pokemongoiv/oxt/PokemonGoIV/1Dialog.xba
依瑪貓 0b8f47af6e * Trimmed the names of the Hoenn region Pokémons.
* Updated the dialog xba file that was missed when updating the dialog last time.
2017-12-29 11:28:14 +08:00

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21 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE script:module PUBLIC "-//OpenOffice.org//DTD OfficeDocument 1.0//EN" "module.dtd">
<script:module xmlns:script="http://openoffice.org/2000/script" script:name="1Dialog" script:language="StarBasic">&apos; Copyright (c) 2016-2017 imacat.
&apos;
&apos; Licensed under the Apache License, Version 2.0 (the &quot;License&quot;);
&apos; you may not use this file except in compliance with the License.
&apos; You may obtain a copy of the License at
&apos;
&apos; http://www.apache.org/licenses/LICENSE-2.0
&apos;
&apos; Unless required by applicable law or agreed to in writing, software
&apos; distributed under the License is distributed on an &quot;AS IS&quot; BASIS,
&apos; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
&apos; See the License for the specific language governing permissions and
&apos; limitations under the License.
&apos; 1Dialog: The Dialog UI processor
&apos; by imacat &lt;imacat@mail.imacat.idv.tw&gt;, 2017-02-24
Option Explicit
&apos; Remembers the selected Pokémon for the next run.
Global sLastPokemon As String
&apos; Remembers the selected trainer level for the next run.
Global sLastTrainerLevel As Integer
&apos; The parameters to find the individual values.
Type aFindIVParam
sPokemonId As String
sPokemonName As String
nCP As Integer
nHP As Integer
nStardust As Integer
nTrainerLevel As Integer
bIsNew As Boolean
nTotal As Integer
sBest As String
nMax As Integer
bIsCancelled As Boolean
End Type
&apos; fnAskParam: Asks the users for the parameters for the Pokémon.
Function fnAskParam As aFindIVParam
Dim oDialog As Object
Dim oList As Object, mPokemons () As String, nI As Integer
Dim bIsBestAttack As Boolean, bIsBestDefense As Boolean
Dim bIsBestHP As Boolean
Dim aQuery As New aFindIVParam, nSelected As Integer
DialogLibraries.loadLibrary &quot;PokemonGoIV&quot;
oDialog = CreateUnoDialog (DialogLibraries.PokemonGoIV.DlgMain)
oDialog.getControl (&quot;lstTotal&quot;).setVisible (False)
oDialog.getControl (&quot;txtBestHead&quot;).setVisible (False)
oDialog.getControl (&quot;lstBest&quot;).setVisible (False)
oDialog.getControl (&quot;txtBestTail&quot;).setVisible (False)
oDialog.getControl (&quot;cbxBest2&quot;).setVisible (False)
oDialog.getControl (&quot;cbxBest3&quot;).setVisible (False)
oDialog.getControl (&quot;lstMax&quot;).setVisible (False)
&apos; Adds the Pokémons by their localized names.
subReadBaseStats
ReDim mPokemons (UBound (maBaseStats)) As String
For nI = 0 To UBound (maBaseStats)
mPokemons (nI) = fnGetResString ( _
&quot;Pokemon&quot; &amp; maBaseStats (nI).sPokemonId)
Next nI
oList = oDialog.getControl (&quot;lstPokemon&quot;)
If oList.getItemCount &gt; 0 Then
getItemCount.removeItems (0, oList.getItemCount)
End If
oList.addItems (mPokemons, 0)
oDialog.getControl (&quot;imgPokemon&quot;).getModel.setPropertyValue ( _
&quot;ImageURL&quot;, fnGetImageUrl (&quot;Unknown&quot;))
oDialog.getControl (&quot;imgTeamLogo&quot;).getModel.setPropertyValue ( _
&quot;ImageURL&quot;, fnGetImageUrl (&quot;Unknown&quot;))
&apos; Remembers the previously-selected Pokémon.
oDialog.getControl (&quot;lstPokemon&quot;).selectItem (sLastPokemon, True)
oDialog.getControl (&quot;lstTrainerLevel&quot;).selectItem (sLastTrainerLevel, True)
If oDialog.execute = 0 Then
aQuery.bIsCancelled = True
sLastTrainerLevel = oDialog.getControl (&quot;lstTrainerLevel&quot;).getSelectedItem
fnAskParam = aQuery
Exit Function
End If
subReadBaseStats
sLastTrainerLevel = oDialog.getControl (&quot;lstTrainerLevel&quot;).getSelectedItem
nSelected = oDialog.getControl (&quot;lstPokemon&quot;).getSelectedItemPos
With aQuery
.sPokemonId = maBaseStats (nSelected).sPokemonId
.sPokemonName = oDialog.getControl (&quot;lstPokemon&quot;).getSelectedItem
.nCP = oDialog.getControl (&quot;numCP&quot;).getValue
.nHP = oDialog.getControl (&quot;numHP&quot;).getValue
.nStardust = CInt (oDialog.getControl (&quot;lstStardust&quot;).getSelectedItem)
.nTrainerLevel = CInt (oDialog.getControl (&quot;lstTrainerLevel&quot;).getSelectedItem)
.nTotal = oDialog.getControl (&quot;lstTotal&quot;).getSelectedItemPos + 1
.nMax = oDialog.getControl (&quot;lstMax&quot;).getSelectedItemPos + 1
.bIsCancelled = False
End With
If oDialog.getControl (&quot;cbxIsNew&quot;).getState = 1 Then
aQuery.bIsNew = True
Else
aQuery.bIsNew = False
End If
&apos; The best stats
bIsBestAttack = False
bIsBestDefense = False
bIsBestHP = False
If oDialog.getControl (&quot;lstBest&quot;).getSelectedItemPos = 0 Then
bIsBestAttack = True
If oDialog.getControl (&quot;cbxBest2&quot;).getState = 1 Then
bIsBestDefense = True
End If
If oDialog.getControl (&quot;cbxBest3&quot;).getState = 1 Then
bIsBestHP = True
End If
End If
If oDialog.getControl (&quot;lstBest&quot;).getSelectedItemPos = 1 Then
bIsBestDefense = True
If oDialog.getControl (&quot;cbxBest2&quot;).getState = 1 Then
bIsBestAttack = True
End If
If oDialog.getControl (&quot;cbxBest3&quot;).getState = 1 Then
bIsBestHP = True
End If
End If
If oDialog.getControl (&quot;lstBest&quot;).getSelectedItemPos = 2 Then
bIsBestHP = True
If oDialog.getControl (&quot;cbxBest2&quot;).getState = 1 Then
bIsBestAttack = True
End If
If oDialog.getControl (&quot;cbxBest3&quot;).getState = 1 Then
bIsBestDefense = True
End If
End If
aQuery.sBest = &quot;&quot;
If bIsBestAttack Then
aQuery.sBest = aQuery.sBest &amp; &quot;Atk &quot;
End If
If bIsBestDefense Then
aQuery.sBest = aQuery.sBest &amp; &quot;Def &quot;
End If
If bIsBestHP Then
aQuery.sBest = aQuery.sBest &amp; &quot;Sta &quot;
End If
fnAskParam = aQuery
End Function
&apos; subBtnOKCheck: Checks whether the required columns are filled.
Sub subBtnOKCheck (oEvent As object)
Dim oDialog As Object
Dim oPokemon As Object, oCP As Object
Dim oHP As Object, oStardust As Object, oOK As Object
oDialog = oEvent.Source.getContext
oPokemon = oDialog.getControl (&quot;lstPokemon&quot;)
oCP = oDialog.getControl (&quot;numCP&quot;)
oHP = oDialog.getControl (&quot;numHP&quot;)
oStardust = oDialog.getControl (&quot;lstStardust&quot;)
oOK = oDialog.getControl (&quot;btnOK&quot;)
If oPokemon.getSelectedItemPos &lt;&gt; -1 _
And oCP.getText &lt;&gt; &quot;&quot; _
And oHP.getText &lt;&gt; &quot;&quot; _
And oStardust.getSelectedItemPos &lt;&gt; -1 Then
oOK.setEnable (True)
Else
oOK.setEnable (False)
End If
End Sub
&apos; subLstPokemonSelected: When the Pokémon is selected.
Sub subLstPokemonSelected (oEvent As object)
Dim oDialog As Object, nSelected As Integer
Dim oImageModel As Object, sImageId As String
oDialog = oEvent.Source.getContext
&apos; Checks which Pokémon was selected.
sLastPokemon = oDialog.getControl (&quot;lstPokemon&quot;).getSelectedItem
nSelected = oDialog.getControl (&quot;lstPokemon&quot;).getSelectedItemPos
&apos; This happens at the beginning where sLastPokemon is &quot;&quot;.
If nSelected = -1 Then
Exit Sub
End If
&apos; Updates the Pokémon image.
subReadBaseStats
sImageId = &quot;Pokemon&quot; &amp; maBaseStats (nSelected).sPokemonId
oImageModel = oDialog.getControl (&quot;imgPokemon&quot;).getModel
oImageModel.setPropertyValue (&quot;ImageURL&quot;, _
fnGetImageUrl (sImageId))
&apos; Updates the text of the stats total appraisal.
subUpdateTotalAppraisal (oDialog, True)
&apos; Checks if the required columns are filled.
subBtnOKCheck (oEvent)
End Sub
&apos; subRdoTeamValorItemChanged: When Team Valor is selected.
Sub subRdoTeamValorItemChanged (oEvent As object)
Dim oDialog As Object, oList As Object, oText As Object
Dim oImageModel As Object
Dim mItems () As String
oDialog = oEvent.Source.getContext
oImageModel = oDialog.getControl (&quot;imgTeamLogo&quot;).getModel
oImageModel.setPropertyValue (&quot;ImageURL&quot;, _
fnGetImageUrl (&quot;TeamLogoValor&quot;))
oImageModel = oDialog.getControl (&quot;imgTeamLeader&quot;).getModel
oImageModel.setPropertyValue (&quot;ImageURL&quot;, _
fnGetImageUrl (&quot;TeamLeaderCandela&quot;))
oText = oDialog.getControl (&quot;txtLeaderAppraise&quot;)
oText.setVisible (True)
oText.setText (fnGetResString (&quot;AppraiseFromCandela&quot;))
&apos; Updates the text of the stats total appraisal.
subUpdateTotalAppraisal (oDialog, False)
&apos; Updates the text of the best stat appraisal.
subUpdateBestStatAppraisal (oDialog, _
fnGetResString (&quot;AppraisalValorBest&quot;), _
CInt (fnGetResString (&quot;AppraisalValorBestHeadWidth&quot;)))
mItems = Array ( _
fnGetResString (&quot;AppraisalValorMax15&quot;), _
fnGetResString (&quot;AppraisalValorMax13Or14&quot;), _
fnGetResString (&quot;AppraisalValorMax8To12&quot;), _
fnGetResString (&quot;AppraisalValorMaxUpTo7&quot;))
oList = oDialog.getControl (&quot;lstMax&quot;)
oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0)
oList.setVisible (True)
End Sub
&apos; subRdoTeamMysticItemChanged: When Team Mystic is selected.
Sub subRdoTeamMysticItemChanged (oEvent As object)
Dim oDialog As Object, oList As Object, oText As Object
Dim oImageModel As Object
Dim mItems () As String
oDialog = oEvent.Source.getContext
oImageModel = oDialog.getControl (&quot;imgTeamLogo&quot;).getModel
oImageModel.setPropertyValue (&quot;ImageURL&quot;, _
fnGetImageUrl (&quot;TeamLogoMystic&quot;))
oImageModel = oDialog.getControl (&quot;imgTeamLeader&quot;).getModel
oImageModel.setPropertyValue (&quot;ImageURL&quot;, _
fnGetImageUrl (&quot;TeamLeaderBlanche&quot;))
oText = oDialog.getControl (&quot;txtLeaderAppraise&quot;)
oText.setVisible (True)
oText.setText (fnGetResString (&quot;AppraiseFromBlanche&quot;))
&apos; Updates the text of the stats total appraisal.
subUpdateTotalAppraisal (oDialog, False)
&apos; Updates the text of the best stat appraisal.
subUpdateBestStatAppraisal (oDialog, _
fnGetResString (&quot;AppraisalMysticBest&quot;), _
CInt (fnGetResString (&quot;AppraisalMysticBestHeadWidth&quot;)))
mItems = Array ( _
fnGetResString (&quot;AppraisalMysticMax15&quot;), _
fnGetResString (&quot;AppraisalMysticMax13Or14&quot;), _
fnGetResString (&quot;AppraisalMysticMax8To12&quot;), _
fnGetResString (&quot;AppraisalMysticMaxUpTo7&quot;))
oList = oDialog.getControl (&quot;lstMax&quot;)
oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0)
oList.setVisible (True)
End Sub
&apos; subRdoTeamInstinctItemChanged: When Team Instinct is selected.
Sub subRdoTeamInstinctItemChanged (oEvent As object)
Dim oDialog As Object, oList As Object, oText As Object
Dim oImageModel As Object
Dim mItems () As String
oDialog = oEvent.Source.getContext
oImageModel = oDialog.getControl (&quot;imgTeamLogo&quot;).getModel
oImageModel.setPropertyValue (&quot;ImageURL&quot;, _
fnGetImageUrl (&quot;TeamLogoInstinct&quot;))
oImageModel = oDialog.getControl (&quot;imgTeamLeader&quot;).getModel
oImageModel.setPropertyValue (&quot;ImageURL&quot;, _
fnGetImageUrl (&quot;TeamLeaderSpark&quot;))
oText = oDialog.getControl (&quot;txtLeaderAppraise&quot;)
oText.setVisible (True)
oText.setText (fnGetResString (&quot;AppraiseFromSpark&quot;))
&apos; Updates the text of the stats total appraisal.
subUpdateTotalAppraisal (oDialog, False)
&apos; Updates the text of the best stat appraisal.
subUpdateBestStatAppraisal (oDialog, _
fnGetResString (&quot;AppraisalInstinctBest&quot;), _
CInt (fnGetResString (&quot;AppraisalInstinctBestHeadWidth&quot;)))
mItems = Array ( _
fnGetResString (&quot;AppraisalInstinctMax15&quot;), _
fnGetResString (&quot;AppraisalInstinctMax13Or14&quot;), _
fnGetResString (&quot;AppraisalInstinctMax8To12&quot;), _
fnGetResString (&quot;AppraisalInstinctMaxUpTo7&quot;))
oList = oDialog.getControl (&quot;lstMax&quot;)
oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0)
oList.setVisible (True)
End Sub
&apos; subUpdateBestStatAppraisal: Updates the text of the best stat appraisal.
Sub subUpdateBestStatAppraisal (oDialog As Object, _
sAppraisal As String, nHeadWidth As Integer)
Dim oText As Object, oList As Object, nX As Integer
Dim sHead As String, sTail As String, nTailWidth As Integer
Dim nDialogWidth As Integer
Dim nPos As Integer
Dim mItems () As String
nPos = InStr (sAppraisal, &quot;[Stat]&quot;)
sHead = Left (sAppraisal, nPos - 1)
sTail = Right (sAppraisal, _
Len (sAppraisal) - nPos - Len (&quot;[Stat]&quot;) + 1)
nDialogWidth = oDialog.getModel.getPropertyValue (&quot;Width&quot;)
oText = oDialog.getControl (&quot;txtBestHead&quot;)
oText.getModel.setPropertyValue (&quot;Width&quot;, nHeadWidth)
oText.setVisible (True)
oText.setText (sHead)
nX = oText.getModel.getPropertyValue (&quot;PositionX&quot;) + nHeadWidth
mItems = Array ( _
fnGetResString (&quot;StatAttack&quot;), _
fnGetResString (&quot;StatDefense&quot;), _
fnGetResString (&quot;StatHP&quot;))
oList = oDialog.getControl (&quot;lstBest&quot;)
oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0)
oList.getModel.setPropertyValue (&quot;PositionX&quot;, nX)
oList.getModel.setPropertyValue (&quot;Width&quot;, _
CInt (fnGetResString (&quot;BestStatWidth&quot;)))
oList.setVisible (True)
nX = nX + oList.getModel.getPropertyValue (&quot;Width&quot;)
nTailWidth = nDialogWidth - nX - 10
oText = oDialog.getControl (&quot;txtBestTail&quot;)
oText.getModel.setPropertyValue (&quot;PositionX&quot;, nX)
oText.getModel.setPropertyValue (&quot;Width&quot;, nTailWidth)
oText.setVisible (True)
oText.setText (sTail)
oList = oDialog.getControl (&quot;cbxBest2&quot;)
oList.setVisible (False)
oList = oDialog.getControl (&quot;cbxBest3&quot;)
oList.setVisible (False)
End Sub
&apos; subLstBestItemChanged: When the best stat is selected.
Sub subLstBestItemChanged (oEvent As object)
Dim oDialog As Object, oCheckBox As Object, sBestToo As String
oDialog = oEvent.Source.getContext
If oDialog.getControl (&quot;rdoTeamValor&quot;).getState Then
sBestToo = fnGetResString (&quot;AppraisalValorBestToo&quot;)
If oDialog.getControl (&quot;lstBest&quot;).getSelectedItemPos = 0 Then
oCheckBox = oDialog.getControl (&quot;cbxBest2&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatDefense&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
oCheckBox = oDialog.getControl (&quot;cbxBest3&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatHP&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
End If
If oDialog.getControl (&quot;lstBest&quot;).getSelectedItemPos = 1 Then
oCheckBox = oDialog.getControl (&quot;cbxBest2&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatAttack&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
oCheckBox = oDialog.getControl (&quot;cbxBest3&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatHP&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
End If
If oDialog.getControl (&quot;lstBest&quot;).getSelectedItemPos = 2 Then
oCheckBox = oDialog.getControl (&quot;cbxBest2&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatAttack&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
oCheckBox = oDialog.getControl (&quot;cbxBest3&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatDefense&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
End If
End If
If oDialog.getControl (&quot;rdoTeamMystic&quot;).getState Then
sBestToo = fnGetResString (&quot;AppraisalMysticBestToo&quot;)
If oDialog.getControl (&quot;lstBest&quot;).getSelectedItemPos = 0 Then
oCheckBox = oDialog.getControl (&quot;cbxBest2&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatDefense&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
oCheckBox = oDialog.getControl (&quot;cbxBest3&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatHP&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
End If
If oDialog.getControl (&quot;lstBest&quot;).getSelectedItemPos = 1 Then
oCheckBox = oDialog.getControl (&quot;cbxBest2&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatAttack&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
oCheckBox = oDialog.getControl (&quot;cbxBest3&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatHP&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
End If
If oDialog.getControl (&quot;lstBest&quot;).getSelectedItemPos = 2 Then
oCheckBox = oDialog.getControl (&quot;cbxBest2&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatAttack&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
oCheckBox = oDialog.getControl (&quot;cbxBest3&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatDefense&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
End If
End If
If oDialog.getControl (&quot;rdoTeamInstinct&quot;).getState Then
sBestToo = fnGetResString (&quot;AppraisalInstinctBestToo&quot;)
If oDialog.getControl (&quot;lstBest&quot;).getSelectedItemPos = 0 Then
oCheckBox = oDialog.getControl (&quot;cbxBest2&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatDefense&quot;)))
oCheckBox.setVisible (True)
oCheckBox = oDialog.getControl (&quot;cbxBest3&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatHP&quot;)))
oCheckBox.setVisible (True)
End If
If oDialog.getControl (&quot;lstBest&quot;).getSelectedItemPos = 1 Then
oCheckBox = oDialog.getControl (&quot;cbxBest2&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatAttack&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
oCheckBox = oDialog.getControl (&quot;cbxBest3&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatHP&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
End If
If oDialog.getControl (&quot;lstBest&quot;).getSelectedItemPos = 2 Then
oCheckBox = oDialog.getControl (&quot;cbxBest2&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatAttack&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
oCheckBox = oDialog.getControl (&quot;cbxBest3&quot;)
oCheckBox.setLabel (fnReplace ( _
sBestToo, &quot;[Stat]&quot;, fnGetResString (&quot;StatDefense&quot;)))
oCheckBox.setVisible (True)
oCheckBox.setState (0)
End If
End If
End Sub
&apos; subUpdateTotalAppraisal: Updates the text of the stats total
&apos; appraisal.
Sub subUpdateTotalAppraisal ( _
oDialog As Object, bIsKeepSelected As Boolean)
Dim sPokemon As String, oList As Object, nSelected As Integer
Dim mItems () As String, nI As Integer
If oDialog.getControl (&quot;rdoTeamValor&quot;).getState Then
mItems = Array ( _
fnGetResString (&quot;AppraisalValorTotal37OrHigher&quot;), _
fnGetResString (&quot;AppraisalValorTotal30To36&quot;), _
fnGetResString (&quot;AppraisalValorTotal23To29&quot;), _
fnGetResString (&quot;AppraisalValorTotalUpTo22&quot;))
End If
If oDialog.getControl (&quot;rdoTeamMystic&quot;).getState Then
mItems = Array ( _
fnGetResString (&quot;AppraisalMysticTotal37OrHigher&quot;), _
fnGetResString (&quot;AppraisalMysticTotal30To36&quot;), _
fnGetResString (&quot;AppraisalMysticTotal23To29&quot;), _
fnGetResString (&quot;AppraisalMysticTotalUpTo22&quot;))
End If
If oDialog.getControl (&quot;rdoTeamInstinct&quot;).getState Then
mItems = Array ( _
fnGetResString (&quot;AppraisalInstinctTotal37OrHigher&quot;), _
fnGetResString (&quot;AppraisalInstinctTotal30To36&quot;), _
fnGetResString (&quot;AppraisalInstinctTotal23To29&quot;), _
fnGetResString (&quot;AppraisalInstinctTotalUpTo22&quot;))
End If
&apos; The team was not selected yet.
If UBound (mItems) = -1 Then
Exit sub
End If
sPokemon = oDialog.getControl (&quot;lstPokemon&quot;).getSelectedItem
If sPokemon &lt;&gt; &quot;&quot; Then
For nI = 0 To UBound (mItems)
mItems (nI) = fnReplace (mItems (nI), _
&quot;[Pokémon]&quot;, sPokemon)
Next nI
End If
oList = oDialog.getControl (&quot;lstTotal&quot;)
If bIsKeepSelected Then
nSelected = oList.getSelectedItemPos
End If
oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0)
If bIsKeepSelected Then
oList.selectItemPos (nSelected, True)
End If
oList.setVisible (True)
End Sub
</script:module>