPM = ((mCpm (fLevel - 0.5) ^ 2 _
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+ mCpm (fLevel + 0.5) ^ 2) / 2) ^ 0.5
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End If
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End Function
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' fnFloor: Returns the floor of the number
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Function fnFloor (fNumber As Double) As Integer
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fnFloor = CInt (fNumber - 0.5)
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End Function
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' subReadBaseStats: Reads the base stats table.
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Sub subReadBaseStats
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Dim mData As Variant, nI As Integer
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If UBound (maBaseStats) = -1 Then
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mData = fnGetBaseStatsData
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ReDim Preserve maBaseStats (UBound (mData)) As New aStats
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For nI = 0 To UBound (mData)
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With maBaseStats (nI)
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.sNo = mData (nI) (1)
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.sPokemon = mData (nI) (0)
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.nStamina = mData (nI) (2)
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.nAttack = mData (nI) (3)
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.nDefense = mData (nI) (4)
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.sEvolveInto = mData (nI) (5)
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End With
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Next nI
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End If
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End Sub
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' subReadCPM: Reads the CPM table.
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Sub subReadCPM
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If UBound (mCPM) = -1 Then
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mCPM = fnGetCPMData
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End If
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End Sub
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' subReadStarDust: Reads the star dust table.
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Sub subReadStarDust
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If UBound (mStarDust) = -1 Then
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mStarDust = fnGetStarDustData
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End If
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End Sub
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