Changed the way to show the best stat appraisal so that it works on MacOSX and MS-Windows, too. Advanced to version 0.2.1.
This commit is contained in:
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a6dcb77760
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ba39b7dc46
@ -218,7 +218,7 @@ Sub subLstPokemonSelected (oEvent As object)
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fnGetImageUrl (sImageId))
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' Updates the text of the first appraisal.
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subUpdateAppraisal1 (oEvent, True)
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subUpdateAppraisal1 (oDialog, True)
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' Checks if the required columns are filled.
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subBtnOKCheck (oEvent)
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End Sub
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@ -243,33 +243,11 @@ Sub subRdoTeamRedItemChanged (oEvent As object)
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oText.setText (fnGetResString ("AppraiseFromCandela"))
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' Updates the text of the first appraisal.
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subUpdateAppraisal1 (oEvent, False)
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subUpdateAppraisal1 (oDialog, False)
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oText = oDialog.getControl ("txtBestBefore")
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oText.setPosSize (-1, -1, 20, -1, _
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com.sun.star.awt.PosSize.WIDTH)
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oText.setVisible (True)
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oText.setText ("Its")
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mItems = Array ("Attack", "Defense", "HP")
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oList = oDialog.getControl ("lstBest")
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oList.removeItems (0, oList.getItemCount())
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oList.addItems (mItems, 0)
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oList.setPosSize (140, -1, -1, -1, _
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com.sun.star.awt.PosSize.X)
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oList.setVisible (True)
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oText = oDialog.getControl ("txtBestAfter")
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oText.setPosSize (240, -1, 160, -1, _
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com.sun.star.awt.PosSize.X + com.sun.star.awt.PosSize.WIDTH)
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oText.setVisible (True)
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oText.setText ("is its strongest feature.")
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oList = oDialog.getControl ("cbxBest2")
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oList.setVisible (False)
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oList = oDialog.getControl ("cbxBest3")
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oList.setVisible (False)
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' Updates the text of the best stat appraisal.
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subUpdateBestStatAppraisal (oDialog, _
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"Its", 8, "is its strongest feature.", 65)
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mItems = Array ( _
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"I'm blown away by its stats. WOW!", _
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@ -302,33 +280,11 @@ Sub subRdoTeamBlueItemChanged (oEvent As object)
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oText.setText (fnGetResString ("AppraiseFromBlanche"))
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' Updates the text of the first appraisal.
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subUpdateAppraisal1 (oEvent, False)
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subUpdateAppraisal1 (oDialog, False)
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oText = oDialog.getControl ("txtBestBefore")
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oText.setPosSize (-1, -1, 200, -1, _
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com.sun.star.awt.PosSize.WIDTH)
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oText.setVisible (True)
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oText.setText ("I see that its best attribute is its")
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mItems = Array ("Attack", "Defense", "HP")
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oList = oDialog.getControl ("lstBest")
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oList.removeItems (0, oList.getItemCount())
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oList.addItems (mItems, 0)
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oList.setPosSize (320, -1, -1, -1, _
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com.sun.star.awt.PosSize.X)
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oList.setVisible (True)
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oText = oDialog.getControl ("txtBestAfter")
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oText.setPosSize (415, -1, 5, -1, _
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com.sun.star.awt.PosSize.X + com.sun.star.awt.PosSize.WIDTH)
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oText.setVisible (True)
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oText.setText (".")
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oList = oDialog.getControl ("cbxBest2")
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oList.setVisible (False)
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oList = oDialog.getControl ("cbxBest3")
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oList.setVisible (False)
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' Updates the text of the best stat appraisal.
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subUpdateBestStatAppraisal (oDialog, _
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"I see that its best attribute is its", 85, ".", 5)
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mItems = Array ( _
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"Its stats exceed my calculations. It's incredible!", _
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@ -361,33 +317,11 @@ Sub subRdoTeamYellowItemChanged (oEvent As object)
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oText.setText (fnGetResString ("AppraiseFromSpark"))
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' Updates the text of the first appraisal.
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subUpdateAppraisal1 (oEvent, False)
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subUpdateAppraisal1 (oDialog, False)
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oText = oDialog.getControl ("txtBestBefore")
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oText.setPosSize (-1, -1, 115, -1, _
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com.sun.star.awt.PosSize.WIDTH)
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oText.setVisible (True)
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oText.setText ("Its best quality is")
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mItems = Array ("Attack", "Defense", "HP")
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oList = oDialog.getControl ("lstBest")
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oList.removeItems (0, oList.getItemCount())
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oList.addItems (mItems, 0)
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oList.setPosSize (240, -1, -1, -1, _
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com.sun.star.awt.PosSize.X)
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oList.setVisible (True)
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oText = oDialog.getControl ("txtBestAfter")
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oText.setPosSize (335, -1, 5, -1, _
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com.sun.star.awt.PosSize.X + com.sun.star.awt.PosSize.WIDTH)
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oText.setVisible (True)
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oText.setText (".")
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oList = oDialog.getControl ("cbxBest2")
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oList.setVisible (False)
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oList = oDialog.getControl ("cbxBest3")
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oList.setVisible (False)
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' Updates the text of the best stat appraisal.
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subUpdateBestStatAppraisal (oDialog, _
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"Its best quality is", 45, ".", 5)
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mItems = Array ( _
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"Its stats are the best I've ever seen! No doubt about it!", _
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@ -400,6 +334,40 @@ Sub subRdoTeamYellowItemChanged (oEvent As object)
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oList.setVisible (True)
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End Sub
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' subUpdateBestStatAppraisal: Updates the text of the best stat appraisal.
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Sub subUpdateBestStatAppraisal (oDialog As Object, _
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sBefore As String, nBeforeWidth As Integer, _
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sAfter As String, nAfterWidth As Integer)
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Dim oText As Object, oList As Object, nX As Integer
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Dim mItems () As String
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oText = oDialog.getControl ("txtBestBefore")
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oText.getModel.setPropertyValue ("Width", nBeforeWidth)
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oText.setVisible (True)
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oText.setText (sBefore)
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nX = oText.getModel.getPropertyValue ("PositionX") + nBeforeWidth
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mItems = Array ("Attack", "Defense", "HP")
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oList = oDialog.getControl ("lstBest")
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oList.removeItems (0, oList.getItemCount())
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oList.addItems (mItems, 0)
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oList.getModel.setPropertyValue ("PositionX", nX)
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oList.setVisible (True)
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nX = nX + oList.getModel.getPropertyValue ("Width") + 2
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oText = oDialog.getControl ("txtBestAfter")
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oText.getModel.setPropertyValue ("PositionX", nX)
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oText.getModel.setPropertyValue ("Width", nAfterWidth)
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oText.setVisible (True)
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oText.setText (sAfter)
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oList = oDialog.getControl ("cbxBest2")
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oList.setVisible (False)
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oList = oDialog.getControl ("cbxBest3")
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oList.setVisible (False)
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End Sub
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' subLstBestItemChanged: When the best stat is selected.
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Sub subLstBestItemChanged (oEvent As object)
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Dim oDialog As Object, oCheckBox As Object
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@ -502,13 +470,10 @@ Sub subLstBestItemChanged (oEvent As object)
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End Sub
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' subUpdateAppraisal1: Updates the text of the first appraisal.
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Sub subUpdateAppraisal1 (oEvent As Object, bIsKeepSelected As Boolean)
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Dim oDialog As Object, sPokemon As String
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Dim oList As Object, nSelected As Integer
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Sub subUpdateAppraisal1 (oDialog As Object, bIsKeepSelected As Boolean)
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Dim sPokemon As String, oList As Object, nSelected As Integer
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Dim mItems () As String, nI As Integer
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oDialog = oEvent.Source.getContext
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If oDialog.getControl ("rdoTeamRed").getState Then
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mItems = Array ( _
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"Overall, your [Pokémon] simply amazes me. It can accomplish anything!", _
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1
TODO
1
TODO
@ -1,6 +1,5 @@
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PokemonGoIV TODO
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* Screen capture.
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* Fix layout on MacOSX and MS-Windows.
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* LibreOffice compability.
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* Center the dialog.
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@ -220,7 +220,7 @@ Sub subLstPokemonSelected (oEvent As object)
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fnGetImageUrl (sImageId))
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' Updates the text of the first appraisal.
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subUpdateAppraisal1 (oEvent, True)
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subUpdateAppraisal1 (oDialog, True)
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' Checks if the required columns are filled.
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subBtnOKCheck (oEvent)
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End Sub
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@ -245,33 +245,11 @@ Sub subRdoTeamRedItemChanged (oEvent As object)
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oText.setText (fnGetResString ("AppraiseFromCandela"))
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' Updates the text of the first appraisal.
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subUpdateAppraisal1 (oEvent, False)
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subUpdateAppraisal1 (oDialog, False)
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oText = oDialog.getControl ("txtBestBefore")
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oText.setPosSize (-1, -1, 20, -1, _
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com.sun.star.awt.PosSize.WIDTH)
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oText.setVisible (True)
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oText.setText ("Its")
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mItems = Array ("Attack", "Defense", "HP")
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oList = oDialog.getControl ("lstBest")
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oList.removeItems (0, oList.getItemCount())
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oList.addItems (mItems, 0)
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oList.setPosSize (140, -1, -1, -1, _
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com.sun.star.awt.PosSize.X)
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oList.setVisible (True)
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oText = oDialog.getControl ("txtBestAfter")
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oText.setPosSize (240, -1, 160, -1, _
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com.sun.star.awt.PosSize.X + com.sun.star.awt.PosSize.WIDTH)
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oText.setVisible (True)
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oText.setText ("is its strongest feature.")
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oList = oDialog.getControl ("cbxBest2")
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oList.setVisible (False)
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oList = oDialog.getControl ("cbxBest3")
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oList.setVisible (False)
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' Updates the text of the best stat appraisal.
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subUpdateBestStatAppraisal (oDialog, _
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"Its", 8, "is its strongest feature.", 65)
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mItems = Array ( _
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"I'm blown away by its stats. WOW!", _
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@ -304,33 +282,11 @@ Sub subRdoTeamBlueItemChanged (oEvent As object)
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oText.setText (fnGetResString ("AppraiseFromBlanche"))
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' Updates the text of the first appraisal.
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subUpdateAppraisal1 (oEvent, False)
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subUpdateAppraisal1 (oDialog, False)
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oText = oDialog.getControl ("txtBestBefore")
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oText.setPosSize (-1, -1, 200, -1, _
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com.sun.star.awt.PosSize.WIDTH)
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oText.setVisible (True)
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oText.setText ("I see that its best attribute is its")
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mItems = Array ("Attack", "Defense", "HP")
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oList = oDialog.getControl ("lstBest")
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oList.removeItems (0, oList.getItemCount())
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oList.addItems (mItems, 0)
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oList.setPosSize (320, -1, -1, -1, _
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com.sun.star.awt.PosSize.X)
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oList.setVisible (True)
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oText = oDialog.getControl ("txtBestAfter")
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oText.setPosSize (415, -1, 5, -1, _
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com.sun.star.awt.PosSize.X + com.sun.star.awt.PosSize.WIDTH)
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oText.setVisible (True)
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oText.setText (".")
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oList = oDialog.getControl ("cbxBest2")
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oList.setVisible (False)
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oList = oDialog.getControl ("cbxBest3")
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oList.setVisible (False)
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' Updates the text of the best stat appraisal.
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subUpdateBestStatAppraisal (oDialog, _
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"I see that its best attribute is its", 85, ".", 5)
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mItems = Array ( _
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"Its stats exceed my calculations. It's incredible!", _
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@ -363,33 +319,11 @@ Sub subRdoTeamYellowItemChanged (oEvent As object)
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oText.setText (fnGetResString ("AppraiseFromSpark"))
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' Updates the text of the first appraisal.
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subUpdateAppraisal1 (oEvent, False)
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subUpdateAppraisal1 (oDialog, False)
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oText = oDialog.getControl ("txtBestBefore")
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oText.setPosSize (-1, -1, 115, -1, _
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com.sun.star.awt.PosSize.WIDTH)
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oText.setVisible (True)
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oText.setText ("Its best quality is")
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mItems = Array ("Attack", "Defense", "HP")
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oList = oDialog.getControl ("lstBest")
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oList.removeItems (0, oList.getItemCount())
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oList.addItems (mItems, 0)
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oList.setPosSize (240, -1, -1, -1, _
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com.sun.star.awt.PosSize.X)
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oList.setVisible (True)
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oText = oDialog.getControl ("txtBestAfter")
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oText.setPosSize (335, -1, 5, -1, _
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com.sun.star.awt.PosSize.X + com.sun.star.awt.PosSize.WIDTH)
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oText.setVisible (True)
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oText.setText (".")
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oList = oDialog.getControl ("cbxBest2")
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oList.setVisible (False)
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oList = oDialog.getControl ("cbxBest3")
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oList.setVisible (False)
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' Updates the text of the best stat appraisal.
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subUpdateBestStatAppraisal (oDialog, _
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"Its best quality is", 45, ".", 5)
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mItems = Array ( _
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"Its stats are the best I've ever seen! No doubt about it!", _
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@ -402,6 +336,40 @@ Sub subRdoTeamYellowItemChanged (oEvent As object)
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oList.setVisible (True)
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End Sub
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' subUpdateBestStatAppraisal: Updates the text of the best stat appraisal.
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Sub subUpdateBestStatAppraisal (oDialog As Object, _
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sBefore As String, nBeforeWidth As Integer, _
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sAfter As String, nAfterWidth As Integer)
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Dim oText As Object, oList As Object, nX As Integer
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Dim mItems () As String
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oText = oDialog.getControl ("txtBestBefore")
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oText.getModel.setPropertyValue ("Width", nBeforeWidth)
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oText.setVisible (True)
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oText.setText (sBefore)
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nX = oText.getModel.getPropertyValue ("PositionX") + nBeforeWidth
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mItems = Array ("Attack", "Defense", "HP")
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oList = oDialog.getControl ("lstBest")
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oList.removeItems (0, oList.getItemCount())
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oList.addItems (mItems, 0)
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oList.getModel.setPropertyValue ("PositionX", nX)
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oList.setVisible (True)
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nX = nX + oList.getModel.getPropertyValue ("Width") + 2
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oText = oDialog.getControl ("txtBestAfter")
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oText.getModel.setPropertyValue ("PositionX", nX)
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oText.getModel.setPropertyValue ("Width", nAfterWidth)
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oText.setVisible (True)
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oText.setText (sAfter)
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oList = oDialog.getControl ("cbxBest2")
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oList.setVisible (False)
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oList = oDialog.getControl ("cbxBest3")
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oList.setVisible (False)
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End Sub
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' subLstBestItemChanged: When the best stat is selected.
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Sub subLstBestItemChanged (oEvent As object)
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Dim oDialog As Object, oCheckBox As Object
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@ -504,13 +472,10 @@ Sub subLstBestItemChanged (oEvent As object)
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End Sub
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' subUpdateAppraisal1: Updates the text of the first appraisal.
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Sub subUpdateAppraisal1 (oEvent As Object, bIsKeepSelected As Boolean)
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Dim oDialog As Object, sPokemon As String
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Dim oList As Object, nSelected As Integer
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Sub subUpdateAppraisal1 (oDialog As Object, bIsKeepSelected As Boolean)
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Dim sPokemon As String, oList As Object, nSelected As Integer
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Dim mItems () As String, nI As Integer
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oDialog = oEvent.Source.getContext
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If oDialog.getControl ("rdoTeamRed").getState Then
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mItems = Array ( _
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"Overall, your [Pokémon] simply amazes me. It can accomplish anything!", _
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@ -13,4 +13,3 @@
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183.DlgMain.rdoTeamRed.Label=~Valor
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185.DlgMain.rdoTeamBlue.Label=~Mystic
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187.DlgMain.rdoTeamYellow.Label=~Instinct
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188.DlgMain.HelpText=
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@ -13,4 +13,3 @@
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183.DlgMain.rdoTeamRed.Label=~Valor
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185.DlgMain.rdoTeamBlue.Label=~Mystic
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187.DlgMain.rdoTeamYellow.Label=~Instinct
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188.DlgMain.HelpText=
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