* Updated that the maximum power-up level of a Pokémon is the trainer level + 2. It was the trainer level + 1.5 before.
* Updated to remember the last selected player level. Player level rarely changes when calculating a bunch of Pokémons.
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@ -100,7 +100,7 @@ Sub subCreateReport ( _
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End If
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If aQuery.nPlayerLevel <> 0 Then
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fMaxLevel = aQuery.nPlayerLevel + 1.5
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fMaxLevel = aQuery.nPlayerLevel + 2
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If fMaxLevel > 40 Then
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fMaxLevel = 40
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End If
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