Fixed so that the "OK" butten is only enabled when all the Pokémon, CP, HP, star dust are filled.

This commit is contained in:
依瑪貓 2016-12-06 16:58:24 +08:00
parent 12e4cd3052
commit c3e70ddff9
4 changed files with 111 additions and 16 deletions

View File

@ -437,6 +437,7 @@ Function fnAskParam0 As aFindIVParam
oButtonModel.setPropertyValue ("PushButtonType", _ oButtonModel.setPropertyValue ("PushButtonType", _
com.sun.star.awt.PushButtonType.OK) com.sun.star.awt.PushButtonType.OK)
oButtonModel.setPropertyValue ("DefaultButton", True) oButtonModel.setPropertyValue ("DefaultButton", True)
oButtonModel.setPropertyValue ("Enabled", False)
oDialogModel.insertByName ("btnOK", oButtonModel) oDialogModel.insertByName ("btnOK", oButtonModel)
' Adds the cancel button. ' Adds the cancel button.
@ -455,6 +456,18 @@ Function fnAskParam0 As aFindIVParam
oDialog.setModel (oDialogModel) oDialog.setModel (oDialogModel)
oDialog.setVisible (True) oDialog.setVisible (True)
oDialog.getControl ("lstPokemon").setFocus oDialog.getControl ("lstPokemon").setFocus
oListener = CreateUnoListener ("subBtnOKCheck_", _
"com.sun.star.awt.XItemListener")
oDialog.getControl ("lstPokemon").addItemListener (oListener)
oListener = CreateUnoListener ("subBtnOKCheck_", _
"com.sun.star.awt.XTextListener")
oDialog.getControl ("numCP").addTextListener (oListener)
oListener = CreateUnoListener ("subBtnOKCheck_", _
"com.sun.star.awt.XTextListener")
oDialog.getControl ("numHP").addTextListener (oListener)
oListener = CreateUnoListener ("subBtnOKCheck_", _
"com.sun.star.awt.XItemListener")
oDialog.getControl ("lstStarDust").addItemListener (oListener)
oListener = CreateUnoListener ("subRdoTeamRedItemChanged_", _ oListener = CreateUnoListener ("subRdoTeamRedItemChanged_", _
"com.sun.star.awt.XItemListener") "com.sun.star.awt.XItemListener")
oDialog.getControl ("rdoTeamRed").addItemListener (oListener) oDialog.getControl ("rdoTeamRed").addItemListener (oListener)
@ -541,6 +554,38 @@ Function fnAskParam0 As aFindIVParam
fnAskParam0 = aQuery fnAskParam0 = aQuery
End Function End Function
' subBtnOKCheck_disposing: Dummy for the listener.
Sub subBtnOKCheck_disposing (oEvent As object)
End Sub
' subBtnOKCheck_itemStateChanged: When the Pokémon or star dust is selected.
Sub subBtnOKCheck_itemStateChanged (oEvent As object)
Dim oDialog As Object
Dim oPokemon As Object, oCP As Object
Dim oHP As Object, oStarDust As Object, oOK As Object
oDialog = oEvent.Source.getContext
oPokemon = oDialog.getControl ("lstPokemon")
oCP = oDialog.getControl ("numCP")
oHP = oDialog.getControl ("numHP")
oStarDust = oDialog.getControl ("lstStarDust")
oOK = oDialog.getControl ("btnOK")
If oPokemon.getSelectedItemPos <> -1 _
And oCP.getText <> "" _
And oHP.getText <> "" _
And oStarDust.getSelectedItemPos <> -1 Then
oOK.setEnable (True)
Else
oOK.setEnable (False)
End If
End Sub
' subBtnOKCheck_textChanged: When the CP or HP is filled
Sub subBtnOKCheck_textChanged (oEvent As object)
subBtnOKCheck_itemStateChanged (oEvent)
End Sub
' subRdoTeamRedItemChanged_disposing: Dummy for the listener. ' subRdoTeamRedItemChanged_disposing: Dummy for the listener.
Sub subRdoTeamRedItemChanged_disposing (oEvent As object) Sub subRdoTeamRedItemChanged_disposing (oEvent As object)
End Sub End Sub
@ -550,12 +595,13 @@ Sub subRdoTeamRedItemChanged_itemStateChanged (oEvent As object)
Dim oDialog As Object, oList As Object, oText As Object Dim oDialog As Object, oList As Object, oText As Object
Dim mItems () As String Dim mItems () As String
oDialog = oEvent.Source.getContext
mItems = Array ( _ mItems = Array ( _
"Overall, your [Pokémon] simply amazes me. It can accomplish anything!", _ "Overall, your [Pokémon] simply amazes me. It can accomplish anything!", _
"Overall, your [Pokémon] is a strong Pokémon. You should be proud!", _ "Overall, your [Pokémon] is a strong Pokémon. You should be proud!", _
"Overall, your [Pokémon] is a decent Pokémon.", _ "Overall, your [Pokémon] is a decent Pokémon.", _
"Overall, your [Pokémon] may not be great in battle, but I still like it!") "Overall, your [Pokémon] may not be great in battle, but I still like it!")
oDialog = oEvent.Source.getContext
oList = oDialog.getControl ("lstApprasal1") oList = oDialog.getControl ("lstApprasal1")
oList.removeItems (0, oList.getItemCount()) oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0) oList.addItems (mItems, 0)
@ -592,7 +638,6 @@ Sub subRdoTeamRedItemChanged_itemStateChanged (oEvent As object)
"It's got excellent stats! How exciting!", _ "It's got excellent stats! How exciting!", _
"Its stats indicate that in battle, it'll get the job done.", _ "Its stats indicate that in battle, it'll get the job done.", _
"Its stats don't point to greatness in battle.") "Its stats don't point to greatness in battle.")
oDialog = oEvent.Source.getContext
oList = oDialog.getControl ("lstApprasal2") oList = oDialog.getControl ("lstApprasal2")
oList.removeItems (0, oList.getItemCount()) oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0) oList.addItems (mItems, 0)
@ -608,12 +653,13 @@ Sub subRdoTeamBlueItemChanged_itemStateChanged (oEvent As object)
Dim oDialog As Object, oList As Object, oText As Object Dim oDialog As Object, oList As Object, oText As Object
Dim mItems () As String Dim mItems () As String
oDialog = oEvent.Source.getContext
mItems = Array ( _ mItems = Array ( _
"Overall, your [Pokémon] is a wonder! What a breathtaking Pokémon!", _ "Overall, your [Pokémon] is a wonder! What a breathtaking Pokémon!", _
"Overall, your [Pokémon] has certainly caught my attention.", _ "Overall, your [Pokémon] has certainly caught my attention.", _
"Overall, your [Pokémon] is above average.", _ "Overall, your [Pokémon] is above average.", _
"Overall, your [Pokémon] is not likely to make much headway in battle.") "Overall, your [Pokémon] is not likely to make much headway in battle.")
oDialog = oEvent.Source.getContext
oList = oDialog.getControl ("lstApprasal1") oList = oDialog.getControl ("lstApprasal1")
oList.removeItems (0, oList.getItemCount()) oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0) oList.addItems (mItems, 0)
@ -650,7 +696,6 @@ Sub subRdoTeamBlueItemChanged_itemStateChanged (oEvent As object)
"I am certainly impressed by its stats, I must say.", _ "I am certainly impressed by its stats, I must say.", _
"Its stats are noticeably trending to the positive.", _ "Its stats are noticeably trending to the positive.", _
"Its stats are not out of the norm, in my opinion.") "Its stats are not out of the norm, in my opinion.")
oDialog = oEvent.Source.getContext
oList = oDialog.getControl ("lstApprasal2") oList = oDialog.getControl ("lstApprasal2")
oList.removeItems (0, oList.getItemCount()) oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0) oList.addItems (mItems, 0)
@ -666,12 +711,13 @@ Sub subRdoTeamYellowItemChanged_itemStateChanged (oEvent As object)
Dim oDialog As Object, oList As Object, oText As Object Dim oDialog As Object, oList As Object, oText As Object
Dim mItems () As String Dim mItems () As String
oDialog = oEvent.Source.getContext
mItems = Array ( _ mItems = Array ( _
"Overall, your [Pokémon] looks like it can really battle with the best of them!", _ "Overall, your [Pokémon] looks like it can really battle with the best of them!", _
"Overall, your [Pokémon] is really strong!", _ "Overall, your [Pokémon] is really strong!", _
"Overall, your [Pokémon] is pretty decent!", _ "Overall, your [Pokémon] is pretty decent!", _
"Overall, your [Pokémon] has room for improvement as far as battling goes.") "Overall, your [Pokémon] has room for improvement as far as battling goes.")
oDialog = oEvent.Source.getContext
oList = oDialog.getControl ("lstApprasal1") oList = oDialog.getControl ("lstApprasal1")
oList.removeItems (0, oList.getItemCount()) oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0) oList.addItems (mItems, 0)
@ -708,7 +754,6 @@ Sub subRdoTeamYellowItemChanged_itemStateChanged (oEvent As object)
"Its stats are really strong! Impressive.", _ "Its stats are really strong! Impressive.", _
"It's definitely got some good stats. Definitely!", _ "It's definitely got some good stats. Definitely!", _
"Its stats are all right, but kinda basic, as far as I can see.") "Its stats are all right, but kinda basic, as far as I can see.")
oDialog = oEvent.Source.getContext
oList = oDialog.getControl ("lstApprasal2") oList = oDialog.getControl ("lstApprasal2")
oList.removeItems (0, oList.getItemCount()) oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0) oList.addItems (mItems, 0)

View File

@ -439,6 +439,7 @@ Function fnAskParam0 As aFindIVParam
oButtonModel.setPropertyValue (&quot;PushButtonType&quot;, _ oButtonModel.setPropertyValue (&quot;PushButtonType&quot;, _
com.sun.star.awt.PushButtonType.OK) com.sun.star.awt.PushButtonType.OK)
oButtonModel.setPropertyValue (&quot;DefaultButton&quot;, True) oButtonModel.setPropertyValue (&quot;DefaultButton&quot;, True)
oButtonModel.setPropertyValue (&quot;Enabled&quot;, False)
oDialogModel.insertByName (&quot;btnOK&quot;, oButtonModel) oDialogModel.insertByName (&quot;btnOK&quot;, oButtonModel)
&apos; Adds the cancel button. &apos; Adds the cancel button.
@ -457,6 +458,18 @@ Function fnAskParam0 As aFindIVParam
oDialog.setModel (oDialogModel) oDialog.setModel (oDialogModel)
oDialog.setVisible (True) oDialog.setVisible (True)
oDialog.getControl (&quot;lstPokemon&quot;).setFocus oDialog.getControl (&quot;lstPokemon&quot;).setFocus
oListener = CreateUnoListener (&quot;subBtnOKCheck_&quot;, _
&quot;com.sun.star.awt.XItemListener&quot;)
oDialog.getControl (&quot;lstPokemon&quot;).addItemListener (oListener)
oListener = CreateUnoListener (&quot;subBtnOKCheck_&quot;, _
&quot;com.sun.star.awt.XTextListener&quot;)
oDialog.getControl (&quot;numCP&quot;).addTextListener (oListener)
oListener = CreateUnoListener (&quot;subBtnOKCheck_&quot;, _
&quot;com.sun.star.awt.XTextListener&quot;)
oDialog.getControl (&quot;numHP&quot;).addTextListener (oListener)
oListener = CreateUnoListener (&quot;subBtnOKCheck_&quot;, _
&quot;com.sun.star.awt.XItemListener&quot;)
oDialog.getControl (&quot;lstStarDust&quot;).addItemListener (oListener)
oListener = CreateUnoListener (&quot;subRdoTeamRedItemChanged_&quot;, _ oListener = CreateUnoListener (&quot;subRdoTeamRedItemChanged_&quot;, _
&quot;com.sun.star.awt.XItemListener&quot;) &quot;com.sun.star.awt.XItemListener&quot;)
oDialog.getControl (&quot;rdoTeamRed&quot;).addItemListener (oListener) oDialog.getControl (&quot;rdoTeamRed&quot;).addItemListener (oListener)
@ -543,6 +556,38 @@ Function fnAskParam0 As aFindIVParam
fnAskParam0 = aQuery fnAskParam0 = aQuery
End Function End Function
&apos; subBtnOKCheck_disposing: Dummy for the listener.
Sub subBtnOKCheck_disposing (oEvent As object)
End Sub
&apos; subBtnOKCheck_itemStateChanged: When the Pokémon or star dust is selected.
Sub subBtnOKCheck_itemStateChanged (oEvent As object)
Dim oDialog As Object
Dim oPokemon As Object, oCP As Object
Dim oHP As Object, oStarDust As Object, oOK As Object
oDialog = oEvent.Source.getContext
oPokemon = oDialog.getControl (&quot;lstPokemon&quot;)
oCP = oDialog.getControl (&quot;numCP&quot;)
oHP = oDialog.getControl (&quot;numHP&quot;)
oStarDust = oDialog.getControl (&quot;lstStarDust&quot;)
oOK = oDialog.getControl (&quot;btnOK&quot;)
If oPokemon.getSelectedItemPos &lt;&gt; -1 _
And oCP.getText &lt;&gt; &quot;&quot; _
And oHP.getText &lt;&gt; &quot;&quot; _
And oStarDust.getSelectedItemPos &lt;&gt; -1 Then
oOK.setEnable (True)
Else
oOK.setEnable (False)
End If
End Sub
&apos; subBtnOKCheck_textChanged: When the CP or HP is filled
Sub subBtnOKCheck_textChanged (oEvent As object)
subBtnOKCheck_itemStateChanged (oEvent)
End Sub
&apos; subRdoTeamRedItemChanged_disposing: Dummy for the listener. &apos; subRdoTeamRedItemChanged_disposing: Dummy for the listener.
Sub subRdoTeamRedItemChanged_disposing (oEvent As object) Sub subRdoTeamRedItemChanged_disposing (oEvent As object)
End Sub End Sub
@ -552,12 +597,13 @@ Sub subRdoTeamRedItemChanged_itemStateChanged (oEvent As object)
Dim oDialog As Object, oList As Object, oText As Object Dim oDialog As Object, oList As Object, oText As Object
Dim mItems () As String Dim mItems () As String
oDialog = oEvent.Source.getContext
mItems = Array ( _ mItems = Array ( _
&quot;Overall, your [Pokémon] simply amazes me. It can accomplish anything!&quot;, _ &quot;Overall, your [Pokémon] simply amazes me. It can accomplish anything!&quot;, _
&quot;Overall, your [Pokémon] is a strong Pokémon. You should be proud!&quot;, _ &quot;Overall, your [Pokémon] is a strong Pokémon. You should be proud!&quot;, _
&quot;Overall, your [Pokémon] is a decent Pokémon.&quot;, _ &quot;Overall, your [Pokémon] is a decent Pokémon.&quot;, _
&quot;Overall, your [Pokémon] may not be great in battle, but I still like it!&quot;) &quot;Overall, your [Pokémon] may not be great in battle, but I still like it!&quot;)
oDialog = oEvent.Source.getContext
oList = oDialog.getControl (&quot;lstApprasal1&quot;) oList = oDialog.getControl (&quot;lstApprasal1&quot;)
oList.removeItems (0, oList.getItemCount()) oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0) oList.addItems (mItems, 0)
@ -594,7 +640,6 @@ Sub subRdoTeamRedItemChanged_itemStateChanged (oEvent As object)
&quot;It&apos;s got excellent stats! How exciting!&quot;, _ &quot;It&apos;s got excellent stats! How exciting!&quot;, _
&quot;Its stats indicate that in battle, it&apos;ll get the job done.&quot;, _ &quot;Its stats indicate that in battle, it&apos;ll get the job done.&quot;, _
&quot;Its stats don&apos;t point to greatness in battle.&quot;) &quot;Its stats don&apos;t point to greatness in battle.&quot;)
oDialog = oEvent.Source.getContext
oList = oDialog.getControl (&quot;lstApprasal2&quot;) oList = oDialog.getControl (&quot;lstApprasal2&quot;)
oList.removeItems (0, oList.getItemCount()) oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0) oList.addItems (mItems, 0)
@ -610,12 +655,13 @@ Sub subRdoTeamBlueItemChanged_itemStateChanged (oEvent As object)
Dim oDialog As Object, oList As Object, oText As Object Dim oDialog As Object, oList As Object, oText As Object
Dim mItems () As String Dim mItems () As String
oDialog = oEvent.Source.getContext
mItems = Array ( _ mItems = Array ( _
&quot;Overall, your [Pokémon] is a wonder! What a breathtaking Pokémon!&quot;, _ &quot;Overall, your [Pokémon] is a wonder! What a breathtaking Pokémon!&quot;, _
&quot;Overall, your [Pokémon] has certainly caught my attention.&quot;, _ &quot;Overall, your [Pokémon] has certainly caught my attention.&quot;, _
&quot;Overall, your [Pokémon] is above average.&quot;, _ &quot;Overall, your [Pokémon] is above average.&quot;, _
&quot;Overall, your [Pokémon] is not likely to make much headway in battle.&quot;) &quot;Overall, your [Pokémon] is not likely to make much headway in battle.&quot;)
oDialog = oEvent.Source.getContext
oList = oDialog.getControl (&quot;lstApprasal1&quot;) oList = oDialog.getControl (&quot;lstApprasal1&quot;)
oList.removeItems (0, oList.getItemCount()) oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0) oList.addItems (mItems, 0)
@ -652,7 +698,6 @@ Sub subRdoTeamBlueItemChanged_itemStateChanged (oEvent As object)
&quot;I am certainly impressed by its stats, I must say.&quot;, _ &quot;I am certainly impressed by its stats, I must say.&quot;, _
&quot;Its stats are noticeably trending to the positive.&quot;, _ &quot;Its stats are noticeably trending to the positive.&quot;, _
&quot;Its stats are not out of the norm, in my opinion.&quot;) &quot;Its stats are not out of the norm, in my opinion.&quot;)
oDialog = oEvent.Source.getContext
oList = oDialog.getControl (&quot;lstApprasal2&quot;) oList = oDialog.getControl (&quot;lstApprasal2&quot;)
oList.removeItems (0, oList.getItemCount()) oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0) oList.addItems (mItems, 0)
@ -668,12 +713,13 @@ Sub subRdoTeamYellowItemChanged_itemStateChanged (oEvent As object)
Dim oDialog As Object, oList As Object, oText As Object Dim oDialog As Object, oList As Object, oText As Object
Dim mItems () As String Dim mItems () As String
oDialog = oEvent.Source.getContext
mItems = Array ( _ mItems = Array ( _
&quot;Overall, your [Pokémon] looks like it can really battle with the best of them!&quot;, _ &quot;Overall, your [Pokémon] looks like it can really battle with the best of them!&quot;, _
&quot;Overall, your [Pokémon] is really strong!&quot;, _ &quot;Overall, your [Pokémon] is really strong!&quot;, _
&quot;Overall, your [Pokémon] is pretty decent!&quot;, _ &quot;Overall, your [Pokémon] is pretty decent!&quot;, _
&quot;Overall, your [Pokémon] has room for improvement as far as battling goes.&quot;) &quot;Overall, your [Pokémon] has room for improvement as far as battling goes.&quot;)
oDialog = oEvent.Source.getContext
oList = oDialog.getControl (&quot;lstApprasal1&quot;) oList = oDialog.getControl (&quot;lstApprasal1&quot;)
oList.removeItems (0, oList.getItemCount()) oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0) oList.addItems (mItems, 0)
@ -710,7 +756,6 @@ Sub subRdoTeamYellowItemChanged_itemStateChanged (oEvent As object)
&quot;Its stats are really strong! Impressive.&quot;, _ &quot;Its stats are really strong! Impressive.&quot;, _
&quot;It&apos;s definitely got some good stats. Definitely!&quot;, _ &quot;It&apos;s definitely got some good stats. Definitely!&quot;, _
&quot;Its stats are all right, but kinda basic, as far as I can see.&quot;) &quot;Its stats are all right, but kinda basic, as far as I can see.&quot;)
oDialog = oEvent.Source.getContext
oList = oDialog.getControl (&quot;lstApprasal2&quot;) oList = oDialog.getControl (&quot;lstApprasal2&quot;)
oList.removeItems (0, oList.getItemCount()) oList.removeItems (0, oList.getItemCount())
oList.addItems (mItems, 0) oList.addItems (mItems, 0)

View File

@ -163,11 +163,16 @@
<dlg:menuitem dlg:value="Mewtwo"/> <dlg:menuitem dlg:value="Mewtwo"/>
<dlg:menuitem dlg:value="Mew"/> <dlg:menuitem dlg:value="Mew"/>
</dlg:menupopup> </dlg:menupopup>
<script:event script:event-name="on-itemstatechange" script:macro-name="vnd.sun.star.script:PokemonGoIV.0Main.subBtnOKCheck_itemStateChanged?language=Basic&amp;location=application" script:language="Script"/>
</dlg:menulist> </dlg:menulist>
<dlg:text dlg:id="txtCP" dlg:tab-index="17" dlg:left="5" dlg:top="21" dlg:width="15" dlg:height="8" dlg:help-text="&amp;26.DlgMain.txtCP.HelpText" dlg:value="&amp;27.DlgMain.txtCP.Label"/> <dlg:text dlg:id="txtCP" dlg:tab-index="17" dlg:left="5" dlg:top="21" dlg:width="15" dlg:height="8" dlg:help-text="&amp;26.DlgMain.txtCP.HelpText" dlg:value="&amp;27.DlgMain.txtCP.Label"/>
<dlg:numericfield dlg:id="numCP" dlg:tab-index="1" dlg:left="20" dlg:top="19" dlg:width="20" dlg:height="12" dlg:help-text="&amp;28.DlgMain.numCP.HelpText" dlg:decimal-accuracy="0" dlg:value-min="10" dlg:value-max="5000"/> <dlg:numericfield dlg:id="numCP" dlg:tab-index="1" dlg:left="20" dlg:top="19" dlg:width="20" dlg:height="12" dlg:help-text="&amp;28.DlgMain.numCP.HelpText" dlg:decimal-accuracy="0" dlg:value-min="10" dlg:value-max="5000">
<script:event script:event-name="on-textchange" script:macro-name="vnd.sun.star.script:PokemonGoIV.0Main.subBtnOKCheck_textChanged?language=Basic&amp;location=application" script:language="Script"/>
</dlg:numericfield>
<dlg:text dlg:id="txtHP" dlg:tab-index="18" dlg:left="50" dlg:top="21" dlg:width="15" dlg:height="8" dlg:help-text="&amp;29.DlgMain.txtHP.HelpText" dlg:value="&amp;30.DlgMain.txtHP.Label"/> <dlg:text dlg:id="txtHP" dlg:tab-index="18" dlg:left="50" dlg:top="21" dlg:width="15" dlg:height="8" dlg:help-text="&amp;29.DlgMain.txtHP.HelpText" dlg:value="&amp;30.DlgMain.txtHP.Label"/>
<dlg:numericfield dlg:id="numHP" dlg:tab-index="2" dlg:left="65" dlg:top="19" dlg:width="15" dlg:height="12" dlg:help-text="&amp;31.DlgMain.numHP.HelpText" dlg:decimal-accuracy="0" dlg:value-min="0" dlg:value-max="200"/> <dlg:numericfield dlg:id="numHP" dlg:tab-index="2" dlg:left="65" dlg:top="19" dlg:width="15" dlg:height="12" dlg:help-text="&amp;31.DlgMain.numHP.HelpText" dlg:decimal-accuracy="0" dlg:value-min="0" dlg:value-max="200">
<script:event script:event-name="on-textchange" script:macro-name="vnd.sun.star.script:PokemonGoIV.0Main.subBtnOKCheck_textChanged?language=Basic&amp;location=application" script:language="Script"/>
</dlg:numericfield>
<dlg:text dlg:id="txtStarDust" dlg:tab-index="19" dlg:left="90" dlg:top="21" dlg:width="30" dlg:height="8" dlg:help-text="&amp;32.DlgMain.txtStarDust.HelpText" dlg:value="&amp;33.DlgMain.txtStarDust.Label"/> <dlg:text dlg:id="txtStarDust" dlg:tab-index="19" dlg:left="90" dlg:top="21" dlg:width="30" dlg:height="8" dlg:help-text="&amp;32.DlgMain.txtStarDust.HelpText" dlg:value="&amp;33.DlgMain.txtStarDust.Label"/>
<dlg:menulist dlg:id="lstStarDust" dlg:tab-index="3" dlg:left="120" dlg:top="19" dlg:width="30" dlg:height="12" dlg:help-text="&amp;162.DlgMain.lstStarDust.HelpText" dlg:spin="true"> <dlg:menulist dlg:id="lstStarDust" dlg:tab-index="3" dlg:left="120" dlg:top="19" dlg:width="30" dlg:height="12" dlg:help-text="&amp;162.DlgMain.lstStarDust.HelpText" dlg:spin="true">
<dlg:menupopup> <dlg:menupopup>
@ -192,6 +197,7 @@
<dlg:menuitem dlg:value="9000"/> <dlg:menuitem dlg:value="9000"/>
<dlg:menuitem dlg:value="10000"/> <dlg:menuitem dlg:value="10000"/>
</dlg:menupopup> </dlg:menupopup>
<script:event script:event-name="on-itemstatechange" script:macro-name="vnd.sun.star.script:PokemonGoIV.0Main.subBtnOKCheck_itemStateChanged?language=Basic&amp;location=application" script:language="Script"/>
</dlg:menulist> </dlg:menulist>
<dlg:text dlg:id="txtPlayerLevel" dlg:tab-index="20" dlg:left="160" dlg:top="21" dlg:width="35" dlg:height="8" dlg:help-text="&amp;40.DlgMain.txtPlayerLevel.HelpText" dlg:value="&amp;41.DlgMain.txtPlayerLevel.Label"/> <dlg:text dlg:id="txtPlayerLevel" dlg:tab-index="20" dlg:left="160" dlg:top="21" dlg:width="35" dlg:height="8" dlg:help-text="&amp;40.DlgMain.txtPlayerLevel.HelpText" dlg:value="&amp;41.DlgMain.txtPlayerLevel.Label"/>
<dlg:menulist dlg:id="lstPlayerLevel" dlg:tab-index="4" dlg:left="195" dlg:top="19" dlg:width="20" dlg:height="12" dlg:help-text="&amp;163.DlgMain.lstPlayerLevel.HelpText" dlg:spin="true"> <dlg:menulist dlg:id="lstPlayerLevel" dlg:tab-index="4" dlg:left="195" dlg:top="19" dlg:width="20" dlg:height="12" dlg:help-text="&amp;163.DlgMain.lstPlayerLevel.HelpText" dlg:spin="true">
@ -263,7 +269,7 @@
<dlg:checkbox dlg:id="cbxBest2" dlg:tab-index="11" dlg:left="10" dlg:top="111" dlg:width="200" dlg:height="8" dlg:help-text="&amp;201.DlgMain.cbxBest2.HelpText" dlg:checked="false"/> <dlg:checkbox dlg:id="cbxBest2" dlg:tab-index="11" dlg:left="10" dlg:top="111" dlg:width="200" dlg:height="8" dlg:help-text="&amp;201.DlgMain.cbxBest2.HelpText" dlg:checked="false"/>
<dlg:checkbox dlg:id="cbxBest3" dlg:tab-index="12" dlg:left="10" dlg:top="126" dlg:width="200" dlg:height="8" dlg:help-text="&amp;203.DlgMain.cbxBest3.HelpText" dlg:checked="false"/> <dlg:checkbox dlg:id="cbxBest3" dlg:tab-index="12" dlg:left="10" dlg:top="126" dlg:width="200" dlg:height="8" dlg:help-text="&amp;203.DlgMain.cbxBest3.HelpText" dlg:checked="false"/>
<dlg:menulist dlg:id="lstApprasal2" dlg:tab-index="13" dlg:left="10" dlg:top="139" dlg:width="200" dlg:height="12" dlg:help-text="&amp;165.DlgMain.lstApprasal2.HelpText" dlg:spin="true"/> <dlg:menulist dlg:id="lstApprasal2" dlg:tab-index="13" dlg:left="10" dlg:top="139" dlg:width="200" dlg:height="12" dlg:help-text="&amp;165.DlgMain.lstApprasal2.HelpText" dlg:spin="true"/>
<dlg:button dlg:id="btnOK" dlg:tab-index="14" dlg:left="35" dlg:top="165" dlg:width="60" dlg:height="15" dlg:help-text="&amp;85.DlgMain.btnOK.HelpText" dlg:default="true" dlg:button-type="ok"/> <dlg:button dlg:id="btnOK" dlg:tab-index="14" dlg:disabled="true" dlg:left="35" dlg:top="165" dlg:width="60" dlg:height="15" dlg:help-text="&amp;85.DlgMain.btnOK.HelpText" dlg:default="true" dlg:button-type="ok"/>
<dlg:button dlg:id="btnCancel" dlg:tab-index="15" dlg:left="125" dlg:top="165" dlg:width="60" dlg:height="15" dlg:help-text="&amp;87.DlgMain.btnCancel.HelpText" dlg:button-type="cancel"/> <dlg:button dlg:id="btnCancel" dlg:tab-index="15" dlg:left="125" dlg:top="165" dlg:width="60" dlg:height="15" dlg:help-text="&amp;87.DlgMain.btnCancel.HelpText" dlg:button-type="cancel"/>
</dlg:bulletinboard> </dlg:bulletinboard>
</dlg:window> </dlg:window>

View File

@ -4,5 +4,4 @@
<library:element library:name="0Main"/> <library:element library:name="0Main"/>
<library:element library:name="1Data"/> <library:element library:name="1Data"/>
<library:element library:name="9Load"/> <library:element library:name="9Load"/>
<library:element library:name="2Data"/>
</library:library> </library:library>