Fixed to show the multiple evolved forms properly, for Eevee and others.

This commit is contained in:
依瑪貓 2016-12-06 16:18:00 +08:00
parent e4fda1c309
commit 12e4cd3052
8 changed files with 892 additions and 454 deletions

View File

@ -12,9 +12,8 @@ Type aStats
nAttack As Integer nAttack As Integer
nDefense As Integer nDefense As Integer
nTotal As Integer nTotal As Integer
sEvolveInto As String
nEvolvedCP As Integer
nMaxCP As Integer nMaxCP As Integer
maEvolvedForms () As aEvolveForm
End Type End Type
' The amount of star dust to power-up. ' The amount of star dust to power-up.
@ -37,13 +36,19 @@ Type aFindIVParam
bIsCancelled As Boolean bIsCancelled As Boolean
End Type End Type
Type aEvolveForm
sPokemon As String
nCP As Integer
nMaxCP As Integer
End Type
Private maBaseStats () As New aStats Private maBaseStats () As New aStats
Private mCPM () As Double, mStarDust () As Integer Private mCPM () As Double, mStarDust () As Integer
' subMain: The main program ' subMain: The main program
Sub subMain Sub subMain
BasicLibraries.loadLibrary "XrayTool" BasicLibraries.loadLibrary "XrayTool"
Dim maIVs As Variant, nI As Integer, sOutput As String Dim maIVs As Variant, nI As Integer
Dim aQuery As New aFindIVParam, aBaseStats As New aStats Dim aQuery As New aFindIVParam, aBaseStats As New aStats
aQuery = fnAskParam aQuery = fnAskParam
@ -51,25 +56,7 @@ Sub subMain
Exit Sub Exit Sub
End If End If
maIVs = fnFindIV (aQuery) maIVs = fnFindIV (aQuery)
sOutput = "" If UBound (maIVs) = -1 Then
For nI = 0 To UBound (maIVs)
sOutput = sOutput _
& " Lv=" & maIVs (nI).fLevel _
& " Atk=" & maIVs (nI).nAttack _
& " Def=" & maIVs (nI).nDefense _
& " Sta=" & maIVs (nI).nStamina _
& " IV=" & fnFloor (maIVs (nI).nTotal * 100 / 45) & "%"
If aQuery.sPokemon <> maIVs (nI).sEvolveInto Then
aBaseStats = fnGetBaseStats (maIVs (nI).sEvolveInto)
sOutput = sOutput & " Ev=" & maIVs (nI).sEvolveInto _
& " " & maIVs (nI).nEvolvedCP
End If
If aQuery.nPlayerLevel <> 0 Then
sOutput = sOutput & " XCP=" & maIVs (nI).nMaxCP
End If
sOutput = sOutput & Chr (10)
Next nI
If sOutput = "" Then
MsgBox "Found no matching IV." MsgBox "Found no matching IV."
Else Else
subSaveIV (aQuery, maIVs) subSaveIV (aQuery, maIVs)
@ -841,6 +828,7 @@ Function fnFindIV (aQuery As aFindIVParam) As Variant
Dim nI As Integer, nJ As Integer Dim nI As Integer, nJ As Integer
Dim fStep As Double, nCount As Integer Dim fStep As Double, nCount As Integer
Dim aEvBaseStats As new aStats, aTempIV As New aStats Dim aEvBaseStats As new aStats, aTempIV As New aStats
Dim maEvolvedForms () As New aEvolveForm
If aQuery.sPokemon = "" Then If aQuery.sPokemon = "" Then
fnFindIV = maIV fnFindIV = maIV
@ -852,14 +840,10 @@ Function fnFindIV (aQuery As aFindIVParam) As Variant
fStep = 0.5 fStep = 0.5
End If End If
aBaseStats = fnGetBaseStats (aQuery.sPokemon) aBaseStats = fnGetBaseStats (aQuery.sPokemon)
aEvBaseStats = fnGetBaseStats (aBaseStats.sEvolveInto)
subReadStarDust subReadStarDust
nCount = -1 nCount = -1
For fLevel = 1 To UBound (mStarDust) Step fStep For fLevel = 1 To UBound (mStarDust) Step fStep
If mStarDust (CInt (fLevel - 0.5)) = aQuery.nStarDust Then If mStarDust (CInt (fLevel - 0.5)) = aQuery.nStarDust Then
'For nI = 0 To UBound (maStarDust) Step nStep
' fLevel = maStarDust (nI).fLevel
' If maStarDust (nI).nStarDust = aQuery.nStarDust Then
For nStamina = 0 To 15 For nStamina = 0 To 15
If fnCalcHP (aBaseStats, fLevel, nStamina) = aQuery.nHP Then If fnCalcHP (aBaseStats, fLevel, nStamina) = aQuery.nHP Then
For nAttack = 0 To 15 For nAttack = 0 To 15
@ -876,14 +860,23 @@ Function fnFindIV (aQuery As aFindIVParam) As Variant
.nDefense = nDefense .nDefense = nDefense
.nStamina = nStamina .nStamina = nStamina
.nTotal = nAttack + nDefense + nStamina .nTotal = nAttack + nDefense + nStamina
.sEvolveInto = aBaseStats.sEvolveInto
.nEvolvedCP = fnCalcCP (aEvBaseStats, fLevel, nAttack, nDefense, nStamina)
End With End With
If aQuery.nPlayerLevel <> 0 Then If aQuery.nPlayerLevel <> 0 Then
maIV (nCount).nMaxCP = fnCalcCP (aEvBaseStats, aQuery.nPlayerLevel + 1.5, nAttack, nDefense, nStamina) maIV (nCount).nMaxCP = fnCalcCP (aBaseStats, aQuery.nPlayerLevel + 1.5, nAttack, nDefense, nStamina)
Else Else
maIV (nCount).nMaxCP = -1 maIV (nCount).nMaxCP = -1
End If End If
maIV (nCount).maEvolvedForms = fnGetEvolvedFormArray (UBound (aBaseStats.maEvolvedForms))
For nI = 0 To UBound (aBaseStats.maEvolvedForms)
maIV (nCount).maEvolvedForms (nI).sPokemon = aBaseStats.maEvolvedForms (nI).sPokemon
aEvBaseStats = fnGetBaseStats (aBaseStats.maEvolvedForms (nI).sPokemon)
maIV (nCount).maEvolvedForms (nI).nCP = fnCalcCP (aEvBaseStats, fLevel, nAttack, nDefense, nStamina)
If aQuery.nPlayerLevel <> 0 Then
maIV (nCount).maEvolvedForms (nI).nMaxCP = fnCalcCP (aEvBaseStats, aQuery.nPlayerLevel + 1.5, nAttack, nDefense, nStamina)
Else
maIV (nCount).maEvolvedForms (nI).nMaxCP = -1
End If
Next nI
End If End If
Next nDefense Next nDefense
Next nAttack Next nAttack
@ -906,14 +899,42 @@ End Function
' fnCompareIV: Compare two IVs for sorting ' fnCompareIV: Compare two IVs for sorting
Function fnCompareIV (aIVa As aStats, aIVb As aStats) As Double Function fnCompareIV (aIVa As aStats, aIVb As aStats) As Double
fnCompareIV = aIVb.nMaxCP - aIVa.nMaxCP Dim nCPa As Integer, nCPb As Integer, nI As Integer
nCPa = aIVa.nMaxCP
For nI = 0 To UBound (aIVa.maEvolvedForms)
If nCPa < aIVa.maEvolvedForms (nI).nMaxCP Then
nCPa = aIVa.maEvolvedForms (nI).nMaxCP
End If
Next nI
nCPb = aIVb.nMaxCP
For nI = 0 To UBound (aIVb.maEvolvedForms)
If nCPb < aIVb.maEvolvedForms (nI).nMaxCP Then
nCPb = aIVb.maEvolvedForms (nI).nMaxCP
End If
Next nI
fnCompareIV = nCPb - nCPa
If fnCompareIV <> 0 Then If fnCompareIV <> 0 Then
Exit Function Exit Function
End If End If
fnCompareIV = aIVb.nEvolvedCP - aIVa.nEvolvedCP
nCPa = 0
For nI = 0 To UBound (aIVa.maEvolvedForms)
If nCPa < aIVa.maEvolvedForms (nI).nCP Then
nCPa = aIVa.maEvolvedForms (nI).nCP
End If
Next nI
nCPb = 0
For nI = 0 To UBound (aIVb.maEvolvedForms)
If nCPb < aIVb.maEvolvedForms (nI).nCP Then
nCPb = aIVb.maEvolvedForms (nI).nCP
End If
Next nI
fnCompareIV = nCPb - nCPa
If fnCompareIV <> 0 Then If fnCompareIV <> 0 Then
Exit Function Exit Function
End If End If
fnCompareIV = aIVb.nTotal - aIVa.nTotal fnCompareIV = aIVb.nTotal - aIVa.nTotal
If fnCompareIV <> 0 Then If fnCompareIV <> 0 Then
Exit Function Exit Function
@ -938,6 +959,8 @@ End Function
' subCopyIV: Copies one IV to another ' subCopyIV: Copies one IV to another
Function subCopyIV (aFrom As aStats, aTo As aStats) As Double Function subCopyIV (aFrom As aStats, aTo As aStats) As Double
Dim nI As Integer, maEvolvedForms () As New aEvolveForm
With aTo With aTo
.sNo = aFrom.sNo .sNo = aFrom.sNo
.sPokemon = aFrom.sPokemon .sPokemon = aFrom.sPokemon
@ -946,40 +969,123 @@ Function subCopyIV (aFrom As aStats, aTo As aStats) As Double
.nDefense = aFrom.nDefense .nDefense = aFrom.nDefense
.nStamina = aFrom.nStamina .nStamina = aFrom.nStamina
.nTotal = aFrom.nTotal .nTotal = aFrom.nTotal
.sEvolveInto = aFrom.sEvolveInto
.nEvolvedCP = aFrom.nEvolvedCP
.nMaxCP = aFrom.nMaxCP .nMaxCP = aFrom.nMaxCP
End With End With
aTo.maEvolvedForms = fnGetEvolvedFormArray (UBound (aFrom.maEvolvedForms))
For nI = 0 To UBound (aFrom.maEvolvedForms)
With aTo.maEvolvedForms (nI)
.sPokemon = aFrom.maEvolvedForms (nI).sPokemon
.nCP = aFrom.maEvolvedForms (nI).nCP
.nMaxCP = aFrom.maEvolvedForms (nI).nMaxCP
End With
Next nI
End Function End Function
' subSaveIV: Saves the found IV ' subSaveIV: Saves the found IV
Sub subSaveIV (aQuery As aFindIVParam, maIVs () As aStats) Sub subSaveIV (aQuery As aFindIVParam, maIVs () As aStats)
Dim oDoc As Object, oSheet As Object, oRange As Object Dim oDoc As Object, oSheet As Object
Dim nI As Integer, oColumns As Object Dim oRange As Object, oColumns As Object, oRows As Object
Dim mData (Ubound (maIVs) + 1) As Variant Dim nI As Integer, nJ As Integer, nFrontCols As Integer
Dim mData (Ubound (maIVs) + 1) As Variant, mRow () As Variant
Dim mProps () As New com.sun.star.beans.PropertyValue Dim mProps () As New com.sun.star.beans.PropertyValue
oDoc = StarDesktop.loadComponentFromURL ( _ oDoc = StarDesktop.loadComponentFromURL ( _
"private:factory/scalc", "_default", 0, mProps) "private:factory/scalc", "_default", 0, mProps)
oSheet = oDoc.getSheets.getByIndex (0) oSheet = oDoc.getSheets.getByIndex (0)
mData (0) = Array ( _
"No", "Pokemon", "CP", "HP", _ mRow = Array ( _
"Lv", "Atk", "Def", "Sta", "IV", _ "No", "Pokemon", "CP", "HP", "Star dust", _
"Evolve Into", "Evolved CP", "Max CP") "Lv", "Atk", "Def", "Sta", "IV")
mData (1) = Array ( _ nFrontCols = UBound (mRow)
maIVs (0).sNo, aQuery.sPokemon, aQuery.nCP, aQuery.nHP, _ If aQuery.sPokemon = "Eevee" Then
maIVs (0).fLevel, maIVs (0).nAttack, maIVs (0).nDefense, _ If aQuery.nPlayerLevel <> 0 Then
maIVs (0).nStamina, maIVs (0).nTotal / 45, _ ReDim Preserve mRow (nFrontCols + 6) As Variant
maIVs (0).sEvolveInto, maIVs (0).nEvolvedCP, _ mRow (nFrontCols + 1) = "CP as " & maIVs (0).maEvolvedForms (0).sPokemon
maIVs (0).nMaxCP) mRow (nFrontCols + 2) = "Powered-up as " & maIVs (0).maEvolvedForms (0).sPokemon
For nI = 1 To UBound (maIVs) mRow (nFrontCols + 3) = "CP as " & maIVs (0).maEvolvedForms (1).sPokemon
mData (nI + 1) = Array ( _ mRow (nFrontCols + 4) = "Powered-up as " & maIVs (0).maEvolvedForms (1).sPokemon
"", "", "", "", _ mRow (nFrontCols + 5) = "CP as " & maIVs (0).maEvolvedForms (2).sPokemon
mRow (nFrontCols + 6) = "Powered-up as " & maIVs (0).maEvolvedForms (2).sPokemon
Else
ReDim Preserve mRow (nFrontCols + 3) As Variant
mRow (nFrontCols + 1) = "CP as " & maIVs (0).maEvolvedForms (0).sPokemon
mRow (nFrontCols + 2) = "CP as " & maIVs (0).maEvolvedForms (1).sPokemon
mRow (nFrontCols + 3) = "CP as " & maIVs (0).maEvolvedForms (2).sPokemon
End If
Else
If UBound (maIVs (0).maEvolvedForms) = -1 Then
If aQuery.nPlayerLevel <> 0 Then
ReDim Preserve mRow (nFrontCols + 1) As Variant
mRow (nFrontCols + 1) = "Powered-up"
End If
Else
If aQuery.nPlayerLevel <> 0 Then
ReDim Preserve mRow (nFrontCols + UBound (maIVs (0).maEvolvedForms) + 2) As Variant
For nJ = 0 To UBound (maIVs (0).maEvolvedForms)
mRow (nFrontCols + nJ + 1) = "CP as " & maIVs (0).maEvolvedForms (nJ).sPokemon
Next nJ
mRow (UBound (mRow)) = "Powered-up as " & maIVs (0).maEvolvedForms (UBound (maIVs (0).maEvolvedForms)).sPokemon
Else
ReDim Preserve mRow (nFrontCols + UBound (maIVs (0).maEvolvedForms) + 1) As Variant
For nJ = 0 To UBound (maIVs (0).maEvolvedForms)
mRow (nFrontCols + nJ + 1) = "CP as " & maIVs (0).maEvolvedForms (nJ).sPokemon
Next nJ
End If
End If
End If
mData (0) = mRow
For nI = 0 To UBound (maIVs)
mRow = Array ( _
"", "", "", "", "", _
maIVs (nI).fLevel, maIVs (nI).nAttack, maIVs (nI).nDefense, _ maIVs (nI).fLevel, maIVs (nI).nAttack, maIVs (nI).nDefense, _
maIVs (nI).nStamina, maIVs (nI).nTotal / 45, _ maIVs (nI).nStamina, maIVs (nI).nTotal / 45)
maIVs (nI).sEvolveInto, maIVs (nI).nEvolvedCP, _ If aQuery.sPokemon = "Eevee" Then
maIVs (nI).nMaxCP) If aQuery.nPlayerLevel <> 0 Then
ReDim Preserve mRow (nFrontCols + 6) As Variant
mRow (nFrontCols + 1) = maIVs (nI).maEvolvedForms (0).nCP
mRow (nFrontCols + 2) = maIVs (nI).maEvolvedForms (0).nMaxCP
mRow (nFrontCols + 3) = maIVs (nI).maEvolvedForms (1).nCP
mRow (nFrontCols + 4) = maIVs (nI).maEvolvedForms (1).nMaxCP
mRow (nFrontCols + 5) = maIVs (nI).maEvolvedForms (2).nCP
mRow (nFrontCols + 6) = maIVs (nI).maEvolvedForms (2).nMaxCP
Else
ReDim Preserve mRow (nFrontCols + 3) As Variant
mRow (nFrontCols + 1) = maIVs (nI).maEvolvedForms (0).nCP
mRow (nFrontCols + 2) = maIVs (nI).maEvolvedForms (1).nCP
mRow (nFrontCols + 3) = maIVs (nI).maEvolvedForms (2).nCP
End If
Else
If UBound (maIVs (nI).maEvolvedForms) = -1 Then
If aQuery.nPlayerLevel <> 0 Then
ReDim Preserve mRow (nFrontCols + 1) As Variant
mRow (nFrontCols + 1) = maIVs (nI).nMaxCP
End If
Else
If aQuery.nPlayerLevel <> 0 Then
ReDim Preserve mRow (nFrontCols + UBound (maIVs (nI).maEvolvedForms) + 2) As Variant
For nJ = 0 To UBound (maIVs (nI).maEvolvedForms)
mRow (nFrontCols + nJ + 1) = maIVs (nI).maEvolvedForms (nJ).nCP
Next nJ
mRow (UBound (mRow)) = maIVs (nI).maEvolvedForms (UBound (maIVs (nI).maEvolvedForms)).nMaxCP
Else
ReDim Preserve mRow (nFrontCols + UBound (maIVs (nI).maEvolvedForms) + 1) As Variant
For nJ = 0 To UBound (maIVs (nI).maEvolvedForms)
mRow (nFrontCols + nJ + 1) = maIVs (nI).maEvolvedForms (nJ).nCP
Next nJ
End If
End If
End If
mData (nI + 1) = mRow
Next nI Next nI
' Fills the query information at the first row
mData (1) (0) = maIVs (0).sNo
mData (1) (1) = aQuery.sPokemon
mData (1) (2) = aQuery.nCP
mData (1) (3) = aQuery.nHP
mData (1) (4) = aQuery.nStarDust
oRange = oSheet.getCellRangeByPosition ( _ oRange = oSheet.getCellRangeByPosition ( _
0, 0, UBound (mData (0)), UBound (mData)) 0, 0, UBound (mData (0)), UBound (mData))
oRange.setDataArray (mData) oRange.setDataArray (mData)
@ -999,14 +1105,64 @@ Sub subSaveIV (aQuery As aFindIVParam, maIVs () As aStats)
3, 1, 3, UBound (mData)) 3, 1, 3, UBound (mData))
oRange.merge (True) oRange.merge (True)
oRange = oSheet.getCellRangeByPosition ( _ oRange = oSheet.getCellRangeByPosition ( _
8, 1, 8, UBound (mData)) 4, 1, 4, UBound (mData))
oRange.merge (True)
oRange = oSheet.getCellRangeByPosition ( _
9, 1, 9, UBound (mData))
oRange.setPropertyValue ("NumberFormat", 10) oRange.setPropertyValue ("NumberFormat", 10)
If aQuery.sPokemon = "Eevee" Then
oRange = oSheet.getCellRangeByPosition ( _
10, 0, 15, 0)
Else
If UBound (maIVs (0).maEvolvedForms) = -1 Then
oRange = oSheet.getCellRangeByPosition ( _
10, 0, 10, 0)
Else
oRange = oSheet.getCellRangeByPosition ( _
10, 0, 10 + UBound (maIVs (0).maEvolvedForms) + 2, 0)
End If
End If
oRange.setPropertyValue ("IsTextWrapped", True)
oRows = oSheet.getRows
oRows.getByIndex (0).setPropertyValue ("Height", 840)
oColumns = oSheet.getColumns oColumns = oSheet.getColumns
For nI = 0 To UBound (mData (0)) oColumns.getByIndex (0).setPropertyValue ("Width", 890)
oColumns.getByIndex (nI).setPropertyValue ( _ oColumns.getByIndex (1).setPropertyValue ("Width", 2310)
"OptimalWidth", True) oColumns.getByIndex (2).setPropertyValue ("Width", 890)
Next nI oColumns.getByIndex (3).setPropertyValue ("Width", 890)
oColumns.getByIndex (4).setPropertyValue ("Width", 1780)
oColumns.getByIndex (5).setPropertyValue ("Width", 860)
oColumns.getByIndex (6).setPropertyValue ("Width", 860)
oColumns.getByIndex (7).setPropertyValue ("Width", 860)
oColumns.getByIndex (8).setPropertyValue ("Width", 860)
oColumns.getByIndex (9).setPropertyValue ("Width", 1030)
If aQuery.sPokemon = "Eevee" Then
If aQuery.nPlayerLevel <> 0 Then
For nI = 0 To 5 Step 2
oColumns.getByIndex (10 + nI).setPropertyValue ("Width", 2310)
oColumns.getByIndex (10 + nI + 1).setPropertyValue ("Width", 2810)
Next nI
Else
For nI = 0 To 2
oColumns.getByIndex (10 + nI).setPropertyValue ("Width", 2310)
Next nI
End If
Else
If UBound (maIVs (0).maEvolvedForms) = -1 Then
If aQuery.nPlayerLevel <> 0 Then
oColumns.getByIndex (10).setPropertyValue ("Width", 2200)
End If
Else
For nI = 0 To UBound (maIVs (0).maEvolvedForms)
oColumns.getByIndex (10 + nI).setPropertyValue ("Width", 2310)
Next nI
If aQuery.nPlayerLevel <> 0 Then
oColumns.getByIndex (10 + UBound (maIVs (0).maEvolvedForms) + 1).setPropertyValue ("Width", 2810)
End If
End If
End If
End Sub End Sub
' fnFilterAppraisals: Filters the IV by the appraisals. ' fnFilterAppraisals: Filters the IV by the appraisals.
@ -1122,7 +1278,7 @@ End Function
' subReadBaseStats: Reads the base stats table. ' subReadBaseStats: Reads the base stats table.
Sub subReadBaseStats Sub subReadBaseStats
Dim mData As Variant, nI As Integer Dim mData As Variant, nI As Integer, nJ As Integer
If UBound (maBaseStats) = -1 Then If UBound (maBaseStats) = -1 Then
mData = fnGetBaseStatsData mData = fnGetBaseStatsData
@ -1134,12 +1290,42 @@ Sub subReadBaseStats
.nStamina = mData (nI) (2) .nStamina = mData (nI) (2)
.nAttack = mData (nI) (3) .nAttack = mData (nI) (3)
.nDefense = mData (nI) (4) .nDefense = mData (nI) (4)
.sEvolveInto = mData (nI) (5)
End With End With
maBaseStats (nI).maEvolvedForms = fnGetEvolvedFormArray (UBound (mData (nI) (5)))
For nJ = 0 To UBound (maBaseStats (nI).maEvolvedForms)
With maBaseStats (nI).maEvolvedForms (nJ)
.sPokemon = mData (nI) (5) (nJ)
.nCP = -1
.nMaxCP = -1
End With
Next nJ
Next nI Next nI
End If End If
End Sub End Sub
' fnGetEvolvedFormArray: Obtains a blank aEvolveForm array
Function fnGetEvolvedFormArray (nUBound As Integer) As Variant
If nUBound = -1 Then
fnGetEvolvedFormArray = fnGetEmptyEvolvedFormArray
Else
fnGetEvolvedFormArray = fnGetNumberedEvolvedFormArray (nUBound)
End If
End Function
' fnGetNumberedEvolvedFormArray: Obtains a numbered aEvolveForm array
Function fnGetNumberedEvolvedFormArray (nUBound As Integer) As Variant
Dim mData (nUBound) As New aEvolveForm
fnGetNumberedEvolvedFormArray = mData
End Function
' fnGetEmptyEvolvedFormArray: Obtains an empty aEvolveForm array
Function fnGetEmptyEvolvedFormArray () As Variant
Dim mData () As New aEvolveForm
fnGetEmptyEvolvedFormArray = mData
End Function
' subReadCPM: Reads the CPM table. ' subReadCPM: Reads the CPM table.
Sub subReadCPM Sub subReadCPM
If UBound (mCPM) = -1 Then If UBound (mCPM) = -1 Then

View File

@ -1,5 +1,5 @@
' 1Data: The Pokémon GO data for IV calculation ' 1Data: The Pokémon GO data for IV calculation
' by imacat <imacat@mail.imacat.idv.tw>, 2016-11-28 ' by imacat <imacat@mail.imacat.idv.tw>, 2016-12-06
' Generated with 9Load.subReadDataSheets () ' Generated with 9Load.subReadDataSheets ()
Option Explicit Option Explicit
@ -7,157 +7,157 @@ Option Explicit
' fnGetBaseStatsData: Returns the base stats data. ' fnGetBaseStatsData: Returns the base stats data.
Function fnGetBaseStatsData As Variant Function fnGetBaseStatsData As Variant
fnGetBaseStatsData = Array( _ fnGetBaseStatsData = Array( _
Array ("Bulbasaur", "001", 90, 118, 118, "Venusaur"), _ Array ("Bulbasaur", "001", 90, 118, 118, Array ("Ivysaur", "Venusaur")), _
Array ("Ivysaur", "002", 120, 151, 151, "Venusaur"), _ Array ("Ivysaur", "002", 120, 151, 151, Array ("Venusaur")), _
Array ("Venusaur", "003", 160, 198, 198, "Venusaur"), _ Array ("Venusaur", "003", 160, 198, 198, Array ()), _
Array ("Charmander", "004", 78, 116, 96, "Charizard"), _ Array ("Charmander", "004", 78, 116, 96, Array ("Charmeleon", "Charizard")), _
Array ("Charmeleon", "005", 116, 158, 129, "Charizard"), _ Array ("Charmeleon", "005", 116, 158, 129, Array ("Charizard")), _
Array ("Charizard", "006", 156, 223, 176, "Charizard"), _ Array ("Charizard", "006", 156, 223, 176, Array ()), _
Array ("Squirtle", "007", 88, 94, 122, "Blastoise"), _ Array ("Squirtle", "007", 88, 94, 122, Array ("Wartortle", "Blastoise")), _
Array ("Wartortle", "008", 118, 126, 155, "Blastoise"), _ Array ("Wartortle", "008", 118, 126, 155, Array ("Blastoise")), _
Array ("Blastoise", "009", 158, 171, 210, "Blastoise"), _ Array ("Blastoise", "009", 158, 171, 210, Array ()), _
Array ("Caterpie", "010", 90, 55, 62, "Butterfree"), _ Array ("Caterpie", "010", 90, 55, 62, Array ("Metapod", "Butterfree")), _
Array ("Metapod", "011", 100, 45, 64, "Butterfree"), _ Array ("Metapod", "011", 100, 45, 64, Array ("Butterfree")), _
Array ("Butterfree", "012", 120, 167, 151, "Butterfree"), _ Array ("Butterfree", "012", 120, 167, 151, Array ()), _
Array ("Weedle", "013", 80, 63, 55, "Beedrill"), _ Array ("Weedle", "013", 80, 63, 55, Array ("Kakuna", "Beedrill")), _
Array ("Kakuna", "014", 90, 46, 86, "Beedrill"), _ Array ("Kakuna", "014", 90, 46, 86, Array ("Beedrill")), _
Array ("Beedrill", "015", 130, 169, 150, "Beedrill"), _ Array ("Beedrill", "015", 130, 169, 150, Array ()), _
Array ("Pidgey", "016", 80, 85, 76, "Pidgeot"), _ Array ("Pidgey", "016", 80, 85, 76, Array ("Pidgeotto", "Pidgeot")), _
Array ("Pidgeotto", "017", 126, 117, 108, "Pidgeot"), _ Array ("Pidgeotto", "017", 126, 117, 108, Array ("Pidgeot")), _
Array ("Pidgeot", "018", 166, 166, 157, "Pidgeot"), _ Array ("Pidgeot", "018", 166, 166, 157, Array ()), _
Array ("Rattata", "019", 60, 103, 70, "Raticate"), _ Array ("Rattata", "019", 60, 103, 70, Array ("Raticate")), _
Array ("Raticate", "020", 110, 161, 144, "Raticate"), _ Array ("Raticate", "020", 110, 161, 144, Array ()), _
Array ("Spearow", "021", 80, 112, 61, "Fearow"), _ Array ("Spearow", "021", 80, 112, 61, Array ("Fearow")), _
Array ("Fearow", "022", 130, 182, 135, "Fearow"), _ Array ("Fearow", "022", 130, 182, 135, Array ()), _
Array ("Ekans", "023", 70, 110, 102, "Arbok"), _ Array ("Ekans", "023", 70, 110, 102, Array ("Arbok")), _
Array ("Arbok", "024", 120, 167, 158, "Arbok"), _ Array ("Arbok", "024", 120, 167, 158, Array ()), _
Array ("Pikachu", "025", 70, 112, 101, "Raichu"), _ Array ("Pikachu", "025", 70, 112, 101, Array ("Raichu")), _
Array ("Raichu", "026", 120, 193, 165, "Raichu"), _ Array ("Raichu", "026", 120, 193, 165, Array ()), _
Array ("Sandshrew", "027", 100, 126, 145, "Sandslash"), _ Array ("Sandshrew", "027", 100, 126, 145, Array ("Sandslash")), _
Array ("Sandslash", "028", 150, 182, 202, "Sandslash"), _ Array ("Sandslash", "028", 150, 182, 202, Array ()), _
Array ("Nidoran♀", "029", 110, 86, 94, "Nidoqueen"), _ Array ("Nidoran♀", "029", 110, 86, 94, Array ("Nidorina", "Nidoqueen")), _
Array ("Nidorina", "030", 140, 117, 126, "Nidoqueen"), _ Array ("Nidorina", "030", 140, 117, 126, Array ("Nidoqueen")), _
Array ("Nidoqueen", "031", 180, 180, 174, "Nidoqueen"), _ Array ("Nidoqueen", "031", 180, 180, 174, Array ()), _
Array ("Nidoran♂", "032", 92, 105, 76, "Nidoking"), _ Array ("Nidoran♂", "032", 92, 105, 76, Array ("Nidorino", "Nidoking")), _
Array ("Nidorino", "033", 122, 137, 112, "Nidoking"), _ Array ("Nidorino", "033", 122, 137, 112, Array ("Nidoking")), _
Array ("Nidoking", "034", 162, 204, 157, "Nidoking"), _ Array ("Nidoking", "034", 162, 204, 157, Array ()), _
Array ("Clefairy", "035", 140, 107, 116, "Clefable"), _ Array ("Clefairy", "035", 140, 107, 116, Array ("Clefable")), _
Array ("Clefable", "036", 190, 178, 171, "Clefable"), _ Array ("Clefable", "036", 190, 178, 171, Array ()), _
Array ("Vulpix", "037", 76, 96, 122, "Ninetales"), _ Array ("Vulpix", "037", 76, 96, 122, Array ("Ninetales")), _
Array ("Ninetales", "038", 146, 169, 204, "Ninetales"), _ Array ("Ninetales", "038", 146, 169, 204, Array ()), _
Array ("Jigglypuff", "039", 230, 80, 44, "Wigglytuff"), _ Array ("Jigglypuff", "039", 230, 80, 44, Array ("Wigglytuff")), _
Array ("Wigglytuff", "040", 280, 156, 93, "Wigglytuff"), _ Array ("Wigglytuff", "040", 280, 156, 93, Array ()), _
Array ("Zubat", "041", 80, 83, 76, "Golbat"), _ Array ("Zubat", "041", 80, 83, 76, Array ("Golbat")), _
Array ("Golbat", "042", 150, 161, 153, "Golbat"), _ Array ("Golbat", "042", 150, 161, 153, Array ()), _
Array ("Oddish", "043", 90, 131, 116, "Vileplume"), _ Array ("Oddish", "043", 90, 131, 116, Array ("Gloom", "Vileplume")), _
Array ("Gloom", "044", 120, 153, 139, "Vileplume"), _ Array ("Gloom", "044", 120, 153, 139, Array ("Vileplume")), _
Array ("Vileplume", "045", 150, 202, 170, "Vileplume"), _ Array ("Vileplume", "045", 150, 202, 170, Array ()), _
Array ("Paras", "046", 70, 121, 99, "Parasect"), _ Array ("Paras", "046", 70, 121, 99, Array ("Parasect")), _
Array ("Parasect", "047", 120, 165, 146, "Parasect"), _ Array ("Parasect", "047", 120, 165, 146, Array ()), _
Array ("Venonat", "048", 120, 100, 102, "Venomoth"), _ Array ("Venonat", "048", 120, 100, 102, Array ("Venomoth")), _
Array ("Venomoth", "049", 140, 179, 150, "Venomoth"), _ Array ("Venomoth", "049", 140, 179, 150, Array ()), _
Array ("Diglett", "050", 20, 109, 88, "Dugtrio"), _ Array ("Diglett", "050", 20, 109, 88, Array ("Dugtrio")), _
Array ("Dugtrio", "051", 70, 167, 147, "Dugtrio"), _ Array ("Dugtrio", "051", 70, 167, 147, Array ()), _
Array ("Meowth", "052", 80, 92, 81, "Persian"), _ Array ("Meowth", "052", 80, 92, 81, Array ("Persian")), _
Array ("Persian", "053", 130, 150, 139, "Persian"), _ Array ("Persian", "053", 130, 150, 139, Array ()), _
Array ("Psyduck", "054", 100, 122, 96, "Golduck"), _ Array ("Psyduck", "054", 100, 122, 96, Array ("Golduck")), _
Array ("Golduck", "055", 160, 191, 163, "Golduck"), _ Array ("Golduck", "055", 160, 191, 163, Array ()), _
Array ("Mankey", "056", 80, 148, 87, "Primeape"), _ Array ("Mankey", "056", 80, 148, 87, Array ("Primeape")), _
Array ("Primeape", "057", 130, 207, 144, "Primeape"), _ Array ("Primeape", "057", 130, 207, 144, Array ()), _
Array ("Growlithe", "058", 110, 136, 96, "Arcanine"), _ Array ("Growlithe", "058", 110, 136, 96, Array ("Arcanine")), _
Array ("Arcanine", "059", 180, 227, 166, "Arcanine"), _ Array ("Arcanine", "059", 180, 227, 166, Array ()), _
Array ("Poliwag", "060", 80, 101, 82, "Poliwrath"), _ Array ("Poliwag", "060", 80, 101, 82, Array ("Poliwhirl", "Poliwrath")), _
Array ("Poliwhirl", "061", 130, 130, 130, "Poliwrath"), _ Array ("Poliwhirl", "061", 130, 130, 130, Array ("Poliwrath")), _
Array ("Poliwrath", "062", 180, 182, 187, "Poliwrath"), _ Array ("Poliwrath", "062", 180, 182, 187, Array ()), _
Array ("Abra", "063", 50, 195, 103, "Alakazam"), _ Array ("Abra", "063", 50, 195, 103, Array ("Kadabra", "Alakazam")), _
Array ("Kadabra", "064", 80, 232, 138, "Alakazam"), _ Array ("Kadabra", "064", 80, 232, 138, Array ("Alakazam")), _
Array ("Alakazam", "065", 110, 271, 194, "Alakazam"), _ Array ("Alakazam", "065", 110, 271, 194, Array ()), _
Array ("Machop", "066", 140, 137, 88, "Machamp"), _ Array ("Machop", "066", 140, 137, 88, Array ("Machoke", "Machamp")), _
Array ("Machoke", "067", 160, 177, 130, "Machamp"), _ Array ("Machoke", "067", 160, 177, 130, Array ("Machamp")), _
Array ("Machamp", "068", 180, 234, 162, "Machamp"), _ Array ("Machamp", "068", 180, 234, 162, Array ()), _
Array ("Bellsprout", "069", 100, 139, 64, "Victreebel"), _ Array ("Bellsprout", "069", 100, 139, 64, Array ("Weepinbell", "Victreebel")), _
Array ("Weepinbell", "070", 130, 172, 95, "Victreebel"), _ Array ("Weepinbell", "070", 130, 172, 95, Array ("Victreebel")), _
Array ("Victreebel", "071", 160, 207, 138, "Victreebel"), _ Array ("Victreebel", "071", 160, 207, 138, Array ()), _
Array ("Tentacool", "072", 80, 97, 182, "Tentacruel"), _ Array ("Tentacool", "072", 80, 97, 182, Array ("Tentacruel")), _
Array ("Tentacruel", "073", 160, 166, 237, "Tentacruel"), _ Array ("Tentacruel", "073", 160, 166, 237, Array ()), _
Array ("Geodude", "074", 80, 132, 163, "Golem"), _ Array ("Geodude", "074", 80, 132, 163, Array ("Graveler", "Golem")), _
Array ("Graveler", "075", 110, 164, 196, "Golem"), _ Array ("Graveler", "075", 110, 164, 196, Array ("Golem")), _
Array ("Golem", "076", 160, 211, 229, "Golem"), _ Array ("Golem", "076", 160, 211, 229, Array ()), _
Array ("Ponyta", "077", 100, 170, 132, "Rapidash"), _ Array ("Ponyta", "077", 100, 170, 132, Array ("Rapidash")), _
Array ("Rapidash", "078", 130, 207, 167, "Rapidash"), _ Array ("Rapidash", "078", 130, 207, 167, Array ()), _
Array ("Slowpoke", "079", 180, 109, 109, "Slowbro"), _ Array ("Slowpoke", "079", 180, 109, 109, Array ("Slowbro")), _
Array ("Slowbro", "080", 190, 177, 194, "Slowbro"), _ Array ("Slowbro", "080", 190, 177, 194, Array ()), _
Array ("Magnemite", "081", 50, 165, 128, "Magneton"), _ Array ("Magnemite", "081", 50, 165, 128, Array ("Magneton")), _
Array ("Magneton", "082", 100, 223, 182, "Magneton"), _ Array ("Magneton", "082", 100, 223, 182, Array ()), _
Array ("Farfetch'd", "083", 104, 124, 118, "Farfetch'd"), _ Array ("Farfetch'd", "083", 104, 124, 118, Array ()), _
Array ("Doduo", "084", 70, 158, 88, "Dodrio"), _ Array ("Doduo", "084", 70, 158, 88, Array ("Dodrio")), _
Array ("Dodrio", "085", 120, 218, 145, "Dodrio"), _ Array ("Dodrio", "085", 120, 218, 145, Array ()), _
Array ("Seel", "086", 130, 85, 128, "Dewgong"), _ Array ("Seel", "086", 130, 85, 128, Array ("Dewgong")), _
Array ("Dewgong", "087", 180, 139, 184, "Dewgong"), _ Array ("Dewgong", "087", 180, 139, 184, Array ()), _
Array ("Grimer", "088", 160, 135, 90, "Muk"), _ Array ("Grimer", "088", 160, 135, 90, Array ("Muk")), _
Array ("Muk", "089", 210, 190, 184, "Muk"), _ Array ("Muk", "089", 210, 190, 184, Array ()), _
Array ("Shellder", "090", 60, 116, 168, "Cloyster"), _ Array ("Shellder", "090", 60, 116, 168, Array ("Cloyster")), _
Array ("Cloyster", "091", 100, 186, 323, "Cloyster"), _ Array ("Cloyster", "091", 100, 186, 323, Array ()), _
Array ("Gastly", "092", 60, 186, 70, "Gengar"), _ Array ("Gastly", "092", 60, 186, 70, Array ("Haunter", "Gengar")), _
Array ("Haunter", "093", 90, 223, 112, "Gengar"), _ Array ("Haunter", "093", 90, 223, 112, Array ("Gengar")), _
Array ("Gengar", "094", 120, 261, 156, "Gengar"), _ Array ("Gengar", "094", 120, 261, 156, Array ()), _
Array ("Onix", "095", 70, 85, 288, "Onix"), _ Array ("Onix", "095", 70, 85, 288, Array ()), _
Array ("Drowzee", "096", 120, 89, 158, "Hypno"), _ Array ("Drowzee", "096", 120, 89, 158, Array ("Hypno")), _
Array ("Hypno", "097", 170, 144, 215, "Hypno"), _ Array ("Hypno", "097", 170, 144, 215, Array ()), _
Array ("Krabby", "098", 60, 181, 156, "Kingler"), _ Array ("Krabby", "098", 60, 181, 156, Array ("Kingler")), _
Array ("Kingler", "099", 110, 240, 214, "Kingler"), _ Array ("Kingler", "099", 110, 240, 214, Array ()), _
Array ("Voltorb", "100", 80, 109, 114, "Electrode"), _ Array ("Voltorb", "100", 80, 109, 114, Array ("Electrode")), _
Array ("Electrode", "101", 120, 173, 179, "Electrode"), _ Array ("Electrode", "101", 120, 173, 179, Array ()), _
Array ("Exeggcute", "102", 120, 107, 140, "Exeggutor"), _ Array ("Exeggcute", "102", 120, 107, 140, Array ("Exeggutor")), _
Array ("Exeggutor", "103", 190, 233, 158, "Exeggutor"), _ Array ("Exeggutor", "103", 190, 233, 158, Array ()), _
Array ("Cubone", "104", 100, 90, 165, "Marowak"), _ Array ("Cubone", "104", 100, 90, 165, Array ("Marowak")), _
Array ("Marowak", "105", 120, 144, 200, "Marowak"), _ Array ("Marowak", "105", 120, 144, 200, Array ()), _
Array ("Hitmonlee", "106", 100, 224, 211, "Hitmonlee"), _ Array ("Hitmonlee", "106", 100, 224, 211, Array ()), _
Array ("Hitmonchan", "107", 100, 193, 212, "Hitmonchan"), _ Array ("Hitmonchan", "107", 100, 193, 212, Array ()), _
Array ("Lickitung", "108", 180, 108, 137, "Lickitung"), _ Array ("Lickitung", "108", 180, 108, 137, Array ()), _
Array ("Koffing", "109", 80, 119, 164, "Weezing"), _ Array ("Koffing", "109", 80, 119, 164, Array ("Weezing")), _
Array ("Weezing", "110", 130, 174, 221, "Weezing"), _ Array ("Weezing", "110", 130, 174, 221, Array ()), _
Array ("Rhyhorn", "111", 160, 140, 157, "Rhydon"), _ Array ("Rhyhorn", "111", 160, 140, 157, Array ("Rhydon")), _
Array ("Rhydon", "112", 210, 222, 206, "Rhydon"), _ Array ("Rhydon", "112", 210, 222, 206, Array ()), _
Array ("Chansey", "113", 500, 60, 176, "Chansey"), _ Array ("Chansey", "113", 500, 60, 176, Array ()), _
Array ("Tangela", "114", 130, 183, 205, "Tangela"), _ Array ("Tangela", "114", 130, 183, 205, Array ()), _
Array ("Kangaskhan", "115", 210, 181, 165, "Kangaskhan"), _ Array ("Kangaskhan", "115", 210, 181, 165, Array ()), _
Array ("Horsea", "116", 60, 129, 125, "Seadra"), _ Array ("Horsea", "116", 60, 129, 125, Array ("Seadra")), _
Array ("Seadra", "117", 110, 187, 182, "Seadra"), _ Array ("Seadra", "117", 110, 187, 182, Array ()), _
Array ("Goldeen", "118", 90, 123, 115, "Seaking"), _ Array ("Goldeen", "118", 90, 123, 115, Array ("Seaking")), _
Array ("Seaking", "119", 160, 175, 154, "Seaking"), _ Array ("Seaking", "119", 160, 175, 154, Array ()), _
Array ("Staryu", "120", 60, 137, 112, "Starmie"), _ Array ("Staryu", "120", 60, 137, 112, Array ("Starmie")), _
Array ("Starmie", "121", 120, 210, 184, "Starmie"), _ Array ("Starmie", "121", 120, 210, 184, Array ()), _
Array ("Mr. Mime", "122", 80, 192, 233, "Mr. Mime"), _ Array ("Mr. Mime", "122", 80, 192, 233, Array ()), _
Array ("Scyther", "123", 140, 218, 170, "Scyther"), _ Array ("Scyther", "123", 140, 218, 170, Array ()), _
Array ("Jynx", "124", 130, 223, 182, "Jynx"), _ Array ("Jynx", "124", 130, 223, 182, Array ()), _
Array ("Electabuzz", "125", 130, 198, 173, "Electabuzz"), _ Array ("Electabuzz", "125", 130, 198, 173, Array ()), _
Array ("Magmar", "126", 130, 206, 169, "Magmar"), _ Array ("Magmar", "126", 130, 206, 169, Array ()), _
Array ("Pinsir", "127", 130, 238, 197, "Pinsir"), _ Array ("Pinsir", "127", 130, 238, 197, Array ()), _
Array ("Tauros", "128", 150, 198, 197, "Tauros"), _ Array ("Tauros", "128", 150, 198, 197, Array ()), _
Array ("Magikarp", "129", 40, 29, 102, "Gyarados"), _ Array ("Magikarp", "129", 40, 29, 102, Array ("Gyarados")), _
Array ("Gyarados", "130", 190, 237, 197, "Gyarados"), _ Array ("Gyarados", "130", 190, 237, 197, Array ()), _
Array ("Lapras", "131", 260, 186, 190, "Lapras"), _ Array ("Lapras", "131", 260, 186, 190, Array ()), _
Array ("Ditto", "132", 96, 91, 91, "Ditto"), _ Array ("Ditto", "132", 96, 91, 91, Array ()), _
Array ("Eevee", "133", 110, 104, 121, "Vaporeon"), _ Array ("Eevee", "133", 110, 104, 121, Array ("Vaporeon", "Jolteon", "Flareon")), _
Array ("Vaporeon", "134", 260, 205, 177, "Vaporeon"), _ Array ("Vaporeon", "134", 260, 205, 177, Array ()), _
Array ("Jolteon", "135", 130, 232, 201, "Jolteon"), _ Array ("Jolteon", "135", 130, 232, 201, Array ()), _
Array ("Flareon", "136", 130, 246, 204, "Flareon"), _ Array ("Flareon", "136", 130, 246, 204, Array ()), _
Array ("Porygon", "137", 130, 153, 139, "Porygon"), _ Array ("Porygon", "137", 130, 153, 139, Array ()), _
Array ("Omanyte", "138", 70, 155, 174, "Omastar"), _ Array ("Omanyte", "138", 70, 155, 174, Array ("Omastar")), _
Array ("Omastar", "139", 140, 207, 227, "Omastar"), _ Array ("Omastar", "139", 140, 207, 227, Array ()), _
Array ("Kabuto", "140", 60, 148, 162, "Kabutops"), _ Array ("Kabuto", "140", 60, 148, 162, Array ("Kabutops")), _
Array ("Kabutops", "141", 120, 220, 203, "Kabutops"), _ Array ("Kabutops", "141", 120, 220, 203, Array ()), _
Array ("Aerodactyl", "142", 160, 221, 164, "Aerodactyl"), _ Array ("Aerodactyl", "142", 160, 221, 164, Array ()), _
Array ("Snorlax", "143", 320, 190, 190, "Snorlax"), _ Array ("Snorlax", "143", 320, 190, 190, Array ()), _
Array ("Articuno", "144", 180, 192, 249, "Articuno"), _ Array ("Articuno", "144", 180, 192, 249, Array ()), _
Array ("Zapdos", "145", 180, 253, 188, "Zapdos"), _ Array ("Zapdos", "145", 180, 253, 188, Array ()), _
Array ("Moltres", "146", 180, 251, 184, "Moltres"), _ Array ("Moltres", "146", 180, 251, 184, Array ()), _
Array ("Dratini", "147", 82, 119, 94, "Dragonite"), _ Array ("Dratini", "147", 82, 119, 94, Array ("Dragonair", "Dragonite")), _
Array ("Dragonair", "148", 122, 163, 138, "Dragonite"), _ Array ("Dragonair", "148", 122, 163, 138, Array ("Dragonite")), _
Array ("Dragonite", "149", 182, 263, 201, "Dragonite"), _ Array ("Dragonite", "149", 182, 263, 201, Array ()), _
Array ("Mewtwo", "150", 212, 330, 200, "Mewtwo"), _ Array ("Mewtwo", "150", 212, 330, 200, Array ()), _
Array ("Mew", "151", 200, 210, 209, "Mew")) Array ("Mew", "151", 200, 210, 209, Array ()))
End Function End Function
' fnGetCPMData: Returns the combat power multiplier data. ' fnGetCPMData: Returns the combat power multiplier data.

View File

@ -69,7 +69,8 @@ End Sub
Function fnReadBaseStatsSheet As String Function fnReadBaseStatsSheet As String
Dim oSheet As Object, oRange As Object, mData As Variant Dim oSheet As Object, oRange As Object, mData As Variant
Dim nI As Integer, sOutput As String Dim nI As Integer, sOutput As String
Dim nJ As Integer, sEvolveInto As String Dim nJ As Integer, nStart As Integer, nEnd As Integer
Dim sEvolveForms As String
oSheet = ThisComponent.getSheets.getByName ("basestat") oSheet = ThisComponent.getSheets.getByName ("basestat")
oRange = oSheet.getCellRangeByName ("BaseStats") oRange = oSheet.getCellRangeByName ("BaseStats")
@ -80,38 +81,70 @@ Function fnReadBaseStatsSheet As String
& "Function fnGetBaseStatsData As Variant" & Chr (10) _ & "Function fnGetBaseStatsData As Variant" & Chr (10) _
& Chr (9) & "fnGetBaseStatsData = Array( _" & Chr (10) & Chr (9) & "fnGetBaseStatsData = Array( _" & Chr (10)
For nI = 1 To UBound (mData) - 1 For nI = 1 To UBound (mData) - 1
For nJ = 8 To 6 Step -1 sEvolveForms = fnFindEvolveForms (mData (nI))
If mData (nI) (nJ) <> "" Then
sEvolveInto = mData (nI) (nJ)
nJ = 5
End If
Next nJ
sOutput = sOutput _ sOutput = sOutput _
& Chr (9) & Chr (9) & "Array (""" & mData (nI) (0) _ & Chr (9) & Chr (9) & "Array (""" & mData (nI) (0) _
& """, """ & mData (nI) (1) _ & """, """ & mData (nI) (1) _
& """, " & mData (nI) (3) _ & """, " & mData (nI) (3) _
& ", " & mData (nI) (4) _ & ", " & mData (nI) (4) _
& ", " & mData (nI) (5) _ & ", " & mData (nI) (5) _
& ", """ & sEvolveInto & """), _" & Chr (10) & ", " & sEvolveForms & "), _" & Chr (10)
Next nI Next nI
nI = UBound (mData) nI = UBound (mData)
For nJ = 8 To 6 Step -1 sEvolveForms = fnFindEvolveForms (mData (nI))
If mData (nI) (nJ) <> "" Then
sEvolveInto = mData (nI) (nJ)
nJ = 5
End If
Next nJ
sOutput = sOutput _ sOutput = sOutput _
& Chr (9) & Chr (9) & "Array (""" & mData (nI) (0) _ & Chr (9) & Chr (9) & "Array (""" & mData (nI) (0) _
& """, """ & mData (nI) (1) _ & """, """ & mData (nI) (1) _
& """, " & mData (nI) (3) _ & """, " & mData (nI) (3) _
& ", " & mData (nI) (4) _ & ", " & mData (nI) (4) _
& ", " & mData (nI) (5) _ & ", " & mData (nI) (5) _
& ", """ & sEvolveInto & """))" & Chr (10) _ & ", " & sEvolveForms & "))" & Chr (10) _
& "End Function" & "End Function"
fnReadBaseStatsSheet = sOutput fnReadBaseStatsSheet = sOutput
End Function End Function
Function fnFindEvolveForms (mData () As Variant) As String
Dim nJ As Integer, nStart As Integer, nEnd As Integer
Dim sEvolveForms As String
If mData (0) = "Eevee" Then
sEvolveForms = "Array (""Vaporeon"", ""Jolteon"", ""Flareon"")"
Else
For nJ = 6 To 8
If mData (nJ) = mData (0) Then
nStart = nJ + 1
nJ = 9
End If
Next nJ
If nStart = 9 Then
nEnd = 8
Else
For nJ = nStart To 8
If mData (nJ) = "" Then
nEnd = nJ - 1
nJ = 9
Else
If nJ = 8 Then
nEnd = 8
nJ = 9
End If
End If
Next nJ
End If
If nEnd = nStart - 1 Then
sEvolveForms = "Array ()"
Else
sEvolveForms = """" & mData (nStart) & """"
For nJ = nStart + 1 To nEnd
sEvolveForms = sEvolveForms _
& ", """ & mData (nJ) & """"
Next nJ
sEvolveForms = "Array (" & sEvolveForms & ")"
End If
End If
fnFindEvolveForms = sEvolveForms
End Function
' fnReadCPMSheet: Reads the combat power multiplier sheet. ' fnReadCPMSheet: Reads the combat power multiplier sheet.
Function fnReadCPMSheet As String Function fnReadCPMSheet As String
Dim oSheet As Object, oRange As Object, mData As Variant Dim oSheet As Object, oRange As Object, mData As Variant

3
TODO
View File

@ -1,6 +1,5 @@
PokemonGoIV TODO PokemonGoIV TODO
* Show images of teams, team leaders and Pokémons.
* Error messages. * Error messages.
* Show images of teams, team leaders and Pokémons.
* Center the dialog. * Center the dialog.
* Multiple evolved forms.

View File

@ -14,9 +14,8 @@ Type aStats
nAttack As Integer nAttack As Integer
nDefense As Integer nDefense As Integer
nTotal As Integer nTotal As Integer
sEvolveInto As String
nEvolvedCP As Integer
nMaxCP As Integer nMaxCP As Integer
maEvolvedForms () As aEvolveForm
End Type End Type
&apos; The amount of star dust to power-up. &apos; The amount of star dust to power-up.
@ -39,13 +38,19 @@ Type aFindIVParam
bIsCancelled As Boolean bIsCancelled As Boolean
End Type End Type
Type aEvolveForm
sPokemon As String
nCP As Integer
nMaxCP As Integer
End Type
Private maBaseStats () As New aStats Private maBaseStats () As New aStats
Private mCPM () As Double, mStarDust () As Integer Private mCPM () As Double, mStarDust () As Integer
&apos; subMain: The main program &apos; subMain: The main program
Sub subMain Sub subMain
BasicLibraries.loadLibrary &quot;XrayTool&quot; BasicLibraries.loadLibrary &quot;XrayTool&quot;
Dim maIVs As Variant, nI As Integer, sOutput As String Dim maIVs As Variant, nI As Integer
Dim aQuery As New aFindIVParam, aBaseStats As New aStats Dim aQuery As New aFindIVParam, aBaseStats As New aStats
aQuery = fnAskParam aQuery = fnAskParam
@ -53,25 +58,7 @@ Sub subMain
Exit Sub Exit Sub
End If End If
maIVs = fnFindIV (aQuery) maIVs = fnFindIV (aQuery)
sOutput = &quot;&quot; If UBound (maIVs) = -1 Then
For nI = 0 To UBound (maIVs)
sOutput = sOutput _
&amp; &quot; Lv=&quot; &amp; maIVs (nI).fLevel _
&amp; &quot; Atk=&quot; &amp; maIVs (nI).nAttack _
&amp; &quot; Def=&quot; &amp; maIVs (nI).nDefense _
&amp; &quot; Sta=&quot; &amp; maIVs (nI).nStamina _
&amp; &quot; IV=&quot; &amp; fnFloor (maIVs (nI).nTotal * 100 / 45) &amp; &quot;%&quot;
If aQuery.sPokemon &lt;&gt; maIVs (nI).sEvolveInto Then
aBaseStats = fnGetBaseStats (maIVs (nI).sEvolveInto)
sOutput = sOutput &amp; &quot; Ev=&quot; &amp; maIVs (nI).sEvolveInto _
&amp; &quot; &quot; &amp; maIVs (nI).nEvolvedCP
End If
If aQuery.nPlayerLevel &lt;&gt; 0 Then
sOutput = sOutput &amp; &quot; XCP=&quot; &amp; maIVs (nI).nMaxCP
End If
sOutput = sOutput &amp; Chr (10)
Next nI
If sOutput = &quot;&quot; Then
MsgBox &quot;Found no matching IV.&quot; MsgBox &quot;Found no matching IV.&quot;
Else Else
subSaveIV (aQuery, maIVs) subSaveIV (aQuery, maIVs)
@ -843,6 +830,7 @@ Function fnFindIV (aQuery As aFindIVParam) As Variant
Dim nI As Integer, nJ As Integer Dim nI As Integer, nJ As Integer
Dim fStep As Double, nCount As Integer Dim fStep As Double, nCount As Integer
Dim aEvBaseStats As new aStats, aTempIV As New aStats Dim aEvBaseStats As new aStats, aTempIV As New aStats
Dim maEvolvedForms () As New aEvolveForm
If aQuery.sPokemon = &quot;&quot; Then If aQuery.sPokemon = &quot;&quot; Then
fnFindIV = maIV fnFindIV = maIV
@ -854,14 +842,10 @@ Function fnFindIV (aQuery As aFindIVParam) As Variant
fStep = 0.5 fStep = 0.5
End If End If
aBaseStats = fnGetBaseStats (aQuery.sPokemon) aBaseStats = fnGetBaseStats (aQuery.sPokemon)
aEvBaseStats = fnGetBaseStats (aBaseStats.sEvolveInto)
subReadStarDust subReadStarDust
nCount = -1 nCount = -1
For fLevel = 1 To UBound (mStarDust) Step fStep For fLevel = 1 To UBound (mStarDust) Step fStep
If mStarDust (CInt (fLevel - 0.5)) = aQuery.nStarDust Then If mStarDust (CInt (fLevel - 0.5)) = aQuery.nStarDust Then
&apos;For nI = 0 To UBound (maStarDust) Step nStep
&apos; fLevel = maStarDust (nI).fLevel
&apos; If maStarDust (nI).nStarDust = aQuery.nStarDust Then
For nStamina = 0 To 15 For nStamina = 0 To 15
If fnCalcHP (aBaseStats, fLevel, nStamina) = aQuery.nHP Then If fnCalcHP (aBaseStats, fLevel, nStamina) = aQuery.nHP Then
For nAttack = 0 To 15 For nAttack = 0 To 15
@ -878,14 +862,23 @@ Function fnFindIV (aQuery As aFindIVParam) As Variant
.nDefense = nDefense .nDefense = nDefense
.nStamina = nStamina .nStamina = nStamina
.nTotal = nAttack + nDefense + nStamina .nTotal = nAttack + nDefense + nStamina
.sEvolveInto = aBaseStats.sEvolveInto
.nEvolvedCP = fnCalcCP (aEvBaseStats, fLevel, nAttack, nDefense, nStamina)
End With End With
If aQuery.nPlayerLevel &lt;&gt; 0 Then If aQuery.nPlayerLevel &lt;&gt; 0 Then
maIV (nCount).nMaxCP = fnCalcCP (aEvBaseStats, aQuery.nPlayerLevel + 1.5, nAttack, nDefense, nStamina) maIV (nCount).nMaxCP = fnCalcCP (aBaseStats, aQuery.nPlayerLevel + 1.5, nAttack, nDefense, nStamina)
Else Else
maIV (nCount).nMaxCP = -1 maIV (nCount).nMaxCP = -1
End If End If
maIV (nCount).maEvolvedForms = fnGetEvolvedFormArray (UBound (aBaseStats.maEvolvedForms))
For nI = 0 To UBound (aBaseStats.maEvolvedForms)
maIV (nCount).maEvolvedForms (nI).sPokemon = aBaseStats.maEvolvedForms (nI).sPokemon
aEvBaseStats = fnGetBaseStats (aBaseStats.maEvolvedForms (nI).sPokemon)
maIV (nCount).maEvolvedForms (nI).nCP = fnCalcCP (aEvBaseStats, fLevel, nAttack, nDefense, nStamina)
If aQuery.nPlayerLevel &lt;&gt; 0 Then
maIV (nCount).maEvolvedForms (nI).nMaxCP = fnCalcCP (aEvBaseStats, aQuery.nPlayerLevel + 1.5, nAttack, nDefense, nStamina)
Else
maIV (nCount).maEvolvedForms (nI).nMaxCP = -1
End If
Next nI
End If End If
Next nDefense Next nDefense
Next nAttack Next nAttack
@ -908,14 +901,42 @@ End Function
&apos; fnCompareIV: Compare two IVs for sorting &apos; fnCompareIV: Compare two IVs for sorting
Function fnCompareIV (aIVa As aStats, aIVb As aStats) As Double Function fnCompareIV (aIVa As aStats, aIVb As aStats) As Double
fnCompareIV = aIVb.nMaxCP - aIVa.nMaxCP Dim nCPa As Integer, nCPb As Integer, nI As Integer
nCPa = aIVa.nMaxCP
For nI = 0 To UBound (aIVa.maEvolvedForms)
If nCPa &lt; aIVa.maEvolvedForms (nI).nMaxCP Then
nCPa = aIVa.maEvolvedForms (nI).nMaxCP
End If
Next nI
nCPb = aIVb.nMaxCP
For nI = 0 To UBound (aIVb.maEvolvedForms)
If nCPb &lt; aIVb.maEvolvedForms (nI).nMaxCP Then
nCPb = aIVb.maEvolvedForms (nI).nMaxCP
End If
Next nI
fnCompareIV = nCPb - nCPa
If fnCompareIV &lt;&gt; 0 Then If fnCompareIV &lt;&gt; 0 Then
Exit Function Exit Function
End If End If
fnCompareIV = aIVb.nEvolvedCP - aIVa.nEvolvedCP
nCPa = 0
For nI = 0 To UBound (aIVa.maEvolvedForms)
If nCPa &lt; aIVa.maEvolvedForms (nI).nCP Then
nCPa = aIVa.maEvolvedForms (nI).nCP
End If
Next nI
nCPb = 0
For nI = 0 To UBound (aIVb.maEvolvedForms)
If nCPb &lt; aIVb.maEvolvedForms (nI).nCP Then
nCPb = aIVb.maEvolvedForms (nI).nCP
End If
Next nI
fnCompareIV = nCPb - nCPa
If fnCompareIV &lt;&gt; 0 Then If fnCompareIV &lt;&gt; 0 Then
Exit Function Exit Function
End If End If
fnCompareIV = aIVb.nTotal - aIVa.nTotal fnCompareIV = aIVb.nTotal - aIVa.nTotal
If fnCompareIV &lt;&gt; 0 Then If fnCompareIV &lt;&gt; 0 Then
Exit Function Exit Function
@ -940,6 +961,8 @@ End Function
&apos; subCopyIV: Copies one IV to another &apos; subCopyIV: Copies one IV to another
Function subCopyIV (aFrom As aStats, aTo As aStats) As Double Function subCopyIV (aFrom As aStats, aTo As aStats) As Double
Dim nI As Integer, maEvolvedForms () As New aEvolveForm
With aTo With aTo
.sNo = aFrom.sNo .sNo = aFrom.sNo
.sPokemon = aFrom.sPokemon .sPokemon = aFrom.sPokemon
@ -948,40 +971,123 @@ Function subCopyIV (aFrom As aStats, aTo As aStats) As Double
.nDefense = aFrom.nDefense .nDefense = aFrom.nDefense
.nStamina = aFrom.nStamina .nStamina = aFrom.nStamina
.nTotal = aFrom.nTotal .nTotal = aFrom.nTotal
.sEvolveInto = aFrom.sEvolveInto
.nEvolvedCP = aFrom.nEvolvedCP
.nMaxCP = aFrom.nMaxCP .nMaxCP = aFrom.nMaxCP
End With End With
aTo.maEvolvedForms = fnGetEvolvedFormArray (UBound (aFrom.maEvolvedForms))
For nI = 0 To UBound (aFrom.maEvolvedForms)
With aTo.maEvolvedForms (nI)
.sPokemon = aFrom.maEvolvedForms (nI).sPokemon
.nCP = aFrom.maEvolvedForms (nI).nCP
.nMaxCP = aFrom.maEvolvedForms (nI).nMaxCP
End With
Next nI
End Function End Function
&apos; subSaveIV: Saves the found IV &apos; subSaveIV: Saves the found IV
Sub subSaveIV (aQuery As aFindIVParam, maIVs () As aStats) Sub subSaveIV (aQuery As aFindIVParam, maIVs () As aStats)
Dim oDoc As Object, oSheet As Object, oRange As Object Dim oDoc As Object, oSheet As Object
Dim nI As Integer, oColumns As Object Dim oRange As Object, oColumns As Object, oRows As Object
Dim mData (Ubound (maIVs) + 1) As Variant Dim nI As Integer, nJ As Integer, nFrontCols As Integer
Dim mData (Ubound (maIVs) + 1) As Variant, mRow () As Variant
Dim mProps () As New com.sun.star.beans.PropertyValue Dim mProps () As New com.sun.star.beans.PropertyValue
oDoc = StarDesktop.loadComponentFromURL ( _ oDoc = StarDesktop.loadComponentFromURL ( _
&quot;private:factory/scalc&quot;, &quot;_default&quot;, 0, mProps) &quot;private:factory/scalc&quot;, &quot;_default&quot;, 0, mProps)
oSheet = oDoc.getSheets.getByIndex (0) oSheet = oDoc.getSheets.getByIndex (0)
mData (0) = Array ( _
&quot;No&quot;, &quot;Pokemon&quot;, &quot;CP&quot;, &quot;HP&quot;, _ mRow = Array ( _
&quot;Lv&quot;, &quot;Atk&quot;, &quot;Def&quot;, &quot;Sta&quot;, &quot;IV&quot;, _ &quot;No&quot;, &quot;Pokemon&quot;, &quot;CP&quot;, &quot;HP&quot;, &quot;Star dust&quot;, _
&quot;Evolve Into&quot;, &quot;Evolved CP&quot;, &quot;Max CP&quot;) &quot;Lv&quot;, &quot;Atk&quot;, &quot;Def&quot;, &quot;Sta&quot;, &quot;IV&quot;)
mData (1) = Array ( _ nFrontCols = UBound (mRow)
maIVs (0).sNo, aQuery.sPokemon, aQuery.nCP, aQuery.nHP, _ If aQuery.sPokemon = &quot;Eevee&quot; Then
maIVs (0).fLevel, maIVs (0).nAttack, maIVs (0).nDefense, _ If aQuery.nPlayerLevel &lt;&gt; 0 Then
maIVs (0).nStamina, maIVs (0).nTotal / 45, _ ReDim Preserve mRow (nFrontCols + 6) As Variant
maIVs (0).sEvolveInto, maIVs (0).nEvolvedCP, _ mRow (nFrontCols + 1) = &quot;CP as &quot; &amp; maIVs (0).maEvolvedForms (0).sPokemon
maIVs (0).nMaxCP) mRow (nFrontCols + 2) = &quot;Powered-up as &quot; &amp; maIVs (0).maEvolvedForms (0).sPokemon
For nI = 1 To UBound (maIVs) mRow (nFrontCols + 3) = &quot;CP as &quot; &amp; maIVs (0).maEvolvedForms (1).sPokemon
mData (nI + 1) = Array ( _ mRow (nFrontCols + 4) = &quot;Powered-up as &quot; &amp; maIVs (0).maEvolvedForms (1).sPokemon
&quot;&quot;, &quot;&quot;, &quot;&quot;, &quot;&quot;, _ mRow (nFrontCols + 5) = &quot;CP as &quot; &amp; maIVs (0).maEvolvedForms (2).sPokemon
mRow (nFrontCols + 6) = &quot;Powered-up as &quot; &amp; maIVs (0).maEvolvedForms (2).sPokemon
Else
ReDim Preserve mRow (nFrontCols + 3) As Variant
mRow (nFrontCols + 1) = &quot;CP as &quot; &amp; maIVs (0).maEvolvedForms (0).sPokemon
mRow (nFrontCols + 2) = &quot;CP as &quot; &amp; maIVs (0).maEvolvedForms (1).sPokemon
mRow (nFrontCols + 3) = &quot;CP as &quot; &amp; maIVs (0).maEvolvedForms (2).sPokemon
End If
Else
If UBound (maIVs (0).maEvolvedForms) = -1 Then
If aQuery.nPlayerLevel &lt;&gt; 0 Then
ReDim Preserve mRow (nFrontCols + 1) As Variant
mRow (nFrontCols + 1) = &quot;Powered-up&quot;
End If
Else
If aQuery.nPlayerLevel &lt;&gt; 0 Then
ReDim Preserve mRow (nFrontCols + UBound (maIVs (0).maEvolvedForms) + 2) As Variant
For nJ = 0 To UBound (maIVs (0).maEvolvedForms)
mRow (nFrontCols + nJ + 1) = &quot;CP as &quot; &amp; maIVs (0).maEvolvedForms (nJ).sPokemon
Next nJ
mRow (UBound (mRow)) = &quot;Powered-up as &quot; &amp; maIVs (0).maEvolvedForms (UBound (maIVs (0).maEvolvedForms)).sPokemon
Else
ReDim Preserve mRow (nFrontCols + UBound (maIVs (0).maEvolvedForms) + 1) As Variant
For nJ = 0 To UBound (maIVs (0).maEvolvedForms)
mRow (nFrontCols + nJ + 1) = &quot;CP as &quot; &amp; maIVs (0).maEvolvedForms (nJ).sPokemon
Next nJ
End If
End If
End If
mData (0) = mRow
For nI = 0 To UBound (maIVs)
mRow = Array ( _
&quot;&quot;, &quot;&quot;, &quot;&quot;, &quot;&quot;, &quot;&quot;, _
maIVs (nI).fLevel, maIVs (nI).nAttack, maIVs (nI).nDefense, _ maIVs (nI).fLevel, maIVs (nI).nAttack, maIVs (nI).nDefense, _
maIVs (nI).nStamina, maIVs (nI).nTotal / 45, _ maIVs (nI).nStamina, maIVs (nI).nTotal / 45)
maIVs (nI).sEvolveInto, maIVs (nI).nEvolvedCP, _ If aQuery.sPokemon = &quot;Eevee&quot; Then
maIVs (nI).nMaxCP) If aQuery.nPlayerLevel &lt;&gt; 0 Then
ReDim Preserve mRow (nFrontCols + 6) As Variant
mRow (nFrontCols + 1) = maIVs (nI).maEvolvedForms (0).nCP
mRow (nFrontCols + 2) = maIVs (nI).maEvolvedForms (0).nMaxCP
mRow (nFrontCols + 3) = maIVs (nI).maEvolvedForms (1).nCP
mRow (nFrontCols + 4) = maIVs (nI).maEvolvedForms (1).nMaxCP
mRow (nFrontCols + 5) = maIVs (nI).maEvolvedForms (2).nCP
mRow (nFrontCols + 6) = maIVs (nI).maEvolvedForms (2).nMaxCP
Else
ReDim Preserve mRow (nFrontCols + 3) As Variant
mRow (nFrontCols + 1) = maIVs (nI).maEvolvedForms (0).nCP
mRow (nFrontCols + 2) = maIVs (nI).maEvolvedForms (1).nCP
mRow (nFrontCols + 3) = maIVs (nI).maEvolvedForms (2).nCP
End If
Else
If UBound (maIVs (nI).maEvolvedForms) = -1 Then
If aQuery.nPlayerLevel &lt;&gt; 0 Then
ReDim Preserve mRow (nFrontCols + 1) As Variant
mRow (nFrontCols + 1) = maIVs (nI).nMaxCP
End If
Else
If aQuery.nPlayerLevel &lt;&gt; 0 Then
ReDim Preserve mRow (nFrontCols + UBound (maIVs (nI).maEvolvedForms) + 2) As Variant
For nJ = 0 To UBound (maIVs (nI).maEvolvedForms)
mRow (nFrontCols + nJ + 1) = maIVs (nI).maEvolvedForms (nJ).nCP
Next nJ
mRow (UBound (mRow)) = maIVs (nI).maEvolvedForms (UBound (maIVs (nI).maEvolvedForms)).nMaxCP
Else
ReDim Preserve mRow (nFrontCols + UBound (maIVs (nI).maEvolvedForms) + 1) As Variant
For nJ = 0 To UBound (maIVs (nI).maEvolvedForms)
mRow (nFrontCols + nJ + 1) = maIVs (nI).maEvolvedForms (nJ).nCP
Next nJ
End If
End If
End If
mData (nI + 1) = mRow
Next nI Next nI
&apos; Fills the query information at the first row
mData (1) (0) = maIVs (0).sNo
mData (1) (1) = aQuery.sPokemon
mData (1) (2) = aQuery.nCP
mData (1) (3) = aQuery.nHP
mData (1) (4) = aQuery.nStarDust
oRange = oSheet.getCellRangeByPosition ( _ oRange = oSheet.getCellRangeByPosition ( _
0, 0, UBound (mData (0)), UBound (mData)) 0, 0, UBound (mData (0)), UBound (mData))
oRange.setDataArray (mData) oRange.setDataArray (mData)
@ -1001,14 +1107,64 @@ Sub subSaveIV (aQuery As aFindIVParam, maIVs () As aStats)
3, 1, 3, UBound (mData)) 3, 1, 3, UBound (mData))
oRange.merge (True) oRange.merge (True)
oRange = oSheet.getCellRangeByPosition ( _ oRange = oSheet.getCellRangeByPosition ( _
8, 1, 8, UBound (mData)) 4, 1, 4, UBound (mData))
oRange.merge (True)
oRange = oSheet.getCellRangeByPosition ( _
9, 1, 9, UBound (mData))
oRange.setPropertyValue (&quot;NumberFormat&quot;, 10) oRange.setPropertyValue (&quot;NumberFormat&quot;, 10)
If aQuery.sPokemon = &quot;Eevee&quot; Then
oRange = oSheet.getCellRangeByPosition ( _
10, 0, 15, 0)
Else
If UBound (maIVs (0).maEvolvedForms) = -1 Then
oRange = oSheet.getCellRangeByPosition ( _
10, 0, 10, 0)
Else
oRange = oSheet.getCellRangeByPosition ( _
10, 0, 10 + UBound (maIVs (0).maEvolvedForms) + 2, 0)
End If
End If
oRange.setPropertyValue (&quot;IsTextWrapped&quot;, True)
oRows = oSheet.getRows
oRows.getByIndex (0).setPropertyValue (&quot;Height&quot;, 840)
oColumns = oSheet.getColumns oColumns = oSheet.getColumns
For nI = 0 To UBound (mData (0)) oColumns.getByIndex (0).setPropertyValue (&quot;Width&quot;, 890)
oColumns.getByIndex (nI).setPropertyValue ( _ oColumns.getByIndex (1).setPropertyValue (&quot;Width&quot;, 2310)
&quot;OptimalWidth&quot;, True) oColumns.getByIndex (2).setPropertyValue (&quot;Width&quot;, 890)
Next nI oColumns.getByIndex (3).setPropertyValue (&quot;Width&quot;, 890)
oColumns.getByIndex (4).setPropertyValue (&quot;Width&quot;, 1780)
oColumns.getByIndex (5).setPropertyValue (&quot;Width&quot;, 860)
oColumns.getByIndex (6).setPropertyValue (&quot;Width&quot;, 860)
oColumns.getByIndex (7).setPropertyValue (&quot;Width&quot;, 860)
oColumns.getByIndex (8).setPropertyValue (&quot;Width&quot;, 860)
oColumns.getByIndex (9).setPropertyValue (&quot;Width&quot;, 1030)
If aQuery.sPokemon = &quot;Eevee&quot; Then
If aQuery.nPlayerLevel &lt;&gt; 0 Then
For nI = 0 To 5 Step 2
oColumns.getByIndex (10 + nI).setPropertyValue (&quot;Width&quot;, 2310)
oColumns.getByIndex (10 + nI + 1).setPropertyValue (&quot;Width&quot;, 2810)
Next nI
Else
For nI = 0 To 2
oColumns.getByIndex (10 + nI).setPropertyValue (&quot;Width&quot;, 2310)
Next nI
End If
Else
If UBound (maIVs (0).maEvolvedForms) = -1 Then
If aQuery.nPlayerLevel &lt;&gt; 0 Then
oColumns.getByIndex (10).setPropertyValue (&quot;Width&quot;, 2200)
End If
Else
For nI = 0 To UBound (maIVs (0).maEvolvedForms)
oColumns.getByIndex (10 + nI).setPropertyValue (&quot;Width&quot;, 2310)
Next nI
If aQuery.nPlayerLevel &lt;&gt; 0 Then
oColumns.getByIndex (10 + UBound (maIVs (0).maEvolvedForms) + 1).setPropertyValue (&quot;Width&quot;, 2810)
End If
End If
End If
End Sub End Sub
&apos; fnFilterAppraisals: Filters the IV by the appraisals. &apos; fnFilterAppraisals: Filters the IV by the appraisals.
@ -1124,7 +1280,7 @@ End Function
&apos; subReadBaseStats: Reads the base stats table. &apos; subReadBaseStats: Reads the base stats table.
Sub subReadBaseStats Sub subReadBaseStats
Dim mData As Variant, nI As Integer Dim mData As Variant, nI As Integer, nJ As Integer
If UBound (maBaseStats) = -1 Then If UBound (maBaseStats) = -1 Then
mData = fnGetBaseStatsData mData = fnGetBaseStatsData
@ -1136,12 +1292,42 @@ Sub subReadBaseStats
.nStamina = mData (nI) (2) .nStamina = mData (nI) (2)
.nAttack = mData (nI) (3) .nAttack = mData (nI) (3)
.nDefense = mData (nI) (4) .nDefense = mData (nI) (4)
.sEvolveInto = mData (nI) (5)
End With End With
maBaseStats (nI).maEvolvedForms = fnGetEvolvedFormArray (UBound (mData (nI) (5)))
For nJ = 0 To UBound (maBaseStats (nI).maEvolvedForms)
With maBaseStats (nI).maEvolvedForms (nJ)
.sPokemon = mData (nI) (5) (nJ)
.nCP = -1
.nMaxCP = -1
End With
Next nJ
Next nI Next nI
End If End If
End Sub End Sub
&apos; fnGetEvolvedFormArray: Obtains a blank aEvolveForm array
Function fnGetEvolvedFormArray (nUBound As Integer) As Variant
If nUBound = -1 Then
fnGetEvolvedFormArray = fnGetEmptyEvolvedFormArray
Else
fnGetEvolvedFormArray = fnGetNumberedEvolvedFormArray (nUBound)
End If
End Function
&apos; fnGetNumberedEvolvedFormArray: Obtains a numbered aEvolveForm array
Function fnGetNumberedEvolvedFormArray (nUBound As Integer) As Variant
Dim mData (nUBound) As New aEvolveForm
fnGetNumberedEvolvedFormArray = mData
End Function
&apos; fnGetEmptyEvolvedFormArray: Obtains an empty aEvolveForm array
Function fnGetEmptyEvolvedFormArray () As Variant
Dim mData () As New aEvolveForm
fnGetEmptyEvolvedFormArray = mData
End Function
&apos; subReadCPM: Reads the CPM table. &apos; subReadCPM: Reads the CPM table.
Sub subReadCPM Sub subReadCPM
If UBound (mCPM) = -1 Then If UBound (mCPM) = -1 Then

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE script:module PUBLIC "-//OpenOffice.org//DTD OfficeDocument 1.0//EN" "module.dtd"> <!DOCTYPE script:module PUBLIC "-//OpenOffice.org//DTD OfficeDocument 1.0//EN" "module.dtd">
<script:module xmlns:script="http://openoffice.org/2000/script" script:name="1Data" script:language="StarBasic">&apos; 1Data: The Pokémon GO data for IV calculation <script:module xmlns:script="http://openoffice.org/2000/script" script:name="1Data" script:language="StarBasic">&apos; 1Data: The Pokémon GO data for IV calculation
&apos; by imacat &lt;imacat@mail.imacat.idv.tw&gt;, 2016-11-28 &apos; by imacat &lt;imacat@mail.imacat.idv.tw&gt;, 2016-12-06
&apos; Generated with 9Load.subReadDataSheets () &apos; Generated with 9Load.subReadDataSheets ()
Option Explicit Option Explicit
@ -9,157 +9,157 @@ Option Explicit
&apos; fnGetBaseStatsData: Returns the base stats data. &apos; fnGetBaseStatsData: Returns the base stats data.
Function fnGetBaseStatsData As Variant Function fnGetBaseStatsData As Variant
fnGetBaseStatsData = Array( _ fnGetBaseStatsData = Array( _
Array (&quot;Bulbasaur&quot;, &quot;001&quot;, 90, 118, 118, &quot;Venusaur&quot;), _ Array (&quot;Bulbasaur&quot;, &quot;001&quot;, 90, 118, 118, Array (&quot;Ivysaur&quot;, &quot;Venusaur&quot;)), _
Array (&quot;Ivysaur&quot;, &quot;002&quot;, 120, 151, 151, &quot;Venusaur&quot;), _ Array (&quot;Ivysaur&quot;, &quot;002&quot;, 120, 151, 151, Array (&quot;Venusaur&quot;)), _
Array (&quot;Venusaur&quot;, &quot;003&quot;, 160, 198, 198, &quot;Venusaur&quot;), _ Array (&quot;Venusaur&quot;, &quot;003&quot;, 160, 198, 198, Array ()), _
Array (&quot;Charmander&quot;, &quot;004&quot;, 78, 116, 96, &quot;Charizard&quot;), _ Array (&quot;Charmander&quot;, &quot;004&quot;, 78, 116, 96, Array (&quot;Charmeleon&quot;, &quot;Charizard&quot;)), _
Array (&quot;Charmeleon&quot;, &quot;005&quot;, 116, 158, 129, &quot;Charizard&quot;), _ Array (&quot;Charmeleon&quot;, &quot;005&quot;, 116, 158, 129, Array (&quot;Charizard&quot;)), _
Array (&quot;Charizard&quot;, &quot;006&quot;, 156, 223, 176, &quot;Charizard&quot;), _ Array (&quot;Charizard&quot;, &quot;006&quot;, 156, 223, 176, Array ()), _
Array (&quot;Squirtle&quot;, &quot;007&quot;, 88, 94, 122, &quot;Blastoise&quot;), _ Array (&quot;Squirtle&quot;, &quot;007&quot;, 88, 94, 122, Array (&quot;Wartortle&quot;, &quot;Blastoise&quot;)), _
Array (&quot;Wartortle&quot;, &quot;008&quot;, 118, 126, 155, &quot;Blastoise&quot;), _ Array (&quot;Wartortle&quot;, &quot;008&quot;, 118, 126, 155, Array (&quot;Blastoise&quot;)), _
Array (&quot;Blastoise&quot;, &quot;009&quot;, 158, 171, 210, &quot;Blastoise&quot;), _ Array (&quot;Blastoise&quot;, &quot;009&quot;, 158, 171, 210, Array ()), _
Array (&quot;Caterpie&quot;, &quot;010&quot;, 90, 55, 62, &quot;Butterfree&quot;), _ Array (&quot;Caterpie&quot;, &quot;010&quot;, 90, 55, 62, Array (&quot;Metapod&quot;, &quot;Butterfree&quot;)), _
Array (&quot;Metapod&quot;, &quot;011&quot;, 100, 45, 64, &quot;Butterfree&quot;), _ Array (&quot;Metapod&quot;, &quot;011&quot;, 100, 45, 64, Array (&quot;Butterfree&quot;)), _
Array (&quot;Butterfree&quot;, &quot;012&quot;, 120, 167, 151, &quot;Butterfree&quot;), _ Array (&quot;Butterfree&quot;, &quot;012&quot;, 120, 167, 151, Array ()), _
Array (&quot;Weedle&quot;, &quot;013&quot;, 80, 63, 55, &quot;Beedrill&quot;), _ Array (&quot;Weedle&quot;, &quot;013&quot;, 80, 63, 55, Array (&quot;Kakuna&quot;, &quot;Beedrill&quot;)), _
Array (&quot;Kakuna&quot;, &quot;014&quot;, 90, 46, 86, &quot;Beedrill&quot;), _ Array (&quot;Kakuna&quot;, &quot;014&quot;, 90, 46, 86, Array (&quot;Beedrill&quot;)), _
Array (&quot;Beedrill&quot;, &quot;015&quot;, 130, 169, 150, &quot;Beedrill&quot;), _ Array (&quot;Beedrill&quot;, &quot;015&quot;, 130, 169, 150, Array ()), _
Array (&quot;Pidgey&quot;, &quot;016&quot;, 80, 85, 76, &quot;Pidgeot&quot;), _ Array (&quot;Pidgey&quot;, &quot;016&quot;, 80, 85, 76, Array (&quot;Pidgeotto&quot;, &quot;Pidgeot&quot;)), _
Array (&quot;Pidgeotto&quot;, &quot;017&quot;, 126, 117, 108, &quot;Pidgeot&quot;), _ Array (&quot;Pidgeotto&quot;, &quot;017&quot;, 126, 117, 108, Array (&quot;Pidgeot&quot;)), _
Array (&quot;Pidgeot&quot;, &quot;018&quot;, 166, 166, 157, &quot;Pidgeot&quot;), _ Array (&quot;Pidgeot&quot;, &quot;018&quot;, 166, 166, 157, Array ()), _
Array (&quot;Rattata&quot;, &quot;019&quot;, 60, 103, 70, &quot;Raticate&quot;), _ Array (&quot;Rattata&quot;, &quot;019&quot;, 60, 103, 70, Array (&quot;Raticate&quot;)), _
Array (&quot;Raticate&quot;, &quot;020&quot;, 110, 161, 144, &quot;Raticate&quot;), _ Array (&quot;Raticate&quot;, &quot;020&quot;, 110, 161, 144, Array ()), _
Array (&quot;Spearow&quot;, &quot;021&quot;, 80, 112, 61, &quot;Fearow&quot;), _ Array (&quot;Spearow&quot;, &quot;021&quot;, 80, 112, 61, Array (&quot;Fearow&quot;)), _
Array (&quot;Fearow&quot;, &quot;022&quot;, 130, 182, 135, &quot;Fearow&quot;), _ Array (&quot;Fearow&quot;, &quot;022&quot;, 130, 182, 135, Array ()), _
Array (&quot;Ekans&quot;, &quot;023&quot;, 70, 110, 102, &quot;Arbok&quot;), _ Array (&quot;Ekans&quot;, &quot;023&quot;, 70, 110, 102, Array (&quot;Arbok&quot;)), _
Array (&quot;Arbok&quot;, &quot;024&quot;, 120, 167, 158, &quot;Arbok&quot;), _ Array (&quot;Arbok&quot;, &quot;024&quot;, 120, 167, 158, Array ()), _
Array (&quot;Pikachu&quot;, &quot;025&quot;, 70, 112, 101, &quot;Raichu&quot;), _ Array (&quot;Pikachu&quot;, &quot;025&quot;, 70, 112, 101, Array (&quot;Raichu&quot;)), _
Array (&quot;Raichu&quot;, &quot;026&quot;, 120, 193, 165, &quot;Raichu&quot;), _ Array (&quot;Raichu&quot;, &quot;026&quot;, 120, 193, 165, Array ()), _
Array (&quot;Sandshrew&quot;, &quot;027&quot;, 100, 126, 145, &quot;Sandslash&quot;), _ Array (&quot;Sandshrew&quot;, &quot;027&quot;, 100, 126, 145, Array (&quot;Sandslash&quot;)), _
Array (&quot;Sandslash&quot;, &quot;028&quot;, 150, 182, 202, &quot;Sandslash&quot;), _ Array (&quot;Sandslash&quot;, &quot;028&quot;, 150, 182, 202, Array ()), _
Array (&quot;Nidoran♀&quot;, &quot;029&quot;, 110, 86, 94, &quot;Nidoqueen&quot;), _ Array (&quot;Nidoran♀&quot;, &quot;029&quot;, 110, 86, 94, Array (&quot;Nidorina&quot;, &quot;Nidoqueen&quot;)), _
Array (&quot;Nidorina&quot;, &quot;030&quot;, 140, 117, 126, &quot;Nidoqueen&quot;), _ Array (&quot;Nidorina&quot;, &quot;030&quot;, 140, 117, 126, Array (&quot;Nidoqueen&quot;)), _
Array (&quot;Nidoqueen&quot;, &quot;031&quot;, 180, 180, 174, &quot;Nidoqueen&quot;), _ Array (&quot;Nidoqueen&quot;, &quot;031&quot;, 180, 180, 174, Array ()), _
Array (&quot;Nidoran♂&quot;, &quot;032&quot;, 92, 105, 76, &quot;Nidoking&quot;), _ Array (&quot;Nidoran♂&quot;, &quot;032&quot;, 92, 105, 76, Array (&quot;Nidorino&quot;, &quot;Nidoking&quot;)), _
Array (&quot;Nidorino&quot;, &quot;033&quot;, 122, 137, 112, &quot;Nidoking&quot;), _ Array (&quot;Nidorino&quot;, &quot;033&quot;, 122, 137, 112, Array (&quot;Nidoking&quot;)), _
Array (&quot;Nidoking&quot;, &quot;034&quot;, 162, 204, 157, &quot;Nidoking&quot;), _ Array (&quot;Nidoking&quot;, &quot;034&quot;, 162, 204, 157, Array ()), _
Array (&quot;Clefairy&quot;, &quot;035&quot;, 140, 107, 116, &quot;Clefable&quot;), _ Array (&quot;Clefairy&quot;, &quot;035&quot;, 140, 107, 116, Array (&quot;Clefable&quot;)), _
Array (&quot;Clefable&quot;, &quot;036&quot;, 190, 178, 171, &quot;Clefable&quot;), _ Array (&quot;Clefable&quot;, &quot;036&quot;, 190, 178, 171, Array ()), _
Array (&quot;Vulpix&quot;, &quot;037&quot;, 76, 96, 122, &quot;Ninetales&quot;), _ Array (&quot;Vulpix&quot;, &quot;037&quot;, 76, 96, 122, Array (&quot;Ninetales&quot;)), _
Array (&quot;Ninetales&quot;, &quot;038&quot;, 146, 169, 204, &quot;Ninetales&quot;), _ Array (&quot;Ninetales&quot;, &quot;038&quot;, 146, 169, 204, Array ()), _
Array (&quot;Jigglypuff&quot;, &quot;039&quot;, 230, 80, 44, &quot;Wigglytuff&quot;), _ Array (&quot;Jigglypuff&quot;, &quot;039&quot;, 230, 80, 44, Array (&quot;Wigglytuff&quot;)), _
Array (&quot;Wigglytuff&quot;, &quot;040&quot;, 280, 156, 93, &quot;Wigglytuff&quot;), _ Array (&quot;Wigglytuff&quot;, &quot;040&quot;, 280, 156, 93, Array ()), _
Array (&quot;Zubat&quot;, &quot;041&quot;, 80, 83, 76, &quot;Golbat&quot;), _ Array (&quot;Zubat&quot;, &quot;041&quot;, 80, 83, 76, Array (&quot;Golbat&quot;)), _
Array (&quot;Golbat&quot;, &quot;042&quot;, 150, 161, 153, &quot;Golbat&quot;), _ Array (&quot;Golbat&quot;, &quot;042&quot;, 150, 161, 153, Array ()), _
Array (&quot;Oddish&quot;, &quot;043&quot;, 90, 131, 116, &quot;Vileplume&quot;), _ Array (&quot;Oddish&quot;, &quot;043&quot;, 90, 131, 116, Array (&quot;Gloom&quot;, &quot;Vileplume&quot;)), _
Array (&quot;Gloom&quot;, &quot;044&quot;, 120, 153, 139, &quot;Vileplume&quot;), _ Array (&quot;Gloom&quot;, &quot;044&quot;, 120, 153, 139, Array (&quot;Vileplume&quot;)), _
Array (&quot;Vileplume&quot;, &quot;045&quot;, 150, 202, 170, &quot;Vileplume&quot;), _ Array (&quot;Vileplume&quot;, &quot;045&quot;, 150, 202, 170, Array ()), _
Array (&quot;Paras&quot;, &quot;046&quot;, 70, 121, 99, &quot;Parasect&quot;), _ Array (&quot;Paras&quot;, &quot;046&quot;, 70, 121, 99, Array (&quot;Parasect&quot;)), _
Array (&quot;Parasect&quot;, &quot;047&quot;, 120, 165, 146, &quot;Parasect&quot;), _ Array (&quot;Parasect&quot;, &quot;047&quot;, 120, 165, 146, Array ()), _
Array (&quot;Venonat&quot;, &quot;048&quot;, 120, 100, 102, &quot;Venomoth&quot;), _ Array (&quot;Venonat&quot;, &quot;048&quot;, 120, 100, 102, Array (&quot;Venomoth&quot;)), _
Array (&quot;Venomoth&quot;, &quot;049&quot;, 140, 179, 150, &quot;Venomoth&quot;), _ Array (&quot;Venomoth&quot;, &quot;049&quot;, 140, 179, 150, Array ()), _
Array (&quot;Diglett&quot;, &quot;050&quot;, 20, 109, 88, &quot;Dugtrio&quot;), _ Array (&quot;Diglett&quot;, &quot;050&quot;, 20, 109, 88, Array (&quot;Dugtrio&quot;)), _
Array (&quot;Dugtrio&quot;, &quot;051&quot;, 70, 167, 147, &quot;Dugtrio&quot;), _ Array (&quot;Dugtrio&quot;, &quot;051&quot;, 70, 167, 147, Array ()), _
Array (&quot;Meowth&quot;, &quot;052&quot;, 80, 92, 81, &quot;Persian&quot;), _ Array (&quot;Meowth&quot;, &quot;052&quot;, 80, 92, 81, Array (&quot;Persian&quot;)), _
Array (&quot;Persian&quot;, &quot;053&quot;, 130, 150, 139, &quot;Persian&quot;), _ Array (&quot;Persian&quot;, &quot;053&quot;, 130, 150, 139, Array ()), _
Array (&quot;Psyduck&quot;, &quot;054&quot;, 100, 122, 96, &quot;Golduck&quot;), _ Array (&quot;Psyduck&quot;, &quot;054&quot;, 100, 122, 96, Array (&quot;Golduck&quot;)), _
Array (&quot;Golduck&quot;, &quot;055&quot;, 160, 191, 163, &quot;Golduck&quot;), _ Array (&quot;Golduck&quot;, &quot;055&quot;, 160, 191, 163, Array ()), _
Array (&quot;Mankey&quot;, &quot;056&quot;, 80, 148, 87, &quot;Primeape&quot;), _ Array (&quot;Mankey&quot;, &quot;056&quot;, 80, 148, 87, Array (&quot;Primeape&quot;)), _
Array (&quot;Primeape&quot;, &quot;057&quot;, 130, 207, 144, &quot;Primeape&quot;), _ Array (&quot;Primeape&quot;, &quot;057&quot;, 130, 207, 144, Array ()), _
Array (&quot;Growlithe&quot;, &quot;058&quot;, 110, 136, 96, &quot;Arcanine&quot;), _ Array (&quot;Growlithe&quot;, &quot;058&quot;, 110, 136, 96, Array (&quot;Arcanine&quot;)), _
Array (&quot;Arcanine&quot;, &quot;059&quot;, 180, 227, 166, &quot;Arcanine&quot;), _ Array (&quot;Arcanine&quot;, &quot;059&quot;, 180, 227, 166, Array ()), _
Array (&quot;Poliwag&quot;, &quot;060&quot;, 80, 101, 82, &quot;Poliwrath&quot;), _ Array (&quot;Poliwag&quot;, &quot;060&quot;, 80, 101, 82, Array (&quot;Poliwhirl&quot;, &quot;Poliwrath&quot;)), _
Array (&quot;Poliwhirl&quot;, &quot;061&quot;, 130, 130, 130, &quot;Poliwrath&quot;), _ Array (&quot;Poliwhirl&quot;, &quot;061&quot;, 130, 130, 130, Array (&quot;Poliwrath&quot;)), _
Array (&quot;Poliwrath&quot;, &quot;062&quot;, 180, 182, 187, &quot;Poliwrath&quot;), _ Array (&quot;Poliwrath&quot;, &quot;062&quot;, 180, 182, 187, Array ()), _
Array (&quot;Abra&quot;, &quot;063&quot;, 50, 195, 103, &quot;Alakazam&quot;), _ Array (&quot;Abra&quot;, &quot;063&quot;, 50, 195, 103, Array (&quot;Kadabra&quot;, &quot;Alakazam&quot;)), _
Array (&quot;Kadabra&quot;, &quot;064&quot;, 80, 232, 138, &quot;Alakazam&quot;), _ Array (&quot;Kadabra&quot;, &quot;064&quot;, 80, 232, 138, Array (&quot;Alakazam&quot;)), _
Array (&quot;Alakazam&quot;, &quot;065&quot;, 110, 271, 194, &quot;Alakazam&quot;), _ Array (&quot;Alakazam&quot;, &quot;065&quot;, 110, 271, 194, Array ()), _
Array (&quot;Machop&quot;, &quot;066&quot;, 140, 137, 88, &quot;Machamp&quot;), _ Array (&quot;Machop&quot;, &quot;066&quot;, 140, 137, 88, Array (&quot;Machoke&quot;, &quot;Machamp&quot;)), _
Array (&quot;Machoke&quot;, &quot;067&quot;, 160, 177, 130, &quot;Machamp&quot;), _ Array (&quot;Machoke&quot;, &quot;067&quot;, 160, 177, 130, Array (&quot;Machamp&quot;)), _
Array (&quot;Machamp&quot;, &quot;068&quot;, 180, 234, 162, &quot;Machamp&quot;), _ Array (&quot;Machamp&quot;, &quot;068&quot;, 180, 234, 162, Array ()), _
Array (&quot;Bellsprout&quot;, &quot;069&quot;, 100, 139, 64, &quot;Victreebel&quot;), _ Array (&quot;Bellsprout&quot;, &quot;069&quot;, 100, 139, 64, Array (&quot;Weepinbell&quot;, &quot;Victreebel&quot;)), _
Array (&quot;Weepinbell&quot;, &quot;070&quot;, 130, 172, 95, &quot;Victreebel&quot;), _ Array (&quot;Weepinbell&quot;, &quot;070&quot;, 130, 172, 95, Array (&quot;Victreebel&quot;)), _
Array (&quot;Victreebel&quot;, &quot;071&quot;, 160, 207, 138, &quot;Victreebel&quot;), _ Array (&quot;Victreebel&quot;, &quot;071&quot;, 160, 207, 138, Array ()), _
Array (&quot;Tentacool&quot;, &quot;072&quot;, 80, 97, 182, &quot;Tentacruel&quot;), _ Array (&quot;Tentacool&quot;, &quot;072&quot;, 80, 97, 182, Array (&quot;Tentacruel&quot;)), _
Array (&quot;Tentacruel&quot;, &quot;073&quot;, 160, 166, 237, &quot;Tentacruel&quot;), _ Array (&quot;Tentacruel&quot;, &quot;073&quot;, 160, 166, 237, Array ()), _
Array (&quot;Geodude&quot;, &quot;074&quot;, 80, 132, 163, &quot;Golem&quot;), _ Array (&quot;Geodude&quot;, &quot;074&quot;, 80, 132, 163, Array (&quot;Graveler&quot;, &quot;Golem&quot;)), _
Array (&quot;Graveler&quot;, &quot;075&quot;, 110, 164, 196, &quot;Golem&quot;), _ Array (&quot;Graveler&quot;, &quot;075&quot;, 110, 164, 196, Array (&quot;Golem&quot;)), _
Array (&quot;Golem&quot;, &quot;076&quot;, 160, 211, 229, &quot;Golem&quot;), _ Array (&quot;Golem&quot;, &quot;076&quot;, 160, 211, 229, Array ()), _
Array (&quot;Ponyta&quot;, &quot;077&quot;, 100, 170, 132, &quot;Rapidash&quot;), _ Array (&quot;Ponyta&quot;, &quot;077&quot;, 100, 170, 132, Array (&quot;Rapidash&quot;)), _
Array (&quot;Rapidash&quot;, &quot;078&quot;, 130, 207, 167, &quot;Rapidash&quot;), _ Array (&quot;Rapidash&quot;, &quot;078&quot;, 130, 207, 167, Array ()), _
Array (&quot;Slowpoke&quot;, &quot;079&quot;, 180, 109, 109, &quot;Slowbro&quot;), _ Array (&quot;Slowpoke&quot;, &quot;079&quot;, 180, 109, 109, Array (&quot;Slowbro&quot;)), _
Array (&quot;Slowbro&quot;, &quot;080&quot;, 190, 177, 194, &quot;Slowbro&quot;), _ Array (&quot;Slowbro&quot;, &quot;080&quot;, 190, 177, 194, Array ()), _
Array (&quot;Magnemite&quot;, &quot;081&quot;, 50, 165, 128, &quot;Magneton&quot;), _ Array (&quot;Magnemite&quot;, &quot;081&quot;, 50, 165, 128, Array (&quot;Magneton&quot;)), _
Array (&quot;Magneton&quot;, &quot;082&quot;, 100, 223, 182, &quot;Magneton&quot;), _ Array (&quot;Magneton&quot;, &quot;082&quot;, 100, 223, 182, Array ()), _
Array (&quot;Farfetch&apos;d&quot;, &quot;083&quot;, 104, 124, 118, &quot;Farfetch&apos;d&quot;), _ Array (&quot;Farfetch&apos;d&quot;, &quot;083&quot;, 104, 124, 118, Array ()), _
Array (&quot;Doduo&quot;, &quot;084&quot;, 70, 158, 88, &quot;Dodrio&quot;), _ Array (&quot;Doduo&quot;, &quot;084&quot;, 70, 158, 88, Array (&quot;Dodrio&quot;)), _
Array (&quot;Dodrio&quot;, &quot;085&quot;, 120, 218, 145, &quot;Dodrio&quot;), _ Array (&quot;Dodrio&quot;, &quot;085&quot;, 120, 218, 145, Array ()), _
Array (&quot;Seel&quot;, &quot;086&quot;, 130, 85, 128, &quot;Dewgong&quot;), _ Array (&quot;Seel&quot;, &quot;086&quot;, 130, 85, 128, Array (&quot;Dewgong&quot;)), _
Array (&quot;Dewgong&quot;, &quot;087&quot;, 180, 139, 184, &quot;Dewgong&quot;), _ Array (&quot;Dewgong&quot;, &quot;087&quot;, 180, 139, 184, Array ()), _
Array (&quot;Grimer&quot;, &quot;088&quot;, 160, 135, 90, &quot;Muk&quot;), _ Array (&quot;Grimer&quot;, &quot;088&quot;, 160, 135, 90, Array (&quot;Muk&quot;)), _
Array (&quot;Muk&quot;, &quot;089&quot;, 210, 190, 184, &quot;Muk&quot;), _ Array (&quot;Muk&quot;, &quot;089&quot;, 210, 190, 184, Array ()), _
Array (&quot;Shellder&quot;, &quot;090&quot;, 60, 116, 168, &quot;Cloyster&quot;), _ Array (&quot;Shellder&quot;, &quot;090&quot;, 60, 116, 168, Array (&quot;Cloyster&quot;)), _
Array (&quot;Cloyster&quot;, &quot;091&quot;, 100, 186, 323, &quot;Cloyster&quot;), _ Array (&quot;Cloyster&quot;, &quot;091&quot;, 100, 186, 323, Array ()), _
Array (&quot;Gastly&quot;, &quot;092&quot;, 60, 186, 70, &quot;Gengar&quot;), _ Array (&quot;Gastly&quot;, &quot;092&quot;, 60, 186, 70, Array (&quot;Haunter&quot;, &quot;Gengar&quot;)), _
Array (&quot;Haunter&quot;, &quot;093&quot;, 90, 223, 112, &quot;Gengar&quot;), _ Array (&quot;Haunter&quot;, &quot;093&quot;, 90, 223, 112, Array (&quot;Gengar&quot;)), _
Array (&quot;Gengar&quot;, &quot;094&quot;, 120, 261, 156, &quot;Gengar&quot;), _ Array (&quot;Gengar&quot;, &quot;094&quot;, 120, 261, 156, Array ()), _
Array (&quot;Onix&quot;, &quot;095&quot;, 70, 85, 288, &quot;Onix&quot;), _ Array (&quot;Onix&quot;, &quot;095&quot;, 70, 85, 288, Array ()), _
Array (&quot;Drowzee&quot;, &quot;096&quot;, 120, 89, 158, &quot;Hypno&quot;), _ Array (&quot;Drowzee&quot;, &quot;096&quot;, 120, 89, 158, Array (&quot;Hypno&quot;)), _
Array (&quot;Hypno&quot;, &quot;097&quot;, 170, 144, 215, &quot;Hypno&quot;), _ Array (&quot;Hypno&quot;, &quot;097&quot;, 170, 144, 215, Array ()), _
Array (&quot;Krabby&quot;, &quot;098&quot;, 60, 181, 156, &quot;Kingler&quot;), _ Array (&quot;Krabby&quot;, &quot;098&quot;, 60, 181, 156, Array (&quot;Kingler&quot;)), _
Array (&quot;Kingler&quot;, &quot;099&quot;, 110, 240, 214, &quot;Kingler&quot;), _ Array (&quot;Kingler&quot;, &quot;099&quot;, 110, 240, 214, Array ()), _
Array (&quot;Voltorb&quot;, &quot;100&quot;, 80, 109, 114, &quot;Electrode&quot;), _ Array (&quot;Voltorb&quot;, &quot;100&quot;, 80, 109, 114, Array (&quot;Electrode&quot;)), _
Array (&quot;Electrode&quot;, &quot;101&quot;, 120, 173, 179, &quot;Electrode&quot;), _ Array (&quot;Electrode&quot;, &quot;101&quot;, 120, 173, 179, Array ()), _
Array (&quot;Exeggcute&quot;, &quot;102&quot;, 120, 107, 140, &quot;Exeggutor&quot;), _ Array (&quot;Exeggcute&quot;, &quot;102&quot;, 120, 107, 140, Array (&quot;Exeggutor&quot;)), _
Array (&quot;Exeggutor&quot;, &quot;103&quot;, 190, 233, 158, &quot;Exeggutor&quot;), _ Array (&quot;Exeggutor&quot;, &quot;103&quot;, 190, 233, 158, Array ()), _
Array (&quot;Cubone&quot;, &quot;104&quot;, 100, 90, 165, &quot;Marowak&quot;), _ Array (&quot;Cubone&quot;, &quot;104&quot;, 100, 90, 165, Array (&quot;Marowak&quot;)), _
Array (&quot;Marowak&quot;, &quot;105&quot;, 120, 144, 200, &quot;Marowak&quot;), _ Array (&quot;Marowak&quot;, &quot;105&quot;, 120, 144, 200, Array ()), _
Array (&quot;Hitmonlee&quot;, &quot;106&quot;, 100, 224, 211, &quot;Hitmonlee&quot;), _ Array (&quot;Hitmonlee&quot;, &quot;106&quot;, 100, 224, 211, Array ()), _
Array (&quot;Hitmonchan&quot;, &quot;107&quot;, 100, 193, 212, &quot;Hitmonchan&quot;), _ Array (&quot;Hitmonchan&quot;, &quot;107&quot;, 100, 193, 212, Array ()), _
Array (&quot;Lickitung&quot;, &quot;108&quot;, 180, 108, 137, &quot;Lickitung&quot;), _ Array (&quot;Lickitung&quot;, &quot;108&quot;, 180, 108, 137, Array ()), _
Array (&quot;Koffing&quot;, &quot;109&quot;, 80, 119, 164, &quot;Weezing&quot;), _ Array (&quot;Koffing&quot;, &quot;109&quot;, 80, 119, 164, Array (&quot;Weezing&quot;)), _
Array (&quot;Weezing&quot;, &quot;110&quot;, 130, 174, 221, &quot;Weezing&quot;), _ Array (&quot;Weezing&quot;, &quot;110&quot;, 130, 174, 221, Array ()), _
Array (&quot;Rhyhorn&quot;, &quot;111&quot;, 160, 140, 157, &quot;Rhydon&quot;), _ Array (&quot;Rhyhorn&quot;, &quot;111&quot;, 160, 140, 157, Array (&quot;Rhydon&quot;)), _
Array (&quot;Rhydon&quot;, &quot;112&quot;, 210, 222, 206, &quot;Rhydon&quot;), _ Array (&quot;Rhydon&quot;, &quot;112&quot;, 210, 222, 206, Array ()), _
Array (&quot;Chansey&quot;, &quot;113&quot;, 500, 60, 176, &quot;Chansey&quot;), _ Array (&quot;Chansey&quot;, &quot;113&quot;, 500, 60, 176, Array ()), _
Array (&quot;Tangela&quot;, &quot;114&quot;, 130, 183, 205, &quot;Tangela&quot;), _ Array (&quot;Tangela&quot;, &quot;114&quot;, 130, 183, 205, Array ()), _
Array (&quot;Kangaskhan&quot;, &quot;115&quot;, 210, 181, 165, &quot;Kangaskhan&quot;), _ Array (&quot;Kangaskhan&quot;, &quot;115&quot;, 210, 181, 165, Array ()), _
Array (&quot;Horsea&quot;, &quot;116&quot;, 60, 129, 125, &quot;Seadra&quot;), _ Array (&quot;Horsea&quot;, &quot;116&quot;, 60, 129, 125, Array (&quot;Seadra&quot;)), _
Array (&quot;Seadra&quot;, &quot;117&quot;, 110, 187, 182, &quot;Seadra&quot;), _ Array (&quot;Seadra&quot;, &quot;117&quot;, 110, 187, 182, Array ()), _
Array (&quot;Goldeen&quot;, &quot;118&quot;, 90, 123, 115, &quot;Seaking&quot;), _ Array (&quot;Goldeen&quot;, &quot;118&quot;, 90, 123, 115, Array (&quot;Seaking&quot;)), _
Array (&quot;Seaking&quot;, &quot;119&quot;, 160, 175, 154, &quot;Seaking&quot;), _ Array (&quot;Seaking&quot;, &quot;119&quot;, 160, 175, 154, Array ()), _
Array (&quot;Staryu&quot;, &quot;120&quot;, 60, 137, 112, &quot;Starmie&quot;), _ Array (&quot;Staryu&quot;, &quot;120&quot;, 60, 137, 112, Array (&quot;Starmie&quot;)), _
Array (&quot;Starmie&quot;, &quot;121&quot;, 120, 210, 184, &quot;Starmie&quot;), _ Array (&quot;Starmie&quot;, &quot;121&quot;, 120, 210, 184, Array ()), _
Array (&quot;Mr. Mime&quot;, &quot;122&quot;, 80, 192, 233, &quot;Mr. Mime&quot;), _ Array (&quot;Mr. Mime&quot;, &quot;122&quot;, 80, 192, 233, Array ()), _
Array (&quot;Scyther&quot;, &quot;123&quot;, 140, 218, 170, &quot;Scyther&quot;), _ Array (&quot;Scyther&quot;, &quot;123&quot;, 140, 218, 170, Array ()), _
Array (&quot;Jynx&quot;, &quot;124&quot;, 130, 223, 182, &quot;Jynx&quot;), _ Array (&quot;Jynx&quot;, &quot;124&quot;, 130, 223, 182, Array ()), _
Array (&quot;Electabuzz&quot;, &quot;125&quot;, 130, 198, 173, &quot;Electabuzz&quot;), _ Array (&quot;Electabuzz&quot;, &quot;125&quot;, 130, 198, 173, Array ()), _
Array (&quot;Magmar&quot;, &quot;126&quot;, 130, 206, 169, &quot;Magmar&quot;), _ Array (&quot;Magmar&quot;, &quot;126&quot;, 130, 206, 169, Array ()), _
Array (&quot;Pinsir&quot;, &quot;127&quot;, 130, 238, 197, &quot;Pinsir&quot;), _ Array (&quot;Pinsir&quot;, &quot;127&quot;, 130, 238, 197, Array ()), _
Array (&quot;Tauros&quot;, &quot;128&quot;, 150, 198, 197, &quot;Tauros&quot;), _ Array (&quot;Tauros&quot;, &quot;128&quot;, 150, 198, 197, Array ()), _
Array (&quot;Magikarp&quot;, &quot;129&quot;, 40, 29, 102, &quot;Gyarados&quot;), _ Array (&quot;Magikarp&quot;, &quot;129&quot;, 40, 29, 102, Array (&quot;Gyarados&quot;)), _
Array (&quot;Gyarados&quot;, &quot;130&quot;, 190, 237, 197, &quot;Gyarados&quot;), _ Array (&quot;Gyarados&quot;, &quot;130&quot;, 190, 237, 197, Array ()), _
Array (&quot;Lapras&quot;, &quot;131&quot;, 260, 186, 190, &quot;Lapras&quot;), _ Array (&quot;Lapras&quot;, &quot;131&quot;, 260, 186, 190, Array ()), _
Array (&quot;Ditto&quot;, &quot;132&quot;, 96, 91, 91, &quot;Ditto&quot;), _ Array (&quot;Ditto&quot;, &quot;132&quot;, 96, 91, 91, Array ()), _
Array (&quot;Eevee&quot;, &quot;133&quot;, 110, 104, 121, &quot;Vaporeon&quot;), _ Array (&quot;Eevee&quot;, &quot;133&quot;, 110, 104, 121, Array (&quot;Vaporeon&quot;, &quot;Jolteon&quot;, &quot;Flareon&quot;)), _
Array (&quot;Vaporeon&quot;, &quot;134&quot;, 260, 205, 177, &quot;Vaporeon&quot;), _ Array (&quot;Vaporeon&quot;, &quot;134&quot;, 260, 205, 177, Array ()), _
Array (&quot;Jolteon&quot;, &quot;135&quot;, 130, 232, 201, &quot;Jolteon&quot;), _ Array (&quot;Jolteon&quot;, &quot;135&quot;, 130, 232, 201, Array ()), _
Array (&quot;Flareon&quot;, &quot;136&quot;, 130, 246, 204, &quot;Flareon&quot;), _ Array (&quot;Flareon&quot;, &quot;136&quot;, 130, 246, 204, Array ()), _
Array (&quot;Porygon&quot;, &quot;137&quot;, 130, 153, 139, &quot;Porygon&quot;), _ Array (&quot;Porygon&quot;, &quot;137&quot;, 130, 153, 139, Array ()), _
Array (&quot;Omanyte&quot;, &quot;138&quot;, 70, 155, 174, &quot;Omastar&quot;), _ Array (&quot;Omanyte&quot;, &quot;138&quot;, 70, 155, 174, Array (&quot;Omastar&quot;)), _
Array (&quot;Omastar&quot;, &quot;139&quot;, 140, 207, 227, &quot;Omastar&quot;), _ Array (&quot;Omastar&quot;, &quot;139&quot;, 140, 207, 227, Array ()), _
Array (&quot;Kabuto&quot;, &quot;140&quot;, 60, 148, 162, &quot;Kabutops&quot;), _ Array (&quot;Kabuto&quot;, &quot;140&quot;, 60, 148, 162, Array (&quot;Kabutops&quot;)), _
Array (&quot;Kabutops&quot;, &quot;141&quot;, 120, 220, 203, &quot;Kabutops&quot;), _ Array (&quot;Kabutops&quot;, &quot;141&quot;, 120, 220, 203, Array ()), _
Array (&quot;Aerodactyl&quot;, &quot;142&quot;, 160, 221, 164, &quot;Aerodactyl&quot;), _ Array (&quot;Aerodactyl&quot;, &quot;142&quot;, 160, 221, 164, Array ()), _
Array (&quot;Snorlax&quot;, &quot;143&quot;, 320, 190, 190, &quot;Snorlax&quot;), _ Array (&quot;Snorlax&quot;, &quot;143&quot;, 320, 190, 190, Array ()), _
Array (&quot;Articuno&quot;, &quot;144&quot;, 180, 192, 249, &quot;Articuno&quot;), _ Array (&quot;Articuno&quot;, &quot;144&quot;, 180, 192, 249, Array ()), _
Array (&quot;Zapdos&quot;, &quot;145&quot;, 180, 253, 188, &quot;Zapdos&quot;), _ Array (&quot;Zapdos&quot;, &quot;145&quot;, 180, 253, 188, Array ()), _
Array (&quot;Moltres&quot;, &quot;146&quot;, 180, 251, 184, &quot;Moltres&quot;), _ Array (&quot;Moltres&quot;, &quot;146&quot;, 180, 251, 184, Array ()), _
Array (&quot;Dratini&quot;, &quot;147&quot;, 82, 119, 94, &quot;Dragonite&quot;), _ Array (&quot;Dratini&quot;, &quot;147&quot;, 82, 119, 94, Array (&quot;Dragonair&quot;, &quot;Dragonite&quot;)), _
Array (&quot;Dragonair&quot;, &quot;148&quot;, 122, 163, 138, &quot;Dragonite&quot;), _ Array (&quot;Dragonair&quot;, &quot;148&quot;, 122, 163, 138, Array (&quot;Dragonite&quot;)), _
Array (&quot;Dragonite&quot;, &quot;149&quot;, 182, 263, 201, &quot;Dragonite&quot;), _ Array (&quot;Dragonite&quot;, &quot;149&quot;, 182, 263, 201, Array ()), _
Array (&quot;Mewtwo&quot;, &quot;150&quot;, 212, 330, 200, &quot;Mewtwo&quot;), _ Array (&quot;Mewtwo&quot;, &quot;150&quot;, 212, 330, 200, Array ()), _
Array (&quot;Mew&quot;, &quot;151&quot;, 200, 210, 209, &quot;Mew&quot;)) Array (&quot;Mew&quot;, &quot;151&quot;, 200, 210, 209, Array ()))
End Function End Function
&apos; fnGetCPMData: Returns the combat power multiplier data. &apos; fnGetCPMData: Returns the combat power multiplier data.

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@ -71,7 +71,8 @@ End Sub
Function fnReadBaseStatsSheet As String Function fnReadBaseStatsSheet As String
Dim oSheet As Object, oRange As Object, mData As Variant Dim oSheet As Object, oRange As Object, mData As Variant
Dim nI As Integer, sOutput As String Dim nI As Integer, sOutput As String
Dim nJ As Integer, sEvolveInto As String Dim nJ As Integer, nStart As Integer, nEnd As Integer
Dim sEvolveForms As String
oSheet = ThisComponent.getSheets.getByName (&quot;basestat&quot;) oSheet = ThisComponent.getSheets.getByName (&quot;basestat&quot;)
oRange = oSheet.getCellRangeByName (&quot;BaseStats&quot;) oRange = oSheet.getCellRangeByName (&quot;BaseStats&quot;)
@ -82,38 +83,70 @@ Function fnReadBaseStatsSheet As String
&amp; &quot;Function fnGetBaseStatsData As Variant&quot; &amp; Chr (10) _ &amp; &quot;Function fnGetBaseStatsData As Variant&quot; &amp; Chr (10) _
&amp; Chr (9) &amp; &quot;fnGetBaseStatsData = Array( _&quot; &amp; Chr (10) &amp; Chr (9) &amp; &quot;fnGetBaseStatsData = Array( _&quot; &amp; Chr (10)
For nI = 1 To UBound (mData) - 1 For nI = 1 To UBound (mData) - 1
For nJ = 8 To 6 Step -1 sEvolveForms = fnFindEvolveForms (mData (nI))
If mData (nI) (nJ) &lt;&gt; &quot;&quot; Then
sEvolveInto = mData (nI) (nJ)
nJ = 5
End If
Next nJ
sOutput = sOutput _ sOutput = sOutput _
&amp; Chr (9) &amp; Chr (9) &amp; &quot;Array (&quot;&quot;&quot; &amp; mData (nI) (0) _ &amp; Chr (9) &amp; Chr (9) &amp; &quot;Array (&quot;&quot;&quot; &amp; mData (nI) (0) _
&amp; &quot;&quot;&quot;, &quot;&quot;&quot; &amp; mData (nI) (1) _ &amp; &quot;&quot;&quot;, &quot;&quot;&quot; &amp; mData (nI) (1) _
&amp; &quot;&quot;&quot;, &quot; &amp; mData (nI) (3) _ &amp; &quot;&quot;&quot;, &quot; &amp; mData (nI) (3) _
&amp; &quot;, &quot; &amp; mData (nI) (4) _ &amp; &quot;, &quot; &amp; mData (nI) (4) _
&amp; &quot;, &quot; &amp; mData (nI) (5) _ &amp; &quot;, &quot; &amp; mData (nI) (5) _
&amp; &quot;, &quot;&quot;&quot; &amp; sEvolveInto &amp; &quot;&quot;&quot;), _&quot; &amp; Chr (10) &amp; &quot;, &quot; &amp; sEvolveForms &amp; &quot;), _&quot; &amp; Chr (10)
Next nI Next nI
nI = UBound (mData) nI = UBound (mData)
For nJ = 8 To 6 Step -1 sEvolveForms = fnFindEvolveForms (mData (nI))
If mData (nI) (nJ) &lt;&gt; &quot;&quot; Then
sEvolveInto = mData (nI) (nJ)
nJ = 5
End If
Next nJ
sOutput = sOutput _ sOutput = sOutput _
&amp; Chr (9) &amp; Chr (9) &amp; &quot;Array (&quot;&quot;&quot; &amp; mData (nI) (0) _ &amp; Chr (9) &amp; Chr (9) &amp; &quot;Array (&quot;&quot;&quot; &amp; mData (nI) (0) _
&amp; &quot;&quot;&quot;, &quot;&quot;&quot; &amp; mData (nI) (1) _ &amp; &quot;&quot;&quot;, &quot;&quot;&quot; &amp; mData (nI) (1) _
&amp; &quot;&quot;&quot;, &quot; &amp; mData (nI) (3) _ &amp; &quot;&quot;&quot;, &quot; &amp; mData (nI) (3) _
&amp; &quot;, &quot; &amp; mData (nI) (4) _ &amp; &quot;, &quot; &amp; mData (nI) (4) _
&amp; &quot;, &quot; &amp; mData (nI) (5) _ &amp; &quot;, &quot; &amp; mData (nI) (5) _
&amp; &quot;, &quot;&quot;&quot; &amp; sEvolveInto &amp; &quot;&quot;&quot;))&quot; &amp; Chr (10) _ &amp; &quot;, &quot; &amp; sEvolveForms &amp; &quot;))&quot; &amp; Chr (10) _
&amp; &quot;End Function&quot; &amp; &quot;End Function&quot;
fnReadBaseStatsSheet = sOutput fnReadBaseStatsSheet = sOutput
End Function End Function
Function fnFindEvolveForms (mData () As Variant) As String
Dim nJ As Integer, nStart As Integer, nEnd As Integer
Dim sEvolveForms As String
If mData (0) = &quot;Eevee&quot; Then
sEvolveForms = &quot;Array (&quot;&quot;Vaporeon&quot;&quot;, &quot;&quot;Jolteon&quot;&quot;, &quot;&quot;Flareon&quot;&quot;)&quot;
Else
For nJ = 6 To 8
If mData (nJ) = mData (0) Then
nStart = nJ + 1
nJ = 9
End If
Next nJ
If nStart = 9 Then
nEnd = 8
Else
For nJ = nStart To 8
If mData (nJ) = &quot;&quot; Then
nEnd = nJ - 1
nJ = 9
Else
If nJ = 8 Then
nEnd = 8
nJ = 9
End If
End If
Next nJ
End If
If nEnd = nStart - 1 Then
sEvolveForms = &quot;Array ()&quot;
Else
sEvolveForms = &quot;&quot;&quot;&quot; &amp; mData (nStart) &amp; &quot;&quot;&quot;&quot;
For nJ = nStart + 1 To nEnd
sEvolveForms = sEvolveForms _
&amp; &quot;, &quot;&quot;&quot; &amp; mData (nJ) &amp; &quot;&quot;&quot;&quot;
Next nJ
sEvolveForms = &quot;Array (&quot; &amp; sEvolveForms &amp; &quot;)&quot;
End If
End If
fnFindEvolveForms = sEvolveForms
End Function
&apos; fnReadCPMSheet: Reads the combat power multiplier sheet. &apos; fnReadCPMSheet: Reads the combat power multiplier sheet.
Function fnReadCPMSheet As String Function fnReadCPMSheet As String
Dim oSheet As Object, oRange As Object, mData As Variant Dim oSheet As Object, oRange As Object, mData As Variant

View File

@ -4,4 +4,5 @@
<library:element library:name="0Main"/> <library:element library:name="0Main"/>
<library:element library:name="1Data"/> <library:element library:name="1Data"/>
<library:element library:name="9Load"/> <library:element library:name="9Load"/>
<library:element library:name="2Data"/>
</library:library> </library:library>